Shipwright/soh/soh
2022-11-16 01:39:53 -05:00
..
Enhancements Implement option to start with a specific number of skulltula tokens (#1967) 2022-11-16 01:39:53 -05:00
CrashHandlerExp.h Import libultraship as a submodule (#1943) 2022-11-14 11:22:34 +01:00
CrashHandlerExt.cpp Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
frame_interpolation.cpp Import libultraship as a submodule (#1943) 2022-11-14 11:22:34 +01:00
frame_interpolation.h Experimental interpolation (#309) 2022-05-13 18:43:55 -04:00
GameMenuBar.cpp add a toggle for multi viewports in imgui (#1896) 2022-11-15 01:02:48 -05:00
GameMenuBar.hpp Phase 1: Separate ImGui Drawing From LUS (#1310) 2022-09-03 00:00:04 -04:00
GbiWrap.cpp Use tex sizes from texture rather than hardcoded values (#610) 2022-07-31 21:32:40 -04:00
gu_pc.c add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
OTRAudio.h Import libultraship as a submodule (#1943) 2022-11-14 11:22:34 +01:00
OTRGlobals.cpp Entrance Rando (#1760) 2022-11-14 12:13:21 +01:00
OTRGlobals.h Entrance Rando (#1760) 2022-11-14 12:13:21 +01:00
OTRInit.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
SaveManager.cpp Entrance Rando (#1760) 2022-11-14 12:13:21 +01:00
SaveManager.h Dual OTR MQ and Vanilla Support (#1694) 2022-10-16 23:07:35 -04:00
stubs.c Removed legacy audio mode and fixed ganon sound bug (#657) 2022-07-11 22:37:39 -04:00
UIWidgets.cpp Import libultraship as a submodule (#1943) 2022-11-14 11:22:34 +01:00
UIWidgets.hpp Added Chests of Agony (#1885) 2022-11-06 22:07:58 +01:00
util.cpp Track keys, heart pieces, and heart containers collected (#1849) 2022-11-02 14:09:25 -04:00
util.h Add flag, equipment, and quest status editors (#164) 2022-04-17 11:24:43 -04:00
z_message_OTR.cpp Import libultraship as a submodule (#1943) 2022-11-14 11:22:34 +01:00
z_play_otr.cpp Import libultraship as a submodule (#1943) 2022-11-14 11:22:34 +01:00
z_scene_otr.cpp Import libultraship as a submodule (#1943) 2022-11-14 11:22:34 +01:00