Shipwright/soh/assets/objects/object_in/object_in.h
2023-03-02 15:37:47 +01:00

327 lines
17 KiB
C

#pragma once
#include "align_asset_macro.h"
#define dobject_in_Anim_0003B4 "__OTR__objects/object_in/object_in_Anim_0003B4"
static const ALIGN_ASSET(2) char object_in_Anim_0003B4[] = dobject_in_Anim_0003B4;
#define dobject_in_Anim_000CB0 "__OTR__objects/object_in/object_in_Anim_000CB0"
static const ALIGN_ASSET(2) char object_in_Anim_000CB0[] = dobject_in_Anim_000CB0;
#define dobject_in_Anim_001BE0 "__OTR__objects/object_in/object_in_Anim_001BE0"
static const ALIGN_ASSET(2) char object_in_Anim_001BE0[] = dobject_in_Anim_001BE0;
#define dobject_in_Anim_001CC0 "__OTR__objects/object_in/object_in_Anim_001CC0"
static const ALIGN_ASSET(2) char object_in_Anim_001CC0[] = dobject_in_Anim_001CC0;
#define dgIngoTLUT "__OTR__objects/object_in/gIngoTLUT"
static const ALIGN_ASSET(2) char gIngoTLUT[] = dgIngoTLUT;
#define dgIngoSkinGradientTLUT "__OTR__objects/object_in/gIngoSkinGradientTLUT"
static const ALIGN_ASSET(2) char gIngoSkinGradientTLUT[] = dgIngoSkinGradientTLUT;
#define dgIngoUnusedEyeTex "__OTR__objects/object_in/gIngoUnusedEyeTex"
static const ALIGN_ASSET(2) char gIngoUnusedEyeTex[] = dgIngoUnusedEyeTex;
#define dgIngoSkinGradientTex "__OTR__objects/object_in/gIngoSkinGradientTex"
static const ALIGN_ASSET(2) char gIngoSkinGradientTex[] = dgIngoSkinGradientTex;
#define dgIngoArmHairTex "__OTR__objects/object_in/gIngoArmHairTex"
static const ALIGN_ASSET(2) char gIngoArmHairTex[] = dgIngoArmHairTex;
#define dgIngoFingersTex "__OTR__objects/object_in/gIngoFingersTex"
static const ALIGN_ASSET(2) char gIngoFingersTex[] = dgIngoFingersTex;
#define dgIngoShirtSleeveTex "__OTR__objects/object_in/gIngoShirtSleeveTex"
static const ALIGN_ASSET(2) char gIngoShirtSleeveTex[] = dgIngoShirtSleeveTex;
#define dgIngoShirtButtonsTex "__OTR__objects/object_in/gIngoShirtButtonsTex"
static const ALIGN_ASSET(2) char gIngoShirtButtonsTex[] = dgIngoShirtButtonsTex;
#define dgIngoClothTex "__OTR__objects/object_in/gIngoClothTex"
static const ALIGN_ASSET(2) char gIngoClothTex[] = dgIngoClothTex;
#define dgIngoClothStainTex "__OTR__objects/object_in/gIngoClothStainTex"
static const ALIGN_ASSET(2) char gIngoClothStainTex[] = dgIngoClothStainTex;
#define dgIngoPocketTex "__OTR__objects/object_in/gIngoPocketTex"
static const ALIGN_ASSET(2) char gIngoPocketTex[] = dgIngoPocketTex;
#define dgIngoHeadTLUT "__OTR__objects/object_in/gIngoHeadTLUT"
static const ALIGN_ASSET(2) char gIngoHeadTLUT[] = dgIngoHeadTLUT;
#define dgIngoTLUT2 "__OTR__objects/object_in/gIngoTLUT2"
static const ALIGN_ASSET(2) char gIngoTLUT2[] = dgIngoTLUT2;
#define dgIngoHeadGradient2Tex "__OTR__objects/object_in/gIngoHeadGradient2Tex"
static const ALIGN_ASSET(2) char gIngoHeadGradient2Tex[] = dgIngoHeadGradient2Tex;
#define dgIngoEarTex "__OTR__objects/object_in/gIngoEarTex"
static const ALIGN_ASSET(2) char gIngoEarTex[] = dgIngoEarTex;
