Shipwright/soh/soh/Enhancements
Adam Bird 261db2c3e1
Rando: Boss Entrance Shuffle (#2194)
* sync 3ds upstream logic changes for boss rooms

* add boss shuffle settings and handling to 3ds code

* add boss shuffle handling to game code

* repair authentically bugged entrances for boss shuffle

* add boss entrances to the entrance tracker

* unset hint area for boss rooms to fix altar hint

* update boss reward hints to not mention dungeons

* one more boss heart container hint fix

* reorder entrance rando funcs

* support closed forest with boss shuffle and simple boss room entrance pairs in shuffle table

* fix death warp in boss rooms without saving; fix KD boss room in tracker

* remove boss shuffle check from dungeon open checks and some cleanups

* add boss shuffle to preset clear

* remove dungeon entry exit connection from boss rooms

* another no hint fix for boss shuffle

* undo change for exact location hints

* clarify comments
2023-01-20 01:00:12 -05:00
..
controls refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
cosmetics Adds lock/unlock all buttons to Cosmetics Editor. (#2225) 2023-01-19 03:32:05 -05:00
crowd-control Merge pull request #2371 from HarbourMasters/develop-bradley 2023-01-19 04:31:34 -05:00
custom-message Rando: Misc. Hints (#1947) 2023-01-19 23:45:34 -05:00
debugger Merge branch 'develop' into bradmerge 2023-01-17 16:44:46 -05:00
item-tables Fix ice trap particles (#2229) 2022-12-21 11:14:00 -05:00
randomizer Rando: Boss Entrance Shuffle (#2194) 2023-01-20 01:00:12 -05:00
sfx-editor Adds option for showing sequence names on the overlay (#2237) 2023-01-19 03:50:50 -05:00
bootcommands.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
bootcommands.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
debugconsole.cpp refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
debugconsole.h Feature: Crowd Control Integration (#1568) 2022-09-27 22:41:17 -04:00
enemyrandomizer.cpp refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
enemyrandomizer.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gamecommand.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
gameconsole.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameconsole.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameplaystats.cpp refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameplaystats.h Gameplay stats 1.1 (#2129) 2022-12-10 21:37:33 +01:00
gfx.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
gfx.h testing out item replacement (#416) 2022-07-11 20:11:07 -04:00
n64_weird_frame_data.inc Add N64 weird frames and OOB Bombchus cvars (#602) 2022-07-06 18:46:01 -04:00
presets.cpp Merge remote-tracking branch 'origin/develop-bradley' into bradmerge 2023-01-18 01:21:18 -05:00
presets.h Rando: Boss Entrance Shuffle (#2194) 2023-01-20 01:00:12 -05:00
savestates.cpp Import libultraship as a submodule (#1943) 2022-11-14 11:22:34 +01:00
savestates.h Save states (#300) 2022-05-12 13:28:24 -04:00
savestates_extern.inc [zret] Port some documentation changes (#1164) 2022-08-16 21:53:28 -04:00