mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-11 03:55:07 -05:00
372 lines
20 KiB
C
372 lines
20 KiB
C
#pragma once
|
|
|
|
#include "align_asset_macro.h"
|
|
|
|
#define dgFishingFishAnim "__OTR__objects/object_fish/gFishingFishAnim"
|
|
static const ALIGN_ASSET(2) char gFishingFishAnim[] = dgFishingFishAnim;
|
|
|
|
#define dgFishingFishDL_000940 "__OTR__objects/object_fish/gFishingFishDL_000940"
|
|
static const ALIGN_ASSET(2) char gFishingFishDL_000940[] = dgFishingFishDL_000940;
|
|
|
|
#define dgFishingFishDL_0009E8 "__OTR__objects/object_fish/gFishingFishDL_0009E8"
|
|
static const ALIGN_ASSET(2) char gFishingFishDL_0009E8[] = dgFishingFishDL_0009E8;
|
|
|
|
#define dgFishingFishDL_000B00 "__OTR__objects/object_fish/gFishingFishDL_000B00"
|
|
static const ALIGN_ASSET(2) char gFishingFishDL_000B00[] = dgFishingFishDL_000B00;
|
|
|
|
#define dgFishingFishDL_000BA0 "__OTR__objects/object_fish/gFishingFishDL_000BA0"
|
|
static const ALIGN_ASSET(2) char gFishingFishDL_000BA0[] = dgFishingFishDL_000BA0;
|
|
|
|
#define dgFishingFishDL_000C40 "__OTR__objects/object_fish/gFishingFishDL_000C40"
|
|
static const ALIGN_ASSET(2) char gFishingFishDL_000C40[] = dgFishingFishDL_000C40;
|
|
|
|
#define dgFishingFishDL_000E30 "__OTR__objects/object_fish/gFishingFishDL_000E30"
|
|
static const ALIGN_ASSET(2) char gFishingFishDL_000E30[] = dgFishingFishDL_000E30;
|
|
|
|
#define dgFishingFishDL_000ED0 "__OTR__objects/object_fish/gFishingFishDL_000ED0"
|
|
static const ALIGN_ASSET(2) char gFishingFishDL_000ED0[] = dgFishingFishDL_000ED0;
|
|
|
|
#define dgFishingFishDL_000F70 "__OTR__objects/object_fish/gFishingFishDL_000F70"
|
|
static const ALIGN_ASSET(2) char gFishingFishDL_000F70[] = dgFishingFishDL_000F70;
|
|
|
|
#define dgFishingFishDL_0010A0 "__OTR__objects/object_fish/gFishingFishDL_0010A0"
|
|
static const ALIGN_ASSET(2) char gFishingFishDL_0010A0[] = dgFishingFishDL_0010A0;
|
|
|
|
#define dgFishingFishDL_001260 "__OTR__objects/object_fish/gFishingFishDL_001260"
|
|
static const ALIGN_ASSET(2) char gFishingFishDL_001260[] = dgFishingFishDL_001260;
|
|
|
|
#define dgFishingFishDL_001300 "__OTR__objects/object_fish/gFishingFishDL_001300"
|
|
static const ALIGN_ASSET(2) char gFishingFishDL_001300[] = dgFishingFishDL_001300;
|
|
|
|
#define dgFishingFishDL_0013A0 "__OTR__objects/object_fish/gFishingFishDL_0013A0"
|
|
static const ALIGN_ASSET(2) char gFishingFishDL_0013A0[] = dgFishingFishDL_0013A0;
|
|
|
|
#define dgFishingFishTex_0014D0 "__OTR__objects/object_fish/gFishingFishTex_0014D0"
|
|
static const ALIGN_ASSET(2) char gFishingFishTex_0014D0[] = dgFishingFishTex_0014D0;
|
|
|
|
#define dgFishingFishTex_0016D0 "__OTR__objects/object_fish/gFishingFishTex_0016D0"
|
|
static const ALIGN_ASSET(2) char gFishingFishTex_0016D0[] = dgFishingFishTex_0016D0;
|
|
|
|
#define dgFishingFishTex_0018D0 "__OTR__objects/object_fish/gFishingFishTex_0018D0"
|
|
static const ALIGN_ASSET(2) char gFishingFishTex_0018D0[] = dgFishingFishTex_0018D0;
|
|
|
|
#define dgFishingFishTex_001AD0 "__OTR__objects/object_fish/gFishingFishTex_001AD0"
|
|
static const ALIGN_ASSET(2) char gFishingFishTex_001AD0[] = dgFishingFishTex_001AD0;
|
|
|
|
#define dgFishingFishTex_0022D0 "__OTR__objects/object_fish/gFishingFishTex_0022D0"
