Shipwright/soh/assets/scenes/misc/shrine/shrine_room_0.h
2023-03-02 15:37:47 +01:00

6 lines
220 B
C

#pragma once
#include "align_asset_macro.h"
#define dshrine_room_0DL_007AE0 "__OTR__scenes/nonmq/shrine_scene/shrine_room_0DL_007AE0"
static const ALIGN_ASSET(2) char shrine_room_0DL_007AE0[] = dshrine_room_0DL_007AE0;