Shipwright/soh/assets/textures/backgrounds/vr_IPVR_static.h
2023-03-02 15:37:47 +01:00

15 lines
704 B
C

#pragma once
#include "align_asset_macro.h"
#define dgRichardsHouseBgTex "__OTR__textures/vr_IPVR_static/gRichardsHouseBgTex"
static const ALIGN_ASSET(2) char gRichardsHouseBgTex[] = dgRichardsHouseBgTex;
#define dgRichardsHouse2BgTex "__OTR__textures/vr_IPVR_static/gRichardsHouse2BgTex"
static const ALIGN_ASSET(2) char gRichardsHouse2BgTex[] = dgRichardsHouse2BgTex;
#define dgRichardsHouse3BgTex "__OTR__textures/vr_IPVR_static/gRichardsHouse3BgTex"
static const ALIGN_ASSET(2) char gRichardsHouse3BgTex[] = dgRichardsHouse3BgTex;
#define dgRichardsHouse4BgTex "__OTR__textures/vr_IPVR_static/gRichardsHouse4BgTex"
static const ALIGN_ASSET(2) char gRichardsHouse4BgTex[] = dgRichardsHouse4BgTex;