Shipwright/soh/src/overlays/actors/ovl_En_Bom_Bowl_Pit/z_en_bom_bowl_pit.h

40 lines
1.3 KiB
C

#ifndef Z_EN_BOM_BOWL_PIT_H
#define Z_EN_BOM_BOWL_PIT_H
#include "ultra64.h"
#include "global.h"
#include "overlays/actors/ovl_En_Ex_Item/z_en_ex_item.h"
struct EnBomBowlPit;
typedef void (*EnBomBowlPitActionFunc)(struct EnBomBowlPit*, GlobalContext*);
typedef struct EnBomBowlPit {
/* 0x0000 */ Actor actor;
/* 0x014C */ EnBomBowlPitActionFunc actionFunc;
/* 0x0150 */ u16 unk_150;
/* 0x0152 */ s16 camId;
/* 0x0154 */ s16 unk_154;
/* 0x0156 */ s16 exItemDone; // Set by EnExItem?
/* 0x0158 */ s16 timer;
/* 0x015A */ s16 prizeIndex;
/* 0x015C */ s16 start;
/* 0x0160 */ s32 getItemId;
/* 0x0164 */ u8 status;
/* 0x0168 */ Vec3f unk_168; // set and not used?
/* 0x0174 */ Vec3f unk_174; // set and not used?
/* 0x0180 */ Vec3f unk_180; // camera at (start)
/* 0x018C */ Vec3f unk_18C; // camera eye (start)
/* 0x0198 */ Vec3f unk_198; // camera eye (end)
/* 0x01A4 */ Vec3f unk_1A4; // camera eye (scales)
/* 0x01B0 */ Vec3f unk_1B0; // camera eye (maxsteps)
/* 0x01BC */ Vec3f unk_1BC; // camera at (end)
/* 0x01C8 */ Vec3f unk_1C8; // camera at (scales)
/* 0x01D4 */ Vec3f unk_1D4; // camera eye (maxsteps)
/* 0x01E0 */ EnExItem* exItem;
/* 0x01E4 */ char unk_1E4[0x3520];
/* */ GetItemEntry getItemEntry;
} EnBomBowlPit; // size = 0x3704
#endif