#define dgIngoBrownTex "__OTR__objects/object_in/gIngoBrownTex"
static const ALIGN_ASSET(2) char gIngoBrownTex[] = dgIngoBrownTex;
#define dgIngoEyebrowEdgeTex "__OTR__objects/object_in/gIngoEyebrowEdgeTex"
static const ALIGN_ASSET(2) char gIngoEyebrowEdgeTex[] = dgIngoEyebrowEdgeTex;
#define dgIngoHairTex "__OTR__objects/object_in/gIngoHairTex"
static const ALIGN_ASSET(2) char gIngoHairTex[] = dgIngoHairTex;
#define dgIngoSideburnsTex "__OTR__objects/object_in/gIngoSideburnsTex"
static const ALIGN_ASSET(2) char gIngoSideburnsTex[] = dgIngoSideburnsTex;
#define dgIngoPitchforkTex "__OTR__objects/object_in/gIngoPitchforkTex"
static const ALIGN_ASSET(2) char gIngoPitchforkTex[] = dgIngoPitchforkTex;
#define dgIngoBasketTex "__OTR__objects/object_in/gIngoBasketTex"
static const ALIGN_ASSET(2) char gIngoBasketTex[] = dgIngoBasketTex;
#define dgIngoBeardTex "__OTR__objects/object_in/gIngoBeardTex"
static const ALIGN_ASSET(2) char gIngoBeardTex[] = dgIngoBeardTex;
#define dgIngoBasketInsideTex "__OTR__objects/object_in/gIngoBasketInsideTex"
static const ALIGN_ASSET(2) char gIngoBasketInsideTex[] = dgIngoBasketInsideTex;
#define dgIngoBootSideTex "__OTR__objects/object_in/gIngoBootSideTex"
static const ALIGN_ASSET(2) char gIngoBootSideTex[] = dgIngoBootSideTex;
#define dgIngoBootTopTex "__OTR__objects/object_in/gIngoBootTopTex"
static const ALIGN_ASSET(2) char gIngoBootTopTex[] = dgIngoBootTopTex;
#define dgIngoHeadGradientTex "__OTR__objects/object_in/gIngoHeadGradientTex"
static const ALIGN_ASSET(2) char gIngoHeadGradientTex[] = dgIngoHeadGradientTex;
#define dgIngoEyeOpenTex "__OTR__objects/object_in/gIngoEyeOpenTex"
static const ALIGN_ASSET(2) char gIngoEyeOpenTex[] = dgIngoEyeOpenTex;
#define dgIngoRedTex "__OTR__objects/object_in/gIngoRedTex"
static const ALIGN_ASSET(2) char gIngoRedTex[] = dgIngoRedTex;
#define dgIngoEyeHalfTex "__OTR__objects/object_in/gIngoEyeHalfTex"
static const ALIGN_ASSET(2) char gIngoEyeHalfTex[] = dgIngoEyeHalfTex;
#define dgIngoEyeClosedTex "__OTR__objects/object_in/gIngoEyeClosedTex"
static const ALIGN_ASSET(2) char gIngoEyeClosedTex[] = dgIngoEyeClosedTex;
#define dgIngoEyeClosed2Tex "__OTR__objects/object_in/gIngoEyeClosed2Tex"
static const ALIGN_ASSET(2) char gIngoEyeClosed2Tex[] = dgIngoEyeClosed2Tex;
#define dgIngoChildEraHeadDL "__OTR__objects/object_in/gIngoChildEraHeadDL"
static const ALIGN_ASSET(2) char gIngoChildEraHeadDL[] = dgIngoChildEraHeadDL;
#define dgIngoChildEraRightEyebrowDL "__OTR__objects/object_in/gIngoChildEraRightEyebrowDL"
static const ALIGN_ASSET(2) char gIngoChildEraRightEyebrowDL[] = dgIngoChildEraRightEyebrowDL;
#define dgIngoChildEraLeftEyebrowDL "__OTR__objects/object_in/gIngoChildEraLeftEyebrowDL"
static const ALIGN_ASSET(2) char gIngoChildEraLeftEyebrowDL[] = dgIngoChildEraLeftEyebrowDL;
#define dgIngoChildEraMustacheDL "__OTR__objects/object_in/gIngoChildEraMustacheDL"
