Shipwright/soh/src/code/z_map_data.c

322 lines
16 KiB
C

#include "global.h"
static s16 sFloorTexIndexOffset[10][8] = {
{ 0, 0, 0, 0, 2, 4, 6, 8 }, { 0, 0, 0, 0, 0, 0, 0, 2 },
{ 0, 0, 0, 0, 0, 0, 0, 2 }, { 0, 0, 0, 0, 0, 2, 4, 6 },
{ 0, 0, 0, 0, 2, 4, 6, 8 }, { 0, 0, 0, 0, 0, 2, 4, 6 },
{ 0, 0, 0, 0, 0, 2, 4, 6 }, { 0, 0, 0, 0, 0, 2, 4, 6 },
{ 0, 0, 0, 0, 0, 0, 2, 4 }, { 0 },
};
static s16 sBossFloor[8] = {
7, 7, 6, 7, 7, 4, 5, 7,
};
static s16 sRoomPalette[10][32] = {
{ 10, 1, 2, 10, 4, 5, 6, 7, 8, 10, 11 },
{ 1, 3, 5, 6, 10, 3, 9, 2, 4, 2, 4, 7, 7, 8, 13, 11 },
{ 3, 1, 2, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 3 },
{ 9, 1, 2, 3, 6, 5, 6, 7, 8, 8, 5, 4, 3, 13, 11, 10, 11, 2, 13, 12, 10, 12, 13 },
{ 1, 6, 7, 2, 3, 4, 6, 10, 6, 10, 7, 9, 11, 1, 12, 3, 11, 4, 5, 8, 9, 10, 11, 12, 13, 2 },
{ 1, 2, 10, 3, 3, 4, 5, 13, 5, 6, 7, 8, 7, 9, 8, 9, 11, 10, 12, 11, 12, 13, 9, 7, 8, 12 },
{ 10, 1, 2, 3, 4, 5, 10, 7, 8, 9, 10, 6, 12, 13, 11, 8, 13, 1, 2, 3, 4, 11, 6, 12, 8, 5, 10, 9, 6 },
{ 13, 1, 5, 4, 4, 5, 3, 7, 8, 9, 10, 11, 12, 13, 2, 5, 1, 1, 6, 7, 8, 3, 9, 7, 8, 12 },
{ 13, 1, 2, 3, 4, 5, 6 },
{ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 },
};
static s16 sMaxPaletteCount[10] = {
6, 11, 12, 14, 11, 13, 13, 13, 7, 12,
};
static s16 sPaletteRoom[10][8][14] = {
{
{ 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255 },
{ 0, 10, 255, 255, 255, 255 },
{ 0, 1, 2, 255, 255, 255 },
{ 0, 255, 255, 255, 255, 255 },
{ 3, 4, 5, 6, 7, 8 },
{ 9, 255, 255, 255, 255, 255 },
},
{
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 0, 2, 3, 5, 6, 9, 10, 12, 255, 255, 255 },
{ 0, 1, 2, 3, 4, 7, 8, 11, 13, 14, 15 },
},
{
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 0, 1, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12 },
{ 1, 3, 6, 13, 14, 255, 255, 255, 255, 255, 255, 255 },
},
{
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 0, 6, 7, 8, 10, 11, 12, 13, 14, 19, 20, 255, 255, 255 },
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 11, 15, 16, 18, 21 },
{ 9, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 17, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
},
{
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 7, 8, 12, 13, 255, 255, 255, 255, 255, 255, 255 },
{ 5, 6, 7, 10, 11, 12, 13, 14, 24, 255, 255 },
{ 4, 5, 6, 9, 10, 11, 16, 23, 24, 25, 255 },
{ 4, 6, 10, 21, 255, 255, 255, 255, 255, 255, 255 },
{ 0, 1, 2, 3, 15, 17, 18, 19, 20, 21, 22 },
},
{
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 0, 1, 4, 5, 6, 7, 10, 11, 13, 17, 19, 20, 255 },
