Shipwright/soh/assets/scenes/dungeons/ddan/ddan_room_11.h
2023-02-16 13:32:01 -05:00

31 lines
1.3 KiB
C

#pragma once
#define dddan_room_11DL_0006A0 "__OTR__scenes/nonmq/ddan_scene/ddan_room_11DL_0006A0"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_11DL_0006A0[] = dddan_room_11DL_0006A0;
#else
static const char ddan_room_11DL_0006A0[] __attribute__((aligned (2))) = dddan_room_11DL_0006A0;
#endif
#define dddan_room_11Tex_001C30 "__OTR__scenes/nonmq/ddan_scene/ddan_room_11Tex_001C30"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_11Tex_001C30[] = dddan_room_11Tex_001C30;
#else
static const char ddan_room_11Tex_001C30[] __attribute__((aligned (2))) = dddan_room_11Tex_001C30;
#endif
#define dddan_room_11Tex_001430 "__OTR__scenes/nonmq/ddan_scene/ddan_room_11Tex_001430"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_11Tex_001430[] = dddan_room_11Tex_001430;
#else
static const char ddan_room_11Tex_001430[] __attribute__((aligned (2))) = dddan_room_11Tex_001430;
#endif
#define dddan_room_11Tex_000C30 "__OTR__scenes/nonmq/ddan_scene/ddan_room_11Tex_000C30"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_11Tex_000C30[] = dddan_room_11Tex_000C30;
#else
static const char ddan_room_11Tex_000C30[] __attribute__((aligned (2))) = dddan_room_11Tex_000C30;
#endif