static const ALIGN_ASSET(2) char gIngoChildEraMustacheDL[] = dgIngoChildEraMustacheDL;
#define dgIngoChildEraLeftFootDL "__OTR__objects/object_in/gIngoChildEraLeftFootDL"
static const ALIGN_ASSET(2) char gIngoChildEraLeftFootDL[] = dgIngoChildEraLeftFootDL;
#define dgIngoChildEraRightFootDL "__OTR__objects/object_in/gIngoChildEraRightFootDL"
static const ALIGN_ASSET(2) char gIngoChildEraRightFootDL[] = dgIngoChildEraRightFootDL;
#define dgIngoChildEraBasketDL "__OTR__objects/object_in/gIngoChildEraBasketDL"
static const ALIGN_ASSET(2) char gIngoChildEraBasketDL[] = dgIngoChildEraBasketDL;
#define dgIngoChildEraPitchForkDL "__OTR__objects/object_in/gIngoChildEraPitchForkDL"
static const ALIGN_ASSET(2) char gIngoChildEraPitchForkDL[] = dgIngoChildEraPitchForkDL;
#define dgIngoChildEraChestDL "__OTR__objects/object_in/gIngoChildEraChestDL"
static const ALIGN_ASSET(2) char gIngoChildEraChestDL[] = dgIngoChildEraChestDL;
#define dgIngoChildEraRightShoulderDL "__OTR__objects/object_in/gIngoChildEraRightShoulderDL"
static const ALIGN_ASSET(2) char gIngoChildEraRightShoulderDL[] = dgIngoChildEraRightShoulderDL;
#define dgIngoChildEraRightArmDL "__OTR__objects/object_in/gIngoChildEraRightArmDL"
static const ALIGN_ASSET(2) char gIngoChildEraRightArmDL[] = dgIngoChildEraRightArmDL;
#define dgIngoChildEraRightHandDL "__OTR__objects/object_in/gIngoChildEraRightHandDL"
static const ALIGN_ASSET(2) char gIngoChildEraRightHandDL[] = dgIngoChildEraRightHandDL;
#define dgIngoChildEraLeftShoulderDL "__OTR__objects/object_in/gIngoChildEraLeftShoulderDL"
static const ALIGN_ASSET(2) char gIngoChildEraLeftShoulderDL[] = dgIngoChildEraLeftShoulderDL;
#define dgIngoChildEraLeftArmDL "__OTR__objects/object_in/gIngoChildEraLeftArmDL"
static const ALIGN_ASSET(2) char gIngoChildEraLeftArmDL[] = dgIngoChildEraLeftArmDL;
#define dgIngoChildEraLeftHandDL "__OTR__objects/object_in/gIngoChildEraLeftHandDL"
static const ALIGN_ASSET(2) char gIngoChildEraLeftHandDL[] = dgIngoChildEraLeftHandDL;
#define dgIngoChildEraTorsoDL "__OTR__objects/object_in/gIngoChildEraTorsoDL"
static const ALIGN_ASSET(2) char gIngoChildEraTorsoDL[] = dgIngoChildEraTorsoDL;
#define dgIngoChildEraRightThighDL "__OTR__objects/object_in/gIngoChildEraRightThighDL"
static const ALIGN_ASSET(2) char gIngoChildEraRightThighDL[] = dgIngoChildEraRightThighDL;
#define dgIngoChildEraRightLegDL "__OTR__objects/object_in/gIngoChildEraRightLegDL"
static const ALIGN_ASSET(2) char gIngoChildEraRightLegDL[] = dgIngoChildEraRightLegDL;
#define dgIngoChildEraLeftThighDL "__OTR__objects/object_in/gIngoChildEraLeftThighDL"
static const ALIGN_ASSET(2) char gIngoChildEraLeftThighDL[] = dgIngoChildEraLeftThighDL;
#define dgIngoChildEraLeftLegDL "__OTR__objects/object_in/gIngoChildEraLeftLegDL"
static const ALIGN_ASSET(2) char gIngoChildEraLeftLegDL[] = dgIngoChildEraLeftLegDL;
#define dgIngoAdultEraTLUT "__OTR__objects/object_in/gIngoAdultEraTLUT"