{ 0, 1, 4, 5, 6, 10, 17, 20, 21, 255, 255, 255, 255 },
{ 0, 1, 3, 5, 8, 9, 12, 14, 15, 16, 17, 18, 21 },
{ 0, 1, 2, 3, 5, 8, 9, 12, 14, 15, 255, 255, 255 },
},
{
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 22, 23, 24, 25, 26, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 5, 7, 8, 9, 10, 11, 16, 17, 18, 19, 20, 21, 23 },
{ 4, 5, 6, 15, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 0, 1, 2, 3, 4, 12, 13, 14, 15, 27, 255, 255, 255 },
},
{
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 0, 1, 2, 4, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 5, 6, 7, 8, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 8, 9, 12, 14, 16, 21, 255, 255, 255, 255, 255, 255, 255 },
{ 3, 9, 10, 11, 12, 13, 14, 15, 17, 18, 19, 20, 21 },
},
{
{ 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255 },
{ 0, 1, 2, 3, 4, 5, 6 },
{ 0, 1, 255, 255, 255, 255, 255 },
{ 1, 255, 255, 255, 255, 255, 255 },
},
{
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 },
},
};
static s16 sRoomCompassOffsetX[10][44] = {
{ 1090, 1390, 1560, 1220, 1200, 1390, 1770, 1610, 2000, 1290, 1420,
1110, 1040, 470, 790, 1570, 720, 1000, 1580, 70, 0 },
{ 940, 320, 1500, 240, 580, 1510, 720, 1030, 800, 660, 180, 520, 310, 550, 790, 1650, 1000, 1570, 80, 70 },
{ 1130, 1070, 1090, 1160, 1500, 690, 1540, 920, 1160, 700, 1650, 950, 1380, 1460, 830, 1170, 1620 },
{ 1130, 1170, 965, 890, 1170, 1460, 1170, 800, 1320, 880, 1130, 1590, 1390, 830, 610, 580, 710,
980, 1640, 1510, 590, 1610, 1130, 1130, 820, 1320, 1620, 0, 0, 0, 0, 1300, 1270 },
{ 1160, 620, 1330, 1280, 440, 600, 810, 830, 720, 1170, 1490, 1640, 1870, 1800, 1610, 1130, 860, 1310, 1140,
850, 760, 380, 800, 800, 1930, 1410, 640, 845, 810, 810, 850, 1390, 1540, 1650, 1880, 1530, 420, 1950 },
{ 1120, 1290, 1120, 1380, 930, 1520, 1980, 2010, 1590, 1510, 1500, 1300, 1240, 1800, 1290,
1450, 1560, 880, 820, 820, 1060, 1670, 1120, 1130, 1130, 1290, 1290, 1280, 1390, 940,
1520, 1520, 1980, 1620, 1510, 1490, 1240, 1290, 1450, 880, 880, 1060, 1670, 1520 },
{ 800, 1500, 1370, 1730, 1590, 1020, 1060, 1470, 1600, 1830, 1630, 2000, 650, 660, 1020, 880,
940, 720, 570, 620, 570, 550, 970, 920, 1040, 1150, 1200, 1550, 1520, 1020, 820, 1010 },
{ 1320, 1320, 1090, 1510, 1480, 940, 920, 910, 800, 820, 1150, 1000, 1800, 1660,
1090, 1630, 710, 1670, 830, 770, 800, 850, 830, 820, 1800, 1090, 850 },
{ 1080, 1420, 1620, 1040, 940, 1190, 1310, 1090, 1380, 1080 },
