Shipwright/soh/src/overlays/actors/ovl_Bg_Relay_Objects/z_bg_relay_objects.h

20 lines
476 B
C

#ifndef Z_BG_RELAY_OBJECTS_H
#define Z_BG_RELAY_OBJECTS_H
#include "ultra64.h"
#include "global.h"
struct BgRelayObjects;
typedef void (*BgRelayObjectsActionFunc)(struct BgRelayObjects*, GlobalContext*);
typedef struct BgRelayObjects {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ BgRelayObjectsActionFunc actionFunc;
/* 0x0168 */ u8 switchFlag;
/* 0x0169 */ s8 unk_169; // a room id
/* 0x016A */ s16 timer;
} BgRelayObjects; // size = 0x016C
#endif