Shipwright/soh/assets/scenes/dungeons/ddan/ddan_room_5.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

32 lines
1.5 KiB
C

#ifndef DUNGEONS_DDAN_ROOM_5_H
#define DUNGEONS_DDAN_ROOM_5_H 1
#include "align_asset_macro.h"
#define dddan_room_5Tex_0032B8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_5Tex_0032B8"
static const ALIGN_ASSET(2) char ddan_room_5Tex_0032B8[] = dddan_room_5Tex_0032B8;
#define dddan_room_5Tex_003AB8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_5Tex_003AB8"
static const ALIGN_ASSET(2) char ddan_room_5Tex_003AB8[] = dddan_room_5Tex_003AB8;
#define dddan_room_5Tex_0042B8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_5Tex_0042B8"
static const ALIGN_ASSET(2) char ddan_room_5Tex_0042B8[] = dddan_room_5Tex_0042B8;
#define dddan_room_5Tex_0046B8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_5Tex_0046B8"
static const ALIGN_ASSET(2) char ddan_room_5Tex_0046B8[] = dddan_room_5Tex_0046B8;
#define dddan_room_5Tex_004AB8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_5Tex_004AB8"
static const ALIGN_ASSET(2) char ddan_room_5Tex_004AB8[] = dddan_room_5Tex_004AB8;
#define dddan_room_5Tex_004EB8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_5Tex_004EB8"
static const ALIGN_ASSET(2) char ddan_room_5Tex_004EB8[] = dddan_room_5Tex_004EB8;
#define dddan_room_5Tex_0056B8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_5Tex_0056B8"
static const ALIGN_ASSET(2) char ddan_room_5Tex_0056B8[] = dddan_room_5Tex_0056B8;
#define dddan_room_5DL_001D70 "__OTR__scenes/nonmq/ddan_scene/ddan_room_5DL_001D70"
static const ALIGN_ASSET(2) char ddan_room_5DL_001D70[] = dddan_room_5DL_001D70;
#endif // DUNGEONS_DDAN_ROOM_5_H