{ 1070, 1180, 1270, 990, 1280, 1450, 1680, 1530, 760, 860, 1500, 800 },
};
static s16 sRoomCompassOffsetY[10][44] = {
{ -660, -570, -410, -690, -500, -380, -470, -630, -990, -870,
-720, -630, -660, -1280, -1910, -670, -1220, -870, -1070, -1080 },
{ -780, -800, -1090, -1230, -1140, -820, -1210, -1430, -1580, -920,
-830, -730, -950, -1580, -1910, -950, -860, -1070, -1070, -1080 },
{ -770, -1320, -1750, -1800, -1360, -1330, -1700, -2280, -2700, -2360, -2360, -2650, -2650, -1600, -1445, -1370,
-1910 },
{ -660, -900, -1040, -1210, -1520, -1190, -1670, -1320, -1310, -1260, -1500,
-1080, -1650, -1620, -1090, -1390, -1220, -1090, -1290, -1410, -1390, -1600,
-660, -1630, -1290, -1290, -1080, 0, 0, 0, 0, -1100, -1280 },
{ -580, -620, -700, -1150, -710, -670, -850, -1000, -720, -840, -870, -840, -790,
-1000, -980, -900, -660, -910, -1130, -1230, -1300, -810, -380, -1270, -820, -1120,
-880, -1070, -850, -850, -1060, -640, -900, -850, -890, -740, -880, -840 },
{ -610, -930, -770, -680, -1060, -930, -980, -1860, -1380, -1050, -830, -1230, -1380, -1330, -1750,
-1610, -1600, -830, -800, -820, -690, -1540, -620, -790, -780, -930, -930, -870, -690, -1050,
-930, -930, -980, -1370, -1050, -800, -1380, -1750, -1610, -840, -830, -690, -1540, -930 },
{ -570, -900, -1070, -1090, -1280, -1160, -920, -980, -780, -530, -350, -1000, -1440, -1080, -1100, -1110,
-980, -860, -790, -540, -350, -1000, -1250, -820, -1070, -1180, -950, -1380, -1160, -1100, -1150, -830 },
{ -940, -960, -860, -870, -920, -870, -980, -820, -860, -520, -500, -780, -1050, -1130,
-770, -1010, -680, -930, -880, -900, -980, -990, -770, -520, -1050, -770, -990 },
{ -570, -930, -1040, -1100, -800, -1100, -1100, -570, -930, -890 },
{ 100, -280, -690, -840, -1010, -950, -730, -470, -1130, -1440, -420, -700 },
};
static u8 sDgnMinimapCount[12] = {
13, 19, 17, 27, 38, 44, 32, 27, 10, 12, 0, 0,
};
static u16 sDgnMinimapTexIndexOffset[10] = {
0, 13, 32, 49, 76, 114, 158, 190, 217, 227,
};
static s16 sOwMinimapPosX[24] = {
216, 216, 218, 202, 202, 250, 216, 234, 234, 216, 234, 234,
216, 234, 234, 250, 216, 234, 234, 234, 218, 80, 80, 216,
};
static s16 sOwMinimapPosY[24] = {
150, 158, 184, 164, 160, 138, 140, 150, 156, 158, 168, 162,
138, 168, 162, 138, 146, 150, 154, 162, 218, 81, 65, 216,
};
static s16 sOwCompassInfo[24][4] = {
{ 25, 25, 1080, -360 }, { 7, 6, 1000, -650 }, { 6, 6, 890, -800 }, { 7, 7, 720, -730 },
{ 8, 8, 660, -730 }, { 5, 7, 1220, -660 }, { 13, 13, 1080, -260 }, { 5, 5, 1120, -880 },