static const ALIGN_ASSET(2) char gIngoAdultEraTLUT[] = dgIngoAdultEraTLUT;
#define dgIngoAdultEraEyebrowEdgeTex "__OTR__objects/object_in/gIngoAdultEraEyebrowEdgeTex"
static const ALIGN_ASSET(2) char gIngoAdultEraEyebrowEdgeTex[] = dgIngoAdultEraEyebrowEdgeTex;
#define dgIngoAdultEraFaceHairTex "__OTR__objects/object_in/gIngoAdultEraFaceHairTex"
static const ALIGN_ASSET(2) char gIngoAdultEraFaceHairTex[] = dgIngoAdultEraFaceHairTex;
#define dgIngoAdultEraGradientTex "__OTR__objects/object_in/gIngoAdultEraGradientTex"
static const ALIGN_ASSET(2) char gIngoAdultEraGradientTex[] = dgIngoAdultEraGradientTex;
#define dgIngoAdultEraEarTex "__OTR__objects/object_in/gIngoAdultEraEarTex"
static const ALIGN_ASSET(2) char gIngoAdultEraEarTex[] = dgIngoAdultEraEarTex;
#define dobject_in_Tex_00C758 "__OTR__objects/object_in/object_in_Tex_00C758"
static const ALIGN_ASSET(2) char object_in_Tex_00C758[] = dobject_in_Tex_00C758;
#define dgIngoAdultEraHairTex "__OTR__objects/object_in/gIngoAdultEraHairTex"
static const ALIGN_ASSET(2) char gIngoAdultEraHairTex[] = dgIngoAdultEraHairTex;
#define dgIngoAdultEraSideburnsTex "__OTR__objects/object_in/gIngoAdultEraSideburnsTex"
static const ALIGN_ASSET(2) char gIngoAdultEraSideburnsTex[] = dgIngoAdultEraSideburnsTex;
#define dgIngoAdultEraGradient2Tex "__OTR__objects/object_in/gIngoAdultEraGradient2Tex"
static const ALIGN_ASSET(2) char gIngoAdultEraGradient2Tex[] = dgIngoAdultEraGradient2Tex;
#define dgIngoUnusedEyeOpenTex "__OTR__objects/object_in/gIngoUnusedEyeOpenTex"
static const ALIGN_ASSET(2) char gIngoUnusedEyeOpenTex[] = dgIngoUnusedEyeOpenTex;
#define dgIngoUnusedEyeHalfTex "__OTR__objects/object_in/gIngoUnusedEyeHalfTex"
static const ALIGN_ASSET(2) char gIngoUnusedEyeHalfTex[] = dgIngoUnusedEyeHalfTex;
#define dgIngoUnusedEyeClosedTex "__OTR__objects/object_in/gIngoUnusedEyeClosedTex"
static const ALIGN_ASSET(2) char gIngoUnusedEyeClosedTex[] = dgIngoUnusedEyeClosedTex;
#define dgIngoAdultEraFingersTex "__OTR__objects/object_in/gIngoAdultEraFingersTex"
static const ALIGN_ASSET(2) char gIngoAdultEraFingersTex[] = dgIngoAdultEraFingersTex;
#define dgIngoAdultEraArmHairTex "__OTR__objects/object_in/gIngoAdultEraArmHairTex"
static const ALIGN_ASSET(2) char gIngoAdultEraArmHairTex[] = dgIngoAdultEraArmHairTex;
#define dgIngoAdultEraSleeveTex "__OTR__objects/object_in/gIngoAdultEraSleeveTex"
static const ALIGN_ASSET(2) char gIngoAdultEraSleeveTex[] = dgIngoAdultEraSleeveTex;
#define dgIngoAdultEraCollarTex "__OTR__objects/object_in/gIngoAdultEraCollarTex"
static const ALIGN_ASSET(2) char gIngoAdultEraCollarTex[] = dgIngoAdultEraCollarTex;
#define dgIngoAdultEraCollar2Tex "__OTR__objects/object_in/gIngoAdultEraCollar2Tex"
static const ALIGN_ASSET(2) char gIngoAdultEraCollar2Tex[] = dgIngoAdultEraCollar2Tex;
#define dgIngoAdultEraShirtTex "__OTR__objects/object_in/gIngoAdultEraShirtTex"
static const ALIGN_ASSET(2) char gIngoAdultEraShirtTex[] = dgIngoAdultEraShirtTex;
