Shipwright/soh/src/overlays/actors/ovl_Bg_Mizu_Movebg/z_bg_mizu_movebg.h

25 lines
618 B
C

#ifndef Z_BG_MIZU_MOVEBG_H
#define Z_BG_MIZU_MOVEBG_H
#include "ultra64.h"
#include "global.h"
struct BgMizuMovebg;
typedef void (*BgMizuMovebgActionFunc)(struct BgMizuMovebg*, GlobalContext*);
typedef struct BgMizuMovebg {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ BgMizuMovebgActionFunc actionFunc;
/* 0x0168 */ f32 homeY;
/* 0x016C */ s32 scrollAlpha1;
/* 0x0170 */ s32 scrollAlpha2;
/* 0x0174 */ s32 scrollAlpha3;
/* 0x0178 */ s32 scrollAlpha4;
/* 0x017C */ u8 sfxFlags;
/* 0x0180 */ Gfx* dlist;
/* 0x0184 */ s32 waypointId;
} BgMizuMovebg; // size = 0x0188
#endif