Shipwright/soh/assets/scenes/dungeons/ydan/ydan_room_10.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

29 lines
1.3 KiB
C

#ifndef DUNGEONS_YDAN_ROOM_10_H
#define DUNGEONS_YDAN_ROOM_10_H 1
#include "align_asset_macro.h"
#define dydan_room_10Tex_001BE0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_10Tex_001BE0"
static const ALIGN_ASSET(2) char ydan_room_10Tex_001BE0[] = dydan_room_10Tex_001BE0;
#define dydan_room_10Tex_0023E0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_10Tex_0023E0"
static const ALIGN_ASSET(2) char ydan_room_10Tex_0023E0[] = dydan_room_10Tex_0023E0;
#define dydan_room_10Tex_002BE0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_10Tex_002BE0"
static const ALIGN_ASSET(2) char ydan_room_10Tex_002BE0[] = dydan_room_10Tex_002BE0;
#define dydan_room_10Tex_0033E0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_10Tex_0033E0"
static const ALIGN_ASSET(2) char ydan_room_10Tex_0033E0[] = dydan_room_10Tex_0033E0;
#define dydan_room_10Tex_003DF8 "__OTR__scenes/nonmq/ydan_scene/ydan_room_10Tex_003DF8"
static const ALIGN_ASSET(2) char ydan_room_10Tex_003DF8[] = dydan_room_10Tex_003DF8;
#define dydan_room_10DL_001370 "__OTR__scenes/nonmq/ydan_scene/ydan_room_10DL_001370"
static const ALIGN_ASSET(2) char ydan_room_10DL_001370[] = dydan_room_10DL_001370;
#define dydan_room_10DL_003D20 "__OTR__scenes/nonmq/ydan_scene/ydan_room_10DL_003D20"
static const ALIGN_ASSET(2) char ydan_room_10DL_003D20[] = dydan_room_10DL_003D20;
#endif // DUNGEONS_YDAN_ROOM_10_H