#define dgIngoAdultEraShoesTex "__OTR__objects/object_in/gIngoAdultEraShoesTex"
static const ALIGN_ASSET(2) char gIngoAdultEraShoesTex[] = dgIngoAdultEraShoesTex;
#define dgIngoAdultEraPantsTex "__OTR__objects/object_in/gIngoAdultEraPantsTex"
static const ALIGN_ASSET(2) char gIngoAdultEraPantsTex[] = dgIngoAdultEraPantsTex;
#define dgIngoAdultEraChestDL "__OTR__objects/object_in/gIngoAdultEraChestDL"
static const ALIGN_ASSET(2) char gIngoAdultEraChestDL[] = dgIngoAdultEraChestDL;
#define dgIngoAdultEraHeadDL "__OTR__objects/object_in/gIngoAdultEraHeadDL"
static const ALIGN_ASSET(2) char gIngoAdultEraHeadDL[] = dgIngoAdultEraHeadDL;
#define dgIngoAdultEraMustacheDL "__OTR__objects/object_in/gIngoAdultEraMustacheDL"
static const ALIGN_ASSET(2) char gIngoAdultEraMustacheDL[] = dgIngoAdultEraMustacheDL;
#define dgIngoAdultEraRightEyebrowDL "__OTR__objects/object_in/gIngoAdultEraRightEyebrowDL"
static const ALIGN_ASSET(2) char gIngoAdultEraRightEyebrowDL[] = dgIngoAdultEraRightEyebrowDL;
#define dgIngoAdultEraLeftEyebrowDL "__OTR__objects/object_in/gIngoAdultEraLeftEyebrowDL"
static const ALIGN_ASSET(2) char gIngoAdultEraLeftEyebrowDL[] = dgIngoAdultEraLeftEyebrowDL;
#define dgIngoAdultEraRightShoulderDL "__OTR__objects/object_in/gIngoAdultEraRightShoulderDL"
static const ALIGN_ASSET(2) char gIngoAdultEraRightShoulderDL[] = dgIngoAdultEraRightShoulderDL;
#define dgIngoAdultEraRightArmDL "__OTR__objects/object_in/gIngoAdultEraRightArmDL"
static const ALIGN_ASSET(2) char gIngoAdultEraRightArmDL[] = dgIngoAdultEraRightArmDL;
#define dgIngoAdultEraRightHandDL "__OTR__objects/object_in/gIngoAdultEraRightHandDL"
static const ALIGN_ASSET(2) char gIngoAdultEraRightHandDL[] = dgIngoAdultEraRightHandDL;
#define dgIngoAdultEraLeftShoulderDL "__OTR__objects/object_in/gIngoAdultEraLeftShoulderDL"
static const ALIGN_ASSET(2) char gIngoAdultEraLeftShoulderDL[] = dgIngoAdultEraLeftShoulderDL;
#define dgIngoAdultEraLeftArmDL "__OTR__objects/object_in/gIngoAdultEraLeftArmDL"
static const ALIGN_ASSET(2) char gIngoAdultEraLeftArmDL[] = dgIngoAdultEraLeftArmDL;
#define dgIngoAdultEraLeftHandDL "__OTR__objects/object_in/gIngoAdultEraLeftHandDL"
static const ALIGN_ASSET(2) char gIngoAdultEraLeftHandDL[] = dgIngoAdultEraLeftHandDL;
#define dgIngoAdultEraTorsoDL "__OTR__objects/object_in/gIngoAdultEraTorsoDL"
static const ALIGN_ASSET(2) char gIngoAdultEraTorsoDL[] = dgIngoAdultEraTorsoDL;
#define dgIngoAdultEraRightThighDL "__OTR__objects/object_in/gIngoAdultEraRightThighDL"
static const ALIGN_ASSET(2) char gIngoAdultEraRightThighDL[] = dgIngoAdultEraRightThighDL;
#define dgIngoAdultEraRightLegDL "__OTR__objects/object_in/gIngoAdultEraRightLegDL"
static const ALIGN_ASSET(2) char gIngoAdultEraRightLegDL[] = dgIngoAdultEraRightLegDL;
#define dgIngoAdultEraRightFootDL "__OTR__objects/object_in/gIngoAdultEraRightFootDL"
static const ALIGN_ASSET(2) char gIngoAdultEraRightFootDL[] = dgIngoAdultEraRightFootDL;