|
|
static const ALIGN_ASSET(2) char gFishingFishTex_0022D0[] = dgFishingFishTex_0022D0;
|
|
|
|
#define dgFishingFishTex_0024D0 "__OTR__objects/object_fish/gFishingFishTex_0024D0"
|
|
static const ALIGN_ASSET(2) char gFishingFishTex_0024D0[] = dgFishingFishTex_0024D0;
|
|
|
|
#define dgFishingFishTex_0026D0 "__OTR__objects/object_fish/gFishingFishTex_0026D0"
|
|
static const ALIGN_ASSET(2) char gFishingFishTex_0026D0[] = dgFishingFishTex_0026D0;
|
|
|
|
#define dgFishingFishSkel "__OTR__objects/object_fish/gFishingFishSkel"
|
|
static const ALIGN_ASSET(2) char gFishingFishSkel[] = dgFishingFishSkel;
|
|
|
|
#define dgFishingOldLureHookTex "__OTR__objects/object_fish/gFishingOldLureHookTex"
|
|
static const ALIGN_ASSET(2) char gFishingOldLureHookTex[] = dgFishingOldLureHookTex;
|
|
|
|
#define dgFishingOldLureFloatTex "__OTR__objects/object_fish/gFishingOldLureFloatTex"
|
|
static const ALIGN_ASSET(2) char gFishingOldLureFloatTex[] = dgFishingOldLureFloatTex;
|
|
|
|
#define dgFishingOldLureDL "__OTR__objects/object_fish/gFishingOldLureDL"
|
|
static const ALIGN_ASSET(2) char gFishingOldLureDL[] = dgFishingOldLureDL;
|
|
|
|
#define dgFishingStreamSplashTile1Tex "__OTR__objects/object_fish/gFishingStreamSplashTile1Tex"
|
|
static const ALIGN_ASSET(2) char gFishingStreamSplashTile1Tex[] = dgFishingStreamSplashTile1Tex;
|
|
|
|
#define dgFishingStreamSplashTile2Tex "__OTR__objects/object_fish/gFishingStreamSplashTile2Tex"
|
|
static const ALIGN_ASSET(2) char gFishingStreamSplashTile2Tex[] = dgFishingStreamSplashTile2Tex;
|
|
|
|
#define dgFishingStreamSplashDL "__OTR__objects/object_fish/gFishingStreamSplashDL"
|
|
static const ALIGN_ASSET(2) char gFishingStreamSplashDL[] = dgFishingStreamSplashDL;
|
|
|
|
#define dgFishingBubbleTex "__OTR__objects/object_fish/gFishingBubbleTex"
|
|
static const ALIGN_ASSET(2) char gFishingBubbleTex[] = dgFishingBubbleTex;
|
|
|
|
#define dgFishingBubbleMaterialDL "__OTR__objects/object_fish/gFishingBubbleMaterialDL"
|
|
static const ALIGN_ASSET(2) char gFishingBubbleMaterialDL[] = dgFishingBubbleMaterialDL;
|
|
|
|
#define dgFishingBubbleModelDL "__OTR__objects/object_fish/gFishingBubbleModelDL"
|
|
static const ALIGN_ASSET(2) char gFishingBubbleModelDL[] = dgFishingBubbleModelDL;
|
|
|
|
#define dgFishingDustSplashTex "__OTR__objects/object_fish/gFishingDustSplashTex"
|
|
static const ALIGN_ASSET(2) char gFishingDustSplashTex[] = dgFishingDustSplashTex;
|
|
|
|
#define dgFishingDustSplashMaterialDL "__OTR__objects/object_fish/gFishingDustSplashMaterialDL"
|
|
static const ALIGN_ASSET(2) char gFishingDustSplashMaterialDL[] = dgFishingDustSplashMaterialDL;
|
|
|
|
#define dgFishingDustSplashModelDL "__OTR__objects/object_fish/gFishingDustSplashModelDL"
|
|
static const ALIGN_ASSET(2) char gFishingDustSplashModelDL[] = dgFishingDustSplashModelDL;
|
|
|
|
#define dgFishingUnusedMaterialDL "__OTR__objects/object_fish/gFishingUnusedMaterialDL"
|
|
static const ALIGN_ASSET(2) char gFishingUnusedMaterialDL[] = dgFishingUnusedMaterialDL;
|
|
|
|
#define dgFishingLineModelDL "__OTR__objects/object_fish/gFishingLineModelDL"
|
|
static const ALIGN_ASSET(2) char gFishingLineModelDL[] = dgFishingLineModelDL;
|
|
|
|
#define dgFishingRainDropModelDL "__OTR__objects/object_fish/gFishingRainDropModelDL"
|
|
static const ALIGN_ASSET(2) char gFishingRainDropModelDL[] = dgFishingRainDropModelDL;
|
|
|
|
#define dgFishingRainSplashTex "__OTR__objects/object_fish/gFishingRainSplashTex"
|
|
static const ALIGN_ASSET(2) char gFishingRainSplashTex[] = dgFishingRainSplashTex;
|
|
|
|
#define dgFishingRainSplashMaterialDL "__OTR__objects/object_fish/gFishingRainSplashMaterialDL"
|
|
static const ALIGN_ASSET(2) char gFishingRainSplashMaterialDL[] = dgFishingRainSplashMaterialDL;
|
|
|
|
#define dgFishingRainSplashModelDL "__OTR__objects/object_fish/gFishingRainSplashModelDL"
|
|
static const ALIGN_ASSET(2) char gFishingRainSplashModelDL[] = dgFishingRainSplashModelDL;
|
|
|
|
#define dgFishingOwnerAnim "__OTR__objects/object_fish/gFishingOwnerAnim"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerAnim[] = dgFishingOwnerAnim;
|
|
|
|
#define dgFishingOwnerDL_006F60 "__OTR__objects/object_fish/gFishingOwnerDL_006F60"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerDL_006F60[] = dgFishingOwnerDL_006F60;
|
|
|
|
#define dgFishingOwnerHairDL "__OTR__objects/object_fish/gFishingOwnerHairDL"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerHairDL[] = dgFishingOwnerHairDL;
|
|
|
|
#define dgFishingOwnerHatDL "__OTR__objects/object_fish/gFishingOwnerHatDL"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerHatDL[] = dgFishingOwnerHatDL;
|
|
|
|
#define dgFishingOwnerDL_0076B8 "__OTR__objects/object_fish/gFishingOwnerDL_0076B8"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerDL_0076B8[] = dgFishingOwnerDL_0076B8;
|
|
|
|
#define dgFishingOwnerDL_007CF8 "__OTR__objects/object_fish/gFishingOwnerDL_007CF8"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerDL_007CF8[] = dgFishingOwnerDL_007CF8;
|
|
|
|
#define dgFishingOwnerDL_007E48 "__OTR__objects/object_fish/gFishingOwnerDL_007E48"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerDL_007E48[] = dgFishingOwnerDL_007E48;
|
|
|
|
#define dgFishingOwnerDL_007F78 "__OTR__objects/object_fish/gFishingOwnerDL_007F78"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerDL_007F78[] = dgFishingOwnerDL_007F78;
|
|
|
|
#define dgFishingOwnerDL_008138 "__OTR__objects/object_fish/gFishingOwnerDL_008138"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerDL_008138[] = dgFishingOwnerDL_008138;
|
|
|
|
#define dgFishingOwnerDL_008288 "__OTR__objects/object_fish/gFishingOwnerDL_008288"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerDL_008288[] = dgFishingOwnerDL_008288;
|
|
|
|
#define dgFishingOwnerDL_0083B8 "__OTR__objects/object_fish/gFishingOwnerDL_0083B8"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerDL_0083B8[] = dgFishingOwnerDL_0083B8;
|
|
|
|
#define dgFishingOwnerSkel "__OTR__objects/object_fish/gFishingOwnerSkel"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerSkel[] = dgFishingOwnerSkel;
|
|
|
|
#define dgFishingRippleMaterialDL "__OTR__objects/object_fish/gFishingRippleMaterialDL"
|
|
static const ALIGN_ASSET(2) char gFishingRippleMaterialDL[] = dgFishingRippleMaterialDL;
|
|
|
|
#define dgFishingRippleModelDL "__OTR__objects/object_fish/gFishingRippleModelDL"
|
|
static const ALIGN_ASSET(2) char gFishingRippleModelDL[] = dgFishingRippleModelDL;
|
|
|
|
#define dgFishingWaterDustTex "__OTR__objects/object_fish/gFishingWaterDustTex"
|
|
static const ALIGN_ASSET(2) char gFishingWaterDustTex[] = dgFishingWaterDustTex;
|
|
|
|
#define dgFishingWaterDustMaterialDL "__OTR__objects/object_fish/gFishingWaterDustMaterialDL"
|
|
static const ALIGN_ASSET(2) char gFishingWaterDustMaterialDL[] = dgFishingWaterDustMaterialDL;
|
|
|
|
#define dgFishingWaterDustModelDL "__OTR__objects/object_fish/gFishingWaterDustModelDL"
|
|
static const ALIGN_ASSET(2) char gFishingWaterDustModelDL[] = dgFishingWaterDustModelDL;
|
|
|
|
#define dgFishingOwnerTLUT "__OTR__objects/object_fish/gFishingOwnerTLUT"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerTLUT[] = dgFishingOwnerTLUT;
|
|
|
|
#define dgFishingOwnerSkinTex "__OTR__objects/object_fish/gFishingOwnerSkinTex"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerSkinTex[] = dgFishingOwnerSkinTex;
|
|
|
|
#define dgFishingOwnerHairFullTex "__OTR__objects/object_fish/gFishingOwnerHairFullTex"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerHairFullTex[] = dgFishingOwnerHairFullTex;
|
|
|
|
#define dgFishingOwnerHairPartialTex "__OTR__objects/object_fish/gFishingOwnerHairPartialTex"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerHairPartialTex[] = dgFishingOwnerHairPartialTex;
|
|
|
|
#define dgFishingOwnerHearTex "__OTR__objects/object_fish/gFishingOwnerHearTex"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerHearTex[] = dgFishingOwnerHearTex;
|
|
|
|
#define dgFishingOwnerMouthTex "__OTR__objects/object_fish/gFishingOwnerMouthTex"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerMouthTex[] = dgFishingOwnerMouthTex;
|
|
|
|
#define dgFishingOwnerNostrilTex "__OTR__objects/object_fish/gFishingOwnerNostrilTex"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerNostrilTex[] = dgFishingOwnerNostrilTex;
|
|
|
|
#define dgFishingOwnerEyeOpenTex "__OTR__objects/object_fish/gFishingOwnerEyeOpenTex"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerEyeOpenTex[] = dgFishingOwnerEyeOpenTex;
|
|
|
|
#define dgFishingOwnerEyeHalfTex "__OTR__objects/object_fish/gFishingOwnerEyeHalfTex"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerEyeHalfTex[] = dgFishingOwnerEyeHalfTex;
|
|
|
|
#define dgFishingOwnerEyeClosedTex "__OTR__objects/object_fish/gFishingOwnerEyeClosedTex"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerEyeClosedTex[] = dgFishingOwnerEyeClosedTex;
|
|
|
|
#define dgFishingOwnerHatTex "__OTR__objects/object_fish/gFishingOwnerHatTex"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerHatTex[] = dgFishingOwnerHatTex;
|
|
|
|
#define dgFishingOwnerShirtTex "__OTR__objects/object_fish/gFishingOwnerShirtTex"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerShirtTex[] = dgFishingOwnerShirtTex;
|
|
|
|
#define dgFishingOwnerFingersTex "__OTR__objects/object_fish/gFishingOwnerFingersTex"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerFingersTex[] = dgFishingOwnerFingersTex;
|
|
|
|
#define dgFishingOwnerCollarTex "__OTR__objects/object_fish/gFishingOwnerCollarTex"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerCollarTex[] = dgFishingOwnerCollarTex;
|
|
|
|
#define dgFishingOwnerVestTex "__OTR__objects/object_fish/gFishingOwnerVestTex"
|
|
static const ALIGN_ASSET(2) char gFishingOwnerVestTex[] = dgFishingOwnerVestTex;
|
|
|
|
#define dgFishingSinkingLureSegmentTex "__OTR__objects/object_fish/gFishingSinkingLureSegmentTex"
|
|
static const ALIGN_ASSET(2) char gFishingSinkingLureSegmentTex[] = dgFishingSinkingLureSegmentTex;
|
|
|
|
#define dgFishingSinkingLureSegmentMaterialDL "__OTR__objects/object_fish/gFishingSinkingLureSegmentMaterialDL"
|
|
static const ALIGN_ASSET(2) char gFishingSinkingLureSegmentMaterialDL[] = dgFishingSinkingLureSegmentMaterialDL;
|
|
|
|
#define dgFishingSinkingLureSegmentModelDL "__OTR__objects/object_fish/gFishingSinkingLureSegmentModelDL"
|
|
static const ALIGN_ASSET(2) char gFishingSinkingLureSegmentModelDL[] = dgFishingSinkingLureSegmentModelDL;
|
|
|
|
#define dgFishingGroupFishTex "__OTR__objects/object_fish/gFishingGroupFishTex"
|
|
static const ALIGN_ASSET(2) char gFishingGroupFishTex[] = dgFishingGroupFishTex;
|
|
|
|
#define dgFishingGroupFishMaterialDL "__OTR__objects/object_fish/gFishingGroupFishMaterialDL"
|
|
static const ALIGN_ASSET(2) char gFishingGroupFishMaterialDL[] = dgFishingGroupFishMaterialDL;
|
|
|
|
#define dgFishingGroupFishModelDL "__OTR__objects/object_fish/gFishingGroupFishModelDL"
|
|
static const ALIGN_ASSET(2) char gFishingGroupFishModelDL[] = dgFishingGroupFishModelDL;
|
|
|
|
#define dgFishingUnusedRockDL "__OTR__objects/object_fish/gFishingUnusedRockDL"
|
|
static const ALIGN_ASSET(2) char gFishingUnusedRockDL[] = dgFishingUnusedRockDL;
|
|
|
|
#define dgFishingUnusedRockTex "__OTR__objects/object_fish/gFishingUnusedRockTex"
|
|
static const ALIGN_ASSET(2) char gFishingUnusedRockTex[] = dgFishingUnusedRockTex;
|
|
|
|
#define dgFishingLoachAnim "__OTR__objects/object_fish/gFishingLoachAnim"
|
|
static const ALIGN_ASSET(2) char gFishingLoachAnim[] = dgFishingLoachAnim;
|
|
|
|
#define dgFishingLoachDL_00DED0 "__OTR__objects/object_fish/gFishingLoachDL_00DED0"
|
|
static const ALIGN_ASSET(2) char gFishingLoachDL_00DED0[] = dgFishingLoachDL_00DED0;
|
|
|
|
#define dgFishingLoachDL_00DFA8 "__OTR__objects/object_fish/gFishingLoachDL_00DFA8"
|
|
static const ALIGN_ASSET(2) char gFishingLoachDL_00DFA8[] = dgFishingLoachDL_00DFA8;
|
|
|
|
#define dgFishingLoachDL_00E048 "__OTR__objects/object_fish/gFishingLoachDL_00E048"
|
|
static const ALIGN_ASSET(2) char gFishingLoachDL_00E048[] = dgFishingLoachDL_00E048;
|
|
|
|
#define dgFishingLoachDL_00E168 "__OTR__objects/object_fish/gFishingLoachDL_00E168"
|
|
static const ALIGN_ASSET(2) char gFishingLoachDL_00E168[] = dgFishingLoachDL_00E168;
|
|
|
|
#define dgFishingLoachDL_00E460 "__OTR__objects/object_fish/gFishingLoachDL_00E460"
|
|
static const ALIGN_ASSET(2) char gFishingLoachDL_00E460[] = dgFishingLoachDL_00E460;
|
|
|
|
#define dgFishingLoachDL_00E500 "__OTR__objects/object_fish/gFishingLoachDL_00E500"
|
|
static const ALIGN_ASSET(2) char gFishingLoachDL_00E500[] = dgFishingLoachDL_00E500;
|
|
|
|
#define dgFishingLoachDL_00E808 "__OTR__objects/object_fish/gFishingLoachDL_00E808"
|
|
static const ALIGN_ASSET(2) char gFishingLoachDL_00E808[] = dgFishingLoachDL_00E808;
|
|
|
|
#define dgFishingLoachDL_00E8B0 "__OTR__objects/object_fish/gFishingLoachDL_00E8B0"
|
|
static const ALIGN_ASSET(2) char gFishingLoachDL_00E8B0[] = dgFishingLoachDL_00E8B0;
|
|
|
|
#define dgFishingLoachDL_00EB28 "__OTR__objects/object_fish/gFishingLoachDL_00EB28"
|
|
static const ALIGN_ASSET(2) char gFishingLoachDL_00EB28[] = dgFishingLoachDL_00EB28;
|
|
|
|
#define dgFishingLoachDL_00EBC8 "__OTR__objects/object_fish/gFishingLoachDL_00EBC8"
|
|
static const ALIGN_ASSET(2) char gFishingLoachDL_00EBC8[] = dgFishingLoachDL_00EBC8;
|
|
|
|
#define dgFishingLoachDL_00EC68 "__OTR__objects/object_fish/gFishingLoachDL_00EC68"
|
|
static const ALIGN_ASSET(2) char gFishingLoachDL_00EC68[] = dgFishingLoachDL_00EC68;
|
|
|
|
#define dgFishingLoachTex_00ED28 "__OTR__objects/object_fish/gFishingLoachTex_00ED28"
|
|
static const ALIGN_ASSET(2) char gFishingLoachTex_00ED28[] = dgFishingLoachTex_00ED28;
|
|
|
|
#define dgFishingLoachTex_00F528 "__OTR__objects/object_fish/gFishingLoachTex_00F528"
|
|
static const ALIGN_ASSET(2) char gFishingLoachTex_00F528[] = dgFishingLoachTex_00F528;
|
|
|
|
#define dgFishingLoachTex_00FD28 "__OTR__objects/object_fish/gFishingLoachTex_00FD28"
|
|
static const ALIGN_ASSET(2) char gFishingLoachTex_00FD28[] = dgFishingLoachTex_00FD28;
|
|
|
|
#define dgFishingLoachTex_010528 "__OTR__objects/object_fish/gFishingLoachTex_010528"
|
|
static const ALIGN_ASSET(2) char gFishingLoachTex_010528[] = dgFishingLoachTex_010528;
|
|
|
|
#define dgFishingLoachTex_010D28 "__OTR__objects/object_fish/gFishingLoachTex_010D28"
|
|
static const ALIGN_ASSET(2) char gFishingLoachTex_010D28[] = dgFishingLoachTex_010D28;
|
|
|
|
#define dgFishingLoachTex_010DA8 "__OTR__objects/object_fish/gFishingLoachTex_010DA8"
|
|
static const ALIGN_ASSET(2) char gFishingLoachTex_010DA8[] = dgFishingLoachTex_010DA8;
|
|
|
|
#define dgFishingLoachSkel "__OTR__objects/object_fish/gFishingLoachSkel"
|
|
static const ALIGN_ASSET(2) char gFishingLoachSkel[] = dgFishingLoachSkel;
|
|
|
|
#define dgFishingRodSegmentStripTex "__OTR__objects/object_fish/gFishingRodSegmentStripTex"
|
|
static const ALIGN_ASSET(2) char gFishingRodSegmentStripTex[] = dgFishingRodSegmentStripTex;
|
|
|
|
#define dgFishingRodSegmentBlackTex "__OTR__objects/object_fish/gFishingRodSegmentBlackTex"
|
|
static const ALIGN_ASSET(2) char gFishingRodSegmentBlackTex[] = dgFishingRodSegmentBlackTex;
|
|
|
|
#define dgFishingRodSegmentWhiteTex "__OTR__objects/object_fish/gFishingRodSegmentWhiteTex"
|
|
static const ALIGN_ASSET(2) char gFishingRodSegmentWhiteTex[] = dgFishingRodSegmentWhiteTex;
|
|
|
|
#define dgFishingRodMaterialDL "__OTR__objects/object_fish/gFishingRodMaterialDL"
|
|
static const ALIGN_ASSET(2) char gFishingRodMaterialDL[] = dgFishingRodMaterialDL;
|
|
|
|
#define dgFishingRodSegmentDL "__OTR__objects/object_fish/gFishingRodSegmentDL"
|
|
static const ALIGN_ASSET(2) char gFishingRodSegmentDL[] = dgFishingRodSegmentDL;
|
|
|
|
#define dgFishingLureHookTex "__OTR__objects/object_fish/gFishingLureHookTex"
|
|
static const ALIGN_ASSET(2) char gFishingLureHookTex[] = dgFishingLureHookTex;
|
|
|
|
#define dgFishingLureFloatTex "__OTR__objects/object_fish/gFishingLureFloatTex"
|
|
static const ALIGN_ASSET(2) char gFishingLureFloatTex[] = dgFishingLureFloatTex;
|
|
|
|
#define dgFishingLureHookDL "__OTR__objects/object_fish/gFishingLureHookDL"
|
|
static const ALIGN_ASSET(2) char gFishingLureHookDL[] = dgFishingLureHookDL;
|
|
|
|
#define dgFishingLureFloatDL "__OTR__objects/object_fish/gFishingLureFloatDL"
|
|
static const ALIGN_ASSET(2) char gFishingLureFloatDL[] = dgFishingLureFloatDL;
|
|
|
|
#define dgFishingLilyPadTex "__OTR__objects/object_fish/gFishingLilyPadTex"
|
|
static const ALIGN_ASSET(2) char gFishingLilyPadTex[] = dgFishingLilyPadTex;
|
|
|
|
#define dgFishingRockTex "__OTR__objects/object_fish/gFishingRockTex"
|
|
static const ALIGN_ASSET(2) char gFishingRockTex[] = dgFishingRockTex;
|
|
|
|
#define dgFishingLilyPadMaterialDL "__OTR__objects/object_fish/gFishingLilyPadMaterialDL"
|
|
static const ALIGN_ASSET(2) char gFishingLilyPadMaterialDL[] = dgFishingLilyPadMaterialDL;
|
|
|
|
#define dgFishingLilyPadModelDL "__OTR__objects/object_fish/gFishingLilyPadModelDL"
|
|
static const ALIGN_ASSET(2) char gFishingLilyPadModelDL[] = dgFishingLilyPadModelDL;
|
|
|
|
#define dgFishingRockMaterialDL "__OTR__objects/object_fish/gFishingRockMaterialDL"
|
|
static const ALIGN_ASSET(2) char gFishingRockMaterialDL[] = dgFishingRockMaterialDL;
|
|
|
|
#define dgFishingRockModelDL "__OTR__objects/object_fish/gFishingRockModelDL"
|
|
static const ALIGN_ASSET(2) char gFishingRockModelDL[] = dgFishingRockModelDL;
|
|
|
|
#define dgFishingWoodPostTex "__OTR__objects/object_fish/gFishingWoodPostTex"
|
|
static const ALIGN_ASSET(2) char gFishingWoodPostTex[] = dgFishingWoodPostTex;
|
|
|
|
#define dgFishingWoodPostMaterialDL "__OTR__objects/object_fish/gFishingWoodPostMaterialDL"
|
|
static const ALIGN_ASSET(2) char gFishingWoodPostMaterialDL[] = dgFishingWoodPostMaterialDL;
|
|
|
|
#define dgFishingWoodPostModelDL "__OTR__objects/object_fish/gFishingWoodPostModelDL"
|
|
static const ALIGN_ASSET(2) char gFishingWoodPostModelDL[] = dgFishingWoodPostModelDL;
|
|
|
|
#define dgFishingReedMaterialDL "__OTR__objects/object_fish/gFishingReedMaterialDL"
|
|
static const ALIGN_ASSET(2) char gFishingReedMaterialDL[] = dgFishingReedMaterialDL;
|
|
|
|
#define dgFishingReedModelDL "__OTR__objects/object_fish/gFishingReedModelDL"
|
|
static const ALIGN_ASSET(2) char gFishingReedModelDL[] = dgFishingReedModelDL;
|
|
|
|
#define dgFishingAquariumBottomTex "__OTR__objects/object_fish/gFishingAquariumBottomTex"
|
|
static const ALIGN_ASSET(2) char gFishingAquariumBottomTex[] = dgFishingAquariumBottomTex;
|
|
|
|
#define dgFishingAquariumWaterTex "__OTR__objects/object_fish/gFishingAquariumWaterTex"
|
|
static const ALIGN_ASSET(2) char gFishingAquariumWaterTex[] = dgFishingAquariumWaterTex;
|
|
|
|
#define dgFishingAquariumGlassTex "__OTR__objects/object_fish/gFishingAquariumGlassTex"
|
|
static const ALIGN_ASSET(2) char gFishingAquariumGlassTex[] = dgFishingAquariumGlassTex;
|
|
|
|
#define dgFishingAquariumBottomDL "__OTR__objects/object_fish/gFishingAquariumBottomDL"
|
|
static const ALIGN_ASSET(2) char gFishingAquariumBottomDL[] = dgFishingAquariumBottomDL;
|
|
|
|
#define dgFishingAquariumContainerDL "__OTR__objects/object_fish/gFishingAquariumContainerDL"
|
|
static const ALIGN_ASSET(2) char gFishingAquariumContainerDL[] = dgFishingAquariumContainerDL; |