#ifndef Z_BG_SPOT06_OBJECTS_H #define Z_BG_SPOT06_OBJECTS_H #include "ultra64.h" #include "global.h" struct BgSpot06Objects; typedef void (*BgSpot06ObjectsActionFunc)(struct BgSpot06Objects*, GlobalContext*); typedef struct BgSpot06Objects { /* 0x0000 */ DynaPolyActor dyna; /* 0x0164 */ BgSpot06ObjectsActionFunc actionFunc; /* 0x0168 */ s16 switchFlag; /* 0x016A */ s16 timer; /* 0x016C */ f32 lakeHyliaWaterLevel; /* 0x0170 */ ColliderJntSph collider; /* 0x0190 */ ColliderJntSphElement colliderItem[1]; } BgSpot06Objects; // size = 0x01D0 #endif