Shipwright/soh/soh/Enhancements
Garrett Cox 274c12f3cb
Cosmetic Editor v3 (#1898)
* Cosmetic Editor v3

* Workaround for cvar_clear not working correctly

* Nest RGBA values under Value key

* Implement arrow cosmetics

* Implement keese cosmetics

* Tweaks to life meter

* Implement file choose color

* Remove old title fire colors

* A few more silly things

* Fix from upstream pulls

* Fix hilts and sword during ganon cutscene

* Add slingshot

* Add metal trap and red ice

* Add iron knuckles cosmetics

* Add navi cosmetics

* Attempt to fix linux error

* adjust some comments and alignment

* Implement trails cosmetics

* Implement charged sword spins

* Comment out options that haven't been implemented

* Fix exploded rupee color in shooting gallery

* Add two silly options

* Add comments and minor changes from feedback

* Adjust comment about boomerang gem

* Gracefully handle chest textures missing
2022-12-08 23:24:39 -05:00
..
controls TWEAK: Game controls menu simplification (#2007) 2022-11-28 23:45:07 +01:00
cosmetics Cosmetic Editor v3 (#1898) 2022-12-08 23:24:39 -05:00
crowd-control Merge branch 'develop-flynn' into flynn-to-dev 2022-12-06 21:29:27 -05:00
custom-message [Feature] Entrance Rando v2 (#2071) 2022-12-07 00:37:50 +01:00
debugger [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
item-tables Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
randomizer Cosmetic Editor v3 (#1898) 2022-12-08 23:24:39 -05:00
sfx-editor Custom Sequences (#2066) 2022-12-08 23:07:45 -05:00
bootcommands.c Cosmetic Editor v3 (#1898) 2022-12-08 23:24:39 -05:00
bootcommands.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
debugconsole.cpp [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
debugconsole.h Feature: Crowd Control Integration (#1568) 2022-09-27 22:41:17 -04:00
enemyrandomizer.cpp [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
enemyrandomizer.h [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
gamecommand.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
gameconsole.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
gameconsole.h Import libultraship as a submodule (#1943) 2022-11-14 11:22:34 +01:00
gameplaystats.cpp Gameplay Stat Tracker V1 (#1986) 2022-11-22 20:04:40 -05:00
gameplaystats.h Gameplay Stat Tracker V1 (#1986) 2022-11-22 20:04:40 -05:00
gfx.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
gfx.h testing out item replacement (#416) 2022-07-11 20:11:07 -04:00
n64_weird_frame_data.inc Add N64 weird frames and OOB Bombchus cvars (#602) 2022-07-06 18:46:01 -04:00
presets.cpp Add s6 and hellmode presets for rando (#1904) 2022-11-22 12:30:18 -05:00
presets.h [Feature] Entrance Rando v2 (#2071) 2022-12-07 00:37:50 +01:00
savestates.cpp Import libultraship as a submodule (#1943) 2022-11-14 11:22:34 +01:00
savestates.h Save states (#300) 2022-05-12 13:28:24 -04:00
savestates_extern.inc [zret] Port some documentation changes (#1164) 2022-08-16 21:53:28 -04:00