Shipwright/soh/soh
Malkierian 39a7437fc8
[Bugfix] Prevent crash in audio editor when shuffling over old CVar format (#3337)
* Add a `CVarClear` inside the check for a sequence's lock to get rid of old data.

* Rework all replacement and lock `CVarSetInteger` calls to call a function which checks for previous format with `CVarGet` to know if it needs clearing before setting either the lock or the sequence

* Swapped everything over to a migrator where it loops through the `sequenceMap` and just clears everything from there in "gAudioEditor.ReplacedSequences"
2023-11-05 08:57:59 +01:00
..
config [Bugfix] Prevent crash in audio editor when shuffling over old CVar format (#3337) 2023-11-05 08:57:59 +01:00
Enhancements Fix audio editor mistake (#3356) 2023-11-04 23:30:01 +01:00
Extractor Check for compressed files in the extractor (#3292) 2023-10-26 19:39:26 -05:00
resource Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
ActorDB.cpp Dynamic Actor IDs (#1729) 2023-06-01 21:39:50 -04:00
ActorDB.h Dynamic Actor IDs (#1729) 2023-06-01 21:39:50 -04:00
CrashHandlerExp.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
CrashHandlerExt.cpp Add scene table (#3131) 2023-09-01 11:46:19 -05:00
frame_interpolation.cpp Fix: Use correct fps value for frame interpolation with match refresh rate (#2694) 2023-04-11 18:54:10 -04:00
frame_interpolation.h Experimental interpolation (#309) 2022-05-13 18:43:55 -04:00
GbiWrap.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
gu_pc.c add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
mixer.c Moves SoH mixer to SoH from LUS. (#2361) 2023-01-17 22:03:55 -05:00
mixer.h Moves SoH mixer to SoH from LUS. (#2361) 2023-01-17 22:03:55 -05:00
mq_asset_hacks.h fix for day/night textures (#2853) 2023-05-09 23:33:27 -04:00
OTRAudio.h Import libultraship as a submodule (#1943) 2022-11-14 11:22:34 +01:00
OTRGlobals.cpp [Bugfix] Prevent crash in audio editor when shuffling over old CVar format (#3337) 2023-11-05 08:57:59 +01:00
OTRGlobals.h Check Tracker Update (#2668) 2023-10-04 10:03:36 -05:00
SaveManager.cpp fix quest assignment (#3343) 2023-11-04 22:52:09 +01:00
SaveManager.h String copy util method and fix Save Manager string copy overflows (#3274) 2023-10-27 15:18:56 -04:00
SohGui.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
SohGui.hpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
SohMenuBar.cpp Added 'Fix enemies not spawning near water' checkbox to Fixes (#3179) 2023-10-30 10:55:02 -05:00
SohMenuBar.h build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
stubs.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
UIWidgets.cpp Check Tracker Update (#2668) 2023-10-04 10:03:36 -05:00
UIWidgets.hpp Check Tracker Update (#2668) 2023-10-04 10:03:36 -05:00
util.cpp String copy util method and fix Save Manager string copy overflows (#3274) 2023-10-27 15:18:56 -04:00
util.h String copy util method and fix Save Manager string copy overflows (#3274) 2023-10-27 15:18:56 -04:00
z_message_OTR.cpp [Tweak] Update Rando save warning message for new file info screen (#3163) 2023-09-10 12:22:45 -05:00
z_play_otr.cpp Quest Cleanup (#3178) 2023-09-26 09:20:33 -05:00
z_scene_otr.cpp Initial pass on some logging that would be helpful for debugging crashes/problems (#1457) 2023-09-14 21:31:05 -05:00