Shipwright/soh/assets/objects/object_oA10/object_oA10.h
2023-03-02 15:37:47 +01:00

75 lines
4.2 KiB
C

#pragma once
#include "align_asset_macro.h"
#define dobject_oA10_Skel_00000260 "__OTR__objects/object_oA10/object_oA10_Skel_00000260"
static const ALIGN_ASSET(2) char object_oA10_Skel_00000260[] = dobject_oA10_Skel_00000260;
#define dobject_oA10_DL_00001878 "__OTR__objects/object_oA10/object_oA10_DL_00001878"
static const ALIGN_ASSET(2) char object_oA10_DL_00001878[] = dobject_oA10_DL_00001878;
#define dobject_oA10_DL_00001990 "__OTR__objects/object_oA10/object_oA10_DL_00001990"
static const ALIGN_ASSET(2) char object_oA10_DL_00001990[] = dobject_oA10_DL_00001990;
#define dobject_oA10_DL_00001AE0 "__OTR__objects/object_oA10/object_oA10_DL_00001AE0"
static const ALIGN_ASSET(2) char object_oA10_DL_00001AE0[] = dobject_oA10_DL_00001AE0;
#define dobject_oA10_DL_00001D48 "__OTR__objects/object_oA10/object_oA10_DL_00001D48"
static const ALIGN_ASSET(2) char object_oA10_DL_00001D48[] = dobject_oA10_DL_00001D48;
#define dobject_oA10_DL_00001E68 "__OTR__objects/object_oA10/object_oA10_DL_00001E68"
static const ALIGN_ASSET(2) char object_oA10_DL_00001E68[] = dobject_oA10_DL_00001E68;
#define dobject_oA10_DL_00001F50 "__OTR__objects/object_oA10/object_oA10_DL_00001F50"
static const ALIGN_ASSET(2) char object_oA10_DL_00001F50[] = dobject_oA10_DL_00001F50;
#define dobject_oA10_DL_00001FF8 "__OTR__objects/object_oA10/object_oA10_DL_00001FF8"
static const ALIGN_ASSET(2) char object_oA10_DL_00001FF8[] = dobject_oA10_DL_00001FF8;
#define dobject_oA10_DL_00002088 "__OTR__objects/object_oA10/object_oA10_DL_00002088"
static const ALIGN_ASSET(2) char object_oA10_DL_00002088[] = dobject_oA10_DL_00002088;
#define dobject_oA10_DL_00002170 "__OTR__objects/object_oA10/object_oA10_DL_00002170"
static const ALIGN_ASSET(2) char object_oA10_DL_00002170[] = dobject_oA10_DL_00002170;
#define dobject_oA10_DL_00002220 "__OTR__objects/object_oA10/object_oA10_DL_00002220"
static const ALIGN_ASSET(2) char object_oA10_DL_00002220[] = dobject_oA10_DL_00002220;
#define dobject_oA10_DL_000022B8 "__OTR__objects/object_oA10/object_oA10_DL_000022B8"
static const ALIGN_ASSET(2) char object_oA10_DL_000022B8[] = dobject_oA10_DL_000022B8;
#define dobject_oA10_DL_000023A0 "__OTR__objects/object_oA10/object_oA10_DL_000023A0"
static const ALIGN_ASSET(2) char object_oA10_DL_000023A0[] = dobject_oA10_DL_000023A0;
#define dobject_oA10_DL_00002448 "__OTR__objects/object_oA10/object_oA10_DL_00002448"
static const ALIGN_ASSET(2) char object_oA10_DL_00002448[] = dobject_oA10_DL_00002448;
#define dobject_oA10_DL_000024D8 "__OTR__objects/object_oA10/object_oA10_DL_000024D8"
static const ALIGN_ASSET(2) char object_oA10_DL_000024D8[] = dobject_oA10_DL_000024D8;
#define dobject_oA10_DL_000025C0 "__OTR__objects/object_oA10/object_oA10_DL_000025C0"
static const ALIGN_ASSET(2) char object_oA10_DL_000025C0[] = dobject_oA10_DL_000025C0;
#define dobject_oA10_Tex_00002670 "__OTR__objects/object_oA10/object_oA10_Tex_00002670"
static const ALIGN_ASSET(2) char object_oA10_Tex_00002670[] = dobject_oA10_Tex_00002670;
#define dobject_oA10_Tex_00002770 "__OTR__objects/object_oA10/object_oA10_Tex_00002770"
static const ALIGN_ASSET(2) char object_oA10_Tex_00002770[] = dobject_oA10_Tex_00002770;
#define dobject_oA10_Tex_000027F0 "__OTR__objects/object_oA10/object_oA10_Tex_000027F0"
static const ALIGN_ASSET(2) char object_oA10_Tex_000027F0[] = dobject_oA10_Tex_000027F0;
#define dobject_oA10_Tex_00002830 "__OTR__objects/object_oA10/object_oA10_Tex_00002830"
static const ALIGN_ASSET(2) char object_oA10_Tex_00002830[] = dobject_oA10_Tex_00002830;
#define dobject_oA10_Tex_00002930 "__OTR__objects/object_oA10/object_oA10_Tex_00002930"
static const ALIGN_ASSET(2) char object_oA10_Tex_00002930[] = dobject_oA10_Tex_00002930;
#define dobject_oA10_Tex_00002D30 "__OTR__objects/object_oA10/object_oA10_Tex_00002D30"
static const ALIGN_ASSET(2) char object_oA10_Tex_00002D30[] = dobject_oA10_Tex_00002D30;
#define dobject_oA10_Tex_00002DB0 "__OTR__objects/object_oA10/object_oA10_Tex_00002DB0"
static const ALIGN_ASSET(2) char object_oA10_Tex_00002DB0[] = dobject_oA10_Tex_00002DB0;
#define dobject_oA10_Tex_00002E30 "__OTR__objects/object_oA10/object_oA10_Tex_00002E30"
static const ALIGN_ASSET(2) char object_oA10_Tex_00002E30[] = dobject_oA10_Tex_00002E30;