{ 8, 8, 1150, -630 }, { 11, 11, 1060, -680 }, { 12, 12, 1100, -720 }, { 11, 11, 930, -710 },
{ 9, 9, 850, -830 }, { 15, 15, 1100, -780 }, { 10, 10, 1030, -540 }, { 10, 9, 1240, -700 },
{ 6, 6, 1030, -620 }, { 5, 5, 1100, -660 }, { 11, 11, 1120, -750 }, { 10, 10, 1070, -580 },
{ 6, 6, 890, -800 }, { 13, 13, 1080, -260 }, { 11, 11, 1060, -680 }, { 9, 9, 850, -830 },
};
static s16 sDgnMinimapTexIndexBase[10] = {
0, 10, 14, 18, 26, 36, 44, 52, 60, 66,
};
static s16 sDgnCompassInfo[10][4] = {
{ 3, 3, 1070, -690 }, { 4, 4, 1070, -690 }, { 3, 3, 1070, -690 }, { 4, 4, 1070, -690 }, { 4, 4, 1070, -690 },
{ 4, 4, 900, -640 }, { 3, 3, 900, -640 }, { 10, 10, 900, -640 }, { 5, 5, 900, -640 }, { 3, 3, 900, -640 },
};
static s16 sOwMinimapWidth[24] = {
80, 80, 80, 96, 96, 48, 80, 64, 64, 80, 64, 64, 80, 64, 64, 48, 80, 64, 64, 64, 80, 80, 80, 80,
};
static s16 sOwMinimapHeight[24] = {
73, 64, 39, 58, 62, 85, 81, 73, 65, 65, 56, 59, 85, 56, 59, 85, 78, 72, 68, 59, 39, 81, 65, 85,
};
static s16 sOwEntranceIconPosX[24] = {
1, 269, 1, 1, 273, 279, 259, 1, 260, 1, 1, 235, 1, 1, 1, 267, 261, 1, 1, 260, 294, 259, 1, 243,
};
static s16 sOwEntranceIconPosY[24] = {
0, -833, 0, 0, -850, -889, -829, 0, -844, 0, 0, -836, 0, 0, 0, -852, -873, 0, 0, -848, -825, -829, 0, -833,
};
static u16 sOwEntranceFlag[20] = {
0xFFFF, 0x0008, 0x0007, 0xFFFF, 0x0000, 0x0003, 0x0005, 0xFFFF, 0x0002, 0xFFFF,
0xFFFF, 0x0006, 0x000B, 0xFFFF, 0xFFFF, 0x0001, 0x0004, 0xFFFF, 0xFFFF, 0x000D,
};
static f32 sFloorCoordY[10][8] = {
{ 9999.0f, 9999.0f, 9999.0f, 760.0f, 360.0f, -40.0f, -1000.0f, -2000.0f },
{ 9999.0f, 9999.0f, 9999.0f, 9999.0f, 9999.0f, 9999.0f, 280.0f, -440.0f },
{ 9999.0f, 9999.0f, 9999.0f, 9999.0f, 9999.0f, 9999.0f, -640.0f, -3000.0f },
{ 9999.0f, 9999.0f, 9999.0f, 9999.0f, 760.0f, -40.0f, -440.0f, -3000.0f },
{ 9999.0f, 9999.0f, 9999.0f, 4360.0f, 3640.0f, 2760.0f, 2020.0f, -140.0f },
{ 9999.0f, 9999.0f, 9999.0f, 9999.0f, 690.0f, 330.0f, -160.0f, -3000.0f },
{ 9999.0f, 9999.0f, 9999.0f, 9999.0f, 1480.0f, 760.0f, 280.0f, -3000.0f },
{ 9999.0f, 9999.0f, 9999.0f, 9999.0f, -343.3f, -863.3f, -1143.3f, -3000.0f },
{ 9999.0f, 9999.0f, 9999.0f, 9999.0f, 9999.0f, -100.0f, -520.0f, -3000.0f },
{ 9999.0f, 9999.0f, 9999.0f, 9999.0f, 9999.0f, 9999.0f, 9999.0f, -3000.0f },
};
static u16 sSwitchEntryCount[10] = { 5, 6, 4, 10, 25, 50, 8, 10, 6, 1 };
static u8 sSwitchFromRoom[10][51] = {
{ 11, 0, 0, 12, 11 },
{ 0, 2, 3, 16, 17, 18 },
{ 1, 6, 15, 16 },
{ 0, 6, 7, 8, 11, 22, 23, 24, 25, 26 },
