Shipwright/soh/soh/Enhancements
Adam Bird 5db4ce0b53 Merge remote-tracking branch 'origin/develop-macready' into mergeDevelopMacreadyJan31 2024-01-31 18:12:06 -05:00
..
audio Imgui polish (#3481) 2024-01-15 09:22:56 -06:00
boss-rush Entrance Docs (#3332) 2023-11-19 14:29:56 -05:00
controls Imgui polish (#3481) 2024-01-15 09:22:56 -06:00
cosmetics Merge remote-tracking branch 'origin/develop-macready' into mergeDevelopMacreadyJan31 2024-01-31 18:12:06 -05:00
crowd-control Remote GI Work (#3073) 2023-12-17 13:41:33 -06:00
custom-message change adult shooting gallery reward and add message (#3506) 2023-12-16 20:51:44 -05:00
debugger Better actor viewer (#3544) 2023-12-26 19:09:04 -05:00
game-interactor Merge tag '8.0.4' into HEAD 2023-12-18 00:34:59 -05:00
item-tables Add tableId to getItemEntry (#3064) 2023-12-04 07:52:39 -06:00
randomizer Merge remote-tracking branch 'origin/develop-macready' into mergeDevelopMacreadyJan31 2024-01-31 18:12:06 -05:00
resolution-editor Advanced controls for aspect ratio, resolution, and integer scaling. (#3130) 2023-12-23 16:19:41 -05:00
speechsynthesizer Fix voice compilation (#2571) 2023-03-02 21:58:27 +01:00
tts Add TTS for Game Over menu (#3338) 2023-11-05 12:06:21 -06:00
bootcommands.c tweak: easy pause buffer to track inputs better (#3054) 2023-08-13 11:41:19 -04:00
bootcommands.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
debugconsole.cpp upgrade to docking imgui 1.90.0 (#3402) 2023-12-23 18:12:52 -05:00
debugconsole.h Implement GameInteractor & move CrowdControl and console commands to it (#2358) 2023-01-25 18:13:33 -05:00
enemyrandomizer.cpp Quest Cleanup (#3178) 2023-09-26 09:20:33 -05:00
enemyrandomizer.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
enhancementTypes.h Race Integrity QoL (#3445) 2023-11-28 23:42:37 -05:00
gamecommand.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
gameconsole.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameconsole.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameplaystats.cpp retain gameplay stats window size (#3508) 2023-12-16 20:52:36 -05:00
gameplaystats.h Randomizer feature: Triforce Hunt (#3062) 2023-09-26 08:45:37 -05:00
gameplaystatswindow.h build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
gfx.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
gfx.h testing out item replacement (#416) 2022-07-11 20:11:07 -04:00
mods.cpp Fix crashing when creating a new file (#3764) 2023-12-29 13:36:56 -05:00
mods.h ADD: Enhancement-->Graphics-->Colour Temple of Time's Medallions (#3514) 2023-12-27 23:46:00 -05:00
n64_weird_frame_data.inc Add N64 weird frames and OOB Bombchus cvars (#602) 2022-07-06 18:46:01 -04:00
nametag.cpp Actor Nametag System (#3083) 2023-08-20 12:59:23 -05:00
nametag.h Actor Nametag System (#3083) 2023-08-20 12:59:23 -05:00
presets.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
presets.h ADD: Enhancement-->Graphics-->Colour Temple of Time's Medallions (#3514) 2023-12-27 23:46:00 -05:00
savestates.cpp docs: update `func_800FADF8` to `Audio_ResetActiveSequences` (#3471) 2023-12-26 13:30:49 -05:00
savestates.h Save states (#300) 2022-05-12 13:28:24 -04:00
savestates_extern.inc [zret] Port some documentation changes (#1164) 2022-08-16 21:53:28 -04:00