Shipwright/soh/src/overlays/actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.h

22 lines
583 B
C

#ifndef Z_BG_SPOT06_OBJECTS_H
#define Z_BG_SPOT06_OBJECTS_H
#include "ultra64.h"
#include "global.h"
struct BgSpot06Objects;
typedef void (*BgSpot06ObjectsActionFunc)(struct BgSpot06Objects*, GlobalContext*);
typedef struct BgSpot06Objects {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ BgSpot06ObjectsActionFunc actionFunc;
/* 0x0168 */ s16 switchFlag;
/* 0x016A */ s16 timer;
/* 0x016C */ f32 lakeHyliaWaterLevel;
/* 0x0170 */ ColliderJntSph collider;
/* 0x0190 */ ColliderJntSphElement colliderItem[1];
} BgSpot06Objects; // size = 0x01D0
#endif