Shipwright/soh/assets/textures/backgrounds/vr_FCVR_static.h
2023-03-02 15:37:47 +01:00

9 lines
332 B
C

#pragma once
#include "align_asset_macro.h"
#define dgMaskShopBgTex "__OTR__textures/vr_FCVR_static/gMaskShopBgTex"
static const ALIGN_ASSET(2) char gMaskShopBgTex[] = dgMaskShopBgTex;
#define dgMaskShop2BgTex "__OTR__textures/vr_FCVR_static/gMaskShop2BgTex"
static const ALIGN_ASSET(2) char gMaskShop2BgTex[] = dgMaskShop2BgTex;