mirror of
https://github.com/HarbourMasters/Shipwright.git
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529c5f642d
* Don't copy skybox textures * Remove unnecessary parameter in skybox functions * Make palette address part of texture cache key * Support loading TLUT from two different memory locations
94 lines
3.7 KiB
C
94 lines
3.7 KiB
C
#include "global.h"
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Mtx* sSkyboxDrawMatrix;
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Mtx* SkyboxDraw_UpdateMatrix(SkyboxContext* skyboxCtx, f32 x, f32 y, f32 z) {
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Matrix_Translate(x, y, z, MTXMODE_NEW);
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Matrix_Scale(1.0f, 1.0f, 1.0f, MTXMODE_APPLY);
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Matrix_RotateX(skyboxCtx->rot.x, MTXMODE_APPLY);
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Matrix_RotateY(skyboxCtx->rot.y, MTXMODE_APPLY);
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Matrix_RotateZ(skyboxCtx->rot.z, MTXMODE_APPLY);
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return Matrix_ToMtx(sSkyboxDrawMatrix, "../z_vr_box_draw.c", 42);
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}
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void SkyboxDraw_Draw(SkyboxContext* skyboxCtx, GraphicsContext* gfxCtx, s16 skyboxId, s16 blend, f32 x, f32 y, f32 z) {
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OPEN_DISPS(gfxCtx, "../z_vr_box_draw.c", 52);
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func_800945A0(gfxCtx);
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//gsSPShaderTest(POLY_OPA_DISP++);
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/*gSPSegment(POLY_OPA_DISP++, 0x7, skyboxCtx->staticSegments[0]);
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gSPSegment(POLY_OPA_DISP++, 0x8, skyboxCtx->staticSegments[1]);
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gSPSegment(POLY_OPA_DISP++, 0x9, skyboxCtx->palettes);*/
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gDPSetPrimColor(POLY_OPA_DISP++, 0x00, 0x00, 0, 0, 0, blend);
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gSPTexture(POLY_OPA_DISP++, 0x8000, 0x8000, 0, G_TX_RENDERTILE, G_ON);
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sSkyboxDrawMatrix = Graph_Alloc(gfxCtx, sizeof(Mtx));
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Matrix_Translate(x, y, z, MTXMODE_NEW);
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Matrix_Scale(1.0f, 1.0f, 1.0f, MTXMODE_APPLY);
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Matrix_RotateX(skyboxCtx->rot.x, MTXMODE_APPLY);
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Matrix_RotateY(skyboxCtx->rot.y, MTXMODE_APPLY);
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Matrix_RotateZ(skyboxCtx->rot.z, MTXMODE_APPLY);
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Matrix_ToMtx(sSkyboxDrawMatrix, "../z_vr_box_draw.c", 76);
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gSPMatrix(POLY_OPA_DISP++, sSkyboxDrawMatrix, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gDPSetColorDither(POLY_OPA_DISP++, G_CD_MAGICSQ);
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gDPSetTextureFilter(POLY_OPA_DISP++, G_TF_BILERP);
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if (skyboxCtx->palette_size == 256) {
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gDPLoadTLUT_pal256(POLY_OPA_DISP++, skyboxCtx->palettes[0]);
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} else {
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gDPLoadTLUT_pal128(POLY_OPA_DISP++, 0, skyboxCtx->palettes[0]);
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gDPLoadTLUT_pal128(POLY_OPA_DISP++, 1, skyboxCtx->palettes[1]);
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}
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gDPSetTextureLUT(POLY_OPA_DISP++, G_TT_RGBA16);
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gDPSetTextureConvert(POLY_OPA_DISP++, G_TC_FILT);
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if (skyboxCtx->unk_140) {
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gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[0]);
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gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[1]);
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gDPPipeSync(POLY_OPA_DISP++);
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gDPLoadTLUT_pal256(POLY_OPA_DISP++, skyboxCtx->palettes[1]);
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gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[2]);
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gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[3]);
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if (skyboxId != SKYBOX_BAZAAR) {
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if (skyboxId <= SKYBOX_HOUSE_KAKARIKO || skyboxId > SKYBOX_BOMBCHU_SHOP) {
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gDPPipeSync(POLY_OPA_DISP++);
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gDPLoadTLUT_pal256(POLY_OPA_DISP++, skyboxCtx->palettes[2]);
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gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[4]);
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gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[5]);
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gDPPipeSync(POLY_OPA_DISP++);
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if (skyboxCtx->unk_140 != 2) {
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gDPLoadTLUT_pal256(POLY_OPA_DISP++, skyboxCtx->palettes[3]);
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gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[6]);
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gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[7]);
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}
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}
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}
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} else {
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gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[0]);
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gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[2]);
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gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[4]);
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gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[6]);
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gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[8]);
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if (skyboxId == SKYBOX_CUTSCENE_MAP) {
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gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[10]);
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}
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}
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gDPPipeSync(POLY_OPA_DISP++);
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//gsSPShaderTest2(POLY_OPA_DISP++);
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CLOSE_DISPS(gfxCtx, "../z_vr_box_draw.c", 125);
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}
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void SkyboxDraw_Update(SkyboxContext* skyboxCtx) {
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}
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