#ifndef Z_BG_MIZU_MOVEBG_H #define Z_BG_MIZU_MOVEBG_H #include "ultra64.h" #include "global.h" struct BgMizuMovebg; typedef void (*BgMizuMovebgActionFunc)(struct BgMizuMovebg*, GlobalContext*); typedef struct BgMizuMovebg { /* 0x0000 */ DynaPolyActor dyna; /* 0x0164 */ BgMizuMovebgActionFunc actionFunc; /* 0x0168 */ f32 homeY; /* 0x016C */ s32 scrollAlpha1; /* 0x0170 */ s32 scrollAlpha2; /* 0x0174 */ s32 scrollAlpha3; /* 0x0178 */ s32 scrollAlpha4; /* 0x017C */ u8 sfxFlags; /* 0x0180 */ Gfx* dlist; /* 0x0184 */ s32 waypointId; } BgMizuMovebg; // size = 0x0188 #endif