20 lines
476 B
C
20 lines
476 B
C
#ifndef Z_BG_RELAY_OBJECTS_H
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#define Z_BG_RELAY_OBJECTS_H
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#include "ultra64.h"
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#include "global.h"
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struct BgRelayObjects;
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typedef void (*BgRelayObjectsActionFunc)(struct BgRelayObjects*, GlobalContext*);
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typedef struct BgRelayObjects {
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/* 0x0000 */ DynaPolyActor dyna;
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/* 0x0164 */ BgRelayObjectsActionFunc actionFunc;
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/* 0x0168 */ u8 switchFlag;
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/* 0x0169 */ s8 unk_169; // a room id
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/* 0x016A */ s16 timer;
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} BgRelayObjects; // size = 0x016C
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#endif
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