#define dgIngoAdultEraLeftThighDL "__OTR__objects/object_in/gIngoAdultEraLeftThighDL"
static const ALIGN_ASSET(2) char gIngoAdultEraLeftThighDL[] = dgIngoAdultEraLeftThighDL;
#define dgIngoAdultEraLeftLegDL "__OTR__objects/object_in/gIngoAdultEraLeftLegDL"
static const ALIGN_ASSET(2) char gIngoAdultEraLeftLegDL[] = dgIngoAdultEraLeftLegDL;
#define dgIngoAdultEraLeftFootDL "__OTR__objects/object_in/gIngoAdultEraLeftFootDL"
static const ALIGN_ASSET(2) char gIngoAdultEraLeftFootDL[] = dgIngoAdultEraLeftFootDL;
#define dgIngoSkel "__OTR__objects/object_in/gIngoSkel"
static const ALIGN_ASSET(2) char gIngoSkel[] = dgIngoSkel;
#define dobject_in_Anim_013C6C "__OTR__objects/object_in/object_in_Anim_013C6C"
static const ALIGN_ASSET(2) char object_in_Anim_013C6C[] = dobject_in_Anim_013C6C;
#define dobject_in_Anim_013D60 "__OTR__objects/object_in/object_in_Anim_013D60"
static const ALIGN_ASSET(2) char object_in_Anim_013D60[] = dobject_in_Anim_013D60;
#define dobject_in_Anim_01431C "__OTR__objects/object_in/object_in_Anim_01431C"
static const ALIGN_ASSET(2) char object_in_Anim_01431C[] = dobject_in_Anim_01431C;
#define dobject_in_Anim_014CA8 "__OTR__objects/object_in/object_in_Anim_014CA8"
static const ALIGN_ASSET(2) char object_in_Anim_014CA8[] = dobject_in_Anim_014CA8;
#define dobject_in_Anim_0151C8 "__OTR__objects/object_in/object_in_Anim_0151C8"
static const ALIGN_ASSET(2) char object_in_Anim_0151C8[] = dobject_in_Anim_0151C8;
#define dobject_in_Anim_015814 "__OTR__objects/object_in/object_in_Anim_015814"
static const ALIGN_ASSET(2) char object_in_Anim_015814[] = dobject_in_Anim_015814;
#define dobject_in_Anim_015DF0 "__OTR__objects/object_in/object_in_Anim_015DF0"
static const ALIGN_ASSET(2) char object_in_Anim_015DF0[] = dobject_in_Anim_015DF0;
#define dobject_in_Anim_01646C "__OTR__objects/object_in/object_in_Anim_01646C"
static const ALIGN_ASSET(2) char object_in_Anim_01646C[] = dobject_in_Anim_01646C;
#define dobject_in_Anim_016B3C "__OTR__objects/object_in/object_in_Anim_016B3C"
static const ALIGN_ASSET(2) char object_in_Anim_016B3C[] = dobject_in_Anim_016B3C;
#define dobject_in_Anim_0175D0 "__OTR__objects/object_in/object_in_Anim_0175D0"
static const ALIGN_ASSET(2) char object_in_Anim_0175D0[] = dobject_in_Anim_0175D0;
#define dobject_in_Anim_017B58 "__OTR__objects/object_in/object_in_Anim_017B58"
static const ALIGN_ASSET(2) char object_in_Anim_017B58[] = dobject_in_Anim_017B58;
#define dobject_in_Anim_018C38 "__OTR__objects/object_in/object_in_Anim_018C38"
static const ALIGN_ASSET(2) char object_in_Anim_018C38[] = dobject_in_Anim_018C38;
#define dgIngoBlob_0020D0 "__OTR__objects/object_in/gIngoBlob_0020D0"
static const ALIGN_ASSET(2) char gIngoBlob_0020D0[] = dgIngoBlob_0020D0;
#define dgIngoBlob_003150 "__OTR__objects/object_in/gIngoBlob_003150"
static const ALIGN_ASSET(2) char gIngoBlob_003150[] = dgIngoBlob_003150;