Shipwright/BUILDING.md
GreenSwede 40f13ff2e6
Update BUILDING.md (#364)
Add -O2 flag to text instructions since it was fixed in #342 commit db2fa61
2022-05-21 13:37:46 -04:00

2.4 KiB

Building Ship of Harkinian

Windows

  1. Requires Python >= 3.6.
  2. Install Visual Studio 2022 Community Edition
  3. In the Visual Studio Installer, install MSVC v142 - VS 2019 C++.
  4. Clone the Ship of Harkinian repository.
  5. Place one or more compatible roms in the OTRExporter directory with namings of your choice.
  6. Run OTRExporter/OTRExporter.sln.