Shipwright/soh/src/boot
GaryOderNichts 677c4845f6
Wii U: Several fixes and improvements (#1608)
* WiiU: fix more scaling issues

* Wii U: batch depth reads

* Wii U: remove file buffering
Doesn't seem to to do much anymore

* Remove "missing_gcc_functions.c" to avoid conflicts

* Wii U: Fix random_device usage
random_device will always be seeded with a constant seed and will return the same number sequence every time

* Wii U: Improve software keyboard

* Wii U: Fix console input text width
2022-09-27 19:29:55 -04:00
..
assert.c Wii U support (#1097) 2022-08-14 22:57:24 -04:00
boot_main.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
build.c Increment version 2022-09-08 19:10:03 -04:00
idle.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
is_debug.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
logutils.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
stackcheck.c [zret] Port some documentation changes (#1164) 2022-08-16 21:53:28 -04:00
viconfig.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
yaz0.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_locale.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_std_dma.c [zret] Port some documentation changes (#1164) 2022-08-16 21:53:28 -04:00