Shipwright/soh/assets/scenes/dungeons/ganon/ganon_room_6.h
2023-03-02 15:37:47 +01:00

33 lines
1.7 KiB
C

#pragma once
#include "align_asset_macro.h"
#define dganon_room_6DL_006DF0 "__OTR__scenes/nonmq/ganon_scene/ganon_room_6DL_006DF0"
static const ALIGN_ASSET(2) char ganon_room_6DL_006DF0[] = dganon_room_6DL_006DF0;
#define dganon_room_6Tex_007A00 "__OTR__scenes/nonmq/ganon_scene/ganon_room_6Tex_007A00"
static const ALIGN_ASSET(2) char ganon_room_6Tex_007A00[] = dganon_room_6Tex_007A00;
#define dganon_room_6Tex_008200 "__OTR__scenes/nonmq/ganon_scene/ganon_room_6Tex_008200"
static const ALIGN_ASSET(2) char ganon_room_6Tex_008200[] = dganon_room_6Tex_008200;
#define dganon_room_6Tex_007200 "__OTR__scenes/nonmq/ganon_scene/ganon_room_6Tex_007200"
static const ALIGN_ASSET(2) char ganon_room_6Tex_007200[] = dganon_room_6Tex_007200;
#define dganon_room_6Tex_008B00 "__OTR__scenes/nonmq/ganon_scene/ganon_room_6Tex_008B00"
static const ALIGN_ASSET(2) char ganon_room_6Tex_008B00[] = dganon_room_6Tex_008B00;
#define dganon_room_6Tex_007600 "__OTR__scenes/nonmq/ganon_scene/ganon_room_6Tex_007600"
static const ALIGN_ASSET(2) char ganon_room_6Tex_007600[] = dganon_room_6Tex_007600;
#define dganon_room_6Tex_006E00 "__OTR__scenes/nonmq/ganon_scene/ganon_room_6Tex_006E00"
static const ALIGN_ASSET(2) char ganon_room_6Tex_006E00[] = dganon_room_6Tex_006E00;
#define dganon_room_6Tex_008300 "__OTR__scenes/nonmq/ganon_scene/ganon_room_6Tex_008300"
static const ALIGN_ASSET(2) char ganon_room_6Tex_008300[] = dganon_room_6Tex_008300;
#define dganon_room_6DL_009388 "__OTR__scenes/nonmq/ganon_scene/ganon_room_6DL_009388"
static const ALIGN_ASSET(2) char ganon_room_6DL_009388[] = dganon_room_6DL_009388;
#define dganon_room_6Tex_009398 "__OTR__scenes/nonmq/ganon_scene/ganon_room_6Tex_009398"
static const ALIGN_ASSET(2) char ganon_room_6Tex_009398[] = dganon_room_6Tex_009398;