{ 21, 4, 6, 10, 5, 11, 24, 28, 31, 10, 7, 12, 13, 30, 34, 35, 27, 33, 37, 29, 32, 26, 28, 31, 36 },
{ 0, 1, 4, 5, 6, 10, 17, 20, 0, 1, 22, 25, 30, 39, 21, 17, 0, 1, 23, 26, 3, 9, 12, 14, 15,
31, 8, 24, 27, 28, 33, 36, 37, 38, 43, 34, 23, 26, 31, 40, 42, 17, 22, 25, 29, 30, 32, 35, 39, 41 },
{ 4, 15, 5, 23, 31, 29, 28, 30 },
{ 8, 9, 12, 14, 21, 23, 24, 25, 26, 22 },
{ 0, 1, 8, 9, 7, 8 },
{ 255 },
};
static u8 sSwitchFromFloor[10][51] = {
{ 3, 4, 3, 4, 5 },
{ 6, 6, 6, 7, 7, 7 },
{ 7, 7, 6, 6 },
{ 4, 4, 4, 4, 4, 5, 5, 5, 5, 5 },
{ 6, 5, 5, 5, 4, 4, 4, 4, 4, 4, 3, 3, 3, 4, 4, 4, 5, 5, 5, 5, 5, 6, 6, 6, 7 },
{ 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 5, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4 },
{ 6, 6, 5, 4, 5, 6, 7, 7 },
{ 6, 7, 7, 7, 7, 6, 6, 6, 6, 5 },
{ 6, 6, 7, 6, 5, 5 },
{ 255 },
};
static u8 sSwitchToRoom[10][51] = {
{ 12, 11, 12, 11 },
{ 16, 17, 18, 0, 2, 3 },
{ 15, 16, 1, 6 },
{ 22, 23, 24, 25, 26, 0, 6, 7, 8, 11 },
{ 36, 26, 28, 31, 27, 33, 37, 29, 32, 32, 30, 34, 35, 7, 12, 13, 5, 11, 24, 28, 31, 4, 6, 10, 21 },
{ 22, 25, 29, 30, 32, 35, 39, 41, 23, 26, 23, 26, 31, 40, 42, 40, 24, 27, 24, 27, 28, 34, 36, 37, 38,
43, 33, 23, 26, 3, 8, 12, 14, 15, 31, 9, 22, 25, 30, 39, 21, 39, 0, 1, 4, 5, 6, 10, 17, 20 },
{ 28, 30, 29, 31, 23, 5, 4, 15 },
{ 22, 23, 24, 25, 26, 9, 12, 14, 21, 8 },
{ 7, 8, 9, 8, 0, 1 },
{ 255 },
};
static u8 sFloorID[10][8] = {
/* clang-format off */
{ 0, 0, 0, F_3F, F_2F, F_1F, F_B1, F_B2 },
{ 0, 0, 0, 0, 0, 0, F_2F, F_1F },
{ 0, 0, 0, 0, 0, 0, F_1F, F_B1 },
{ 0, 0, 0, 0, F_2F, F_1F, F_B1, F_B2 },
{ 0, 0, 0, F_5F, F_4F, F_3F, F_2F, F_1F },
{ 0, 0, 0, 0, F_3F, F_2F, F_1F, F_B1 },
{ 0, 0, 0, 0, F_4F, F_3F, F_2F, F_1F },
{ 0, 0, 0, 0, F_B1, F_B2, F_B3, F_B4 },
{ 0, 0, 0, 0, 0, F_B1, F_B2, F_B3 },
{ 0, 0, 0, 0, 0, 0, 0, F_1F },
}; /* clang-format on */
/* Y coord of big skull icon on map screen, relative to center of screen.
-99 if no dungeon map, otherwise (51 - 14 * FloorNumber) */
static s16 sSkullFloorIconY[10] = { -47, -47, -33, -47, -47, -5, -19, -47, -99, -99 };
MapData gMapDataTable = {
sFloorTexIndexOffset, sBossFloor, sRoomPalette,
sMaxPaletteCount, sPaletteRoom, sRoomCompassOffsetX,
sRoomCompassOffsetY, sDgnMinimapCount, sDgnMinimapTexIndexOffset,
sOwMinimapPosX, sOwMinimapPosY, sOwCompassInfo,
sDgnMinimapTexIndexBase, sDgnCompassInfo, sOwMinimapWidth,
sOwMinimapHeight, sOwEntranceIconPosX, sOwEntranceIconPosY,
sOwEntranceFlag, sFloorCoordY, sSwitchEntryCount,
sSwitchFromRoom, sSwitchFromFloor, sSwitchToRoom,
sFloorID, sSkullFloorIconY,
};