mirror of
https://github.com/HarbourMasters/Shipwright.git
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460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
35 lines
1.9 KiB
C
35 lines
1.9 KiB
C
#ifndef DUNGEONS_JYASINZOU_ROOM_21_H
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#define DUNGEONS_JYASINZOU_ROOM_21_H 1
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#include "align_asset_macro.h"
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#define djyasinzou_room_21Tex_001660 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_21Tex_001660"
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static const ALIGN_ASSET(2) char jyasinzou_room_21Tex_001660[] = djyasinzou_room_21Tex_001660;
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#define djyasinzou_room_21Tex_002660 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_21Tex_002660"
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static const ALIGN_ASSET(2) char jyasinzou_room_21Tex_002660[] = djyasinzou_room_21Tex_002660;
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#define djyasinzou_room_21Tex_002E60 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_21Tex_002E60"
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static const ALIGN_ASSET(2) char jyasinzou_room_21Tex_002E60[] = djyasinzou_room_21Tex_002E60;
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#define djyasinzou_room_21Tex_003260 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_21Tex_003260"
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static const ALIGN_ASSET(2) char jyasinzou_room_21Tex_003260[] = djyasinzou_room_21Tex_003260;
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#define djyasinzou_room_21Tex_003660 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_21Tex_003660"
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static const ALIGN_ASSET(2) char jyasinzou_room_21Tex_003660[] = djyasinzou_room_21Tex_003660;
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#define djyasinzou_room_21Tex_003E60 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_21Tex_003E60"
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static const ALIGN_ASSET(2) char jyasinzou_room_21Tex_003E60[] = djyasinzou_room_21Tex_003E60;
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#define djyasinzou_room_21DL_000A80 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_21DL_000A80"
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static const ALIGN_ASSET(2) char jyasinzou_room_21DL_000A80[] = djyasinzou_room_21DL_000A80;
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#define djyasinzou_room_21DL_0012A0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_21DL_0012A0"
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static const ALIGN_ASSET(2) char jyasinzou_room_21DL_0012A0[] = djyasinzou_room_21DL_0012A0;
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#define djyasinzou_room_21DL_001520 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_21DL_001520"
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static const ALIGN_ASSET(2) char jyasinzou_room_21DL_001520[] = djyasinzou_room_21DL_001520;
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#endif // DUNGEONS_JYASINZOU_ROOM_21_H
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