Shipwright/soh/assets/xml/scenes/indoors/hakasitarelay.xml
M4xw 39cc86c260 git subrepo clone https://github.com/HarbourMasters/soh.git
subrepo:
  subdir:   "soh"
  merged:   "ba904bbd0"
upstream:
  origin:   "https://github.com/HarbourMasters/soh.git"
  branch:   "master"
  commit:   "ba904bbd0"
git-subrepo:
  version:  "0.4.1"
  origin:   "???"
  commit:   "???"
2022-03-22 02:51:23 +01:00

28 lines
1.0 KiB
XML

<Root>
<File Name="hakasitarelay_scene" Segment="2">
<Scene Name="hakasitarelay_scene" Offset="0x0"/>
<Cutscene Name="gSongOfStormsCs" Offset="0xE080"/>
</File>
<File Name="hakasitarelay_room_0" Segment="3">
<Room Name="hakasitarelay_room_0" Offset="0x0"/>
</File>
<File Name="hakasitarelay_room_1" Segment="3">
<Room Name="hakasitarelay_room_1" Offset="0x0"/>
</File>
<File Name="hakasitarelay_room_2" Segment="3">
<Room Name="hakasitarelay_room_2" Offset="0x0"/>
</File>
<File Name="hakasitarelay_room_3" Segment="3">
<Room Name="hakasitarelay_room_3" Offset="0x0"/>
</File>
<File Name="hakasitarelay_room_4" Segment="3">
<Room Name="hakasitarelay_room_4" Offset="0x0"/>
</File>
<File Name="hakasitarelay_room_5" Segment="3">
<Room Name="hakasitarelay_room_5" Offset="0x0"/>
</File>
<File Name="hakasitarelay_room_6" Segment="3">
<Room Name="hakasitarelay_room_6" Offset="0x0"/>
</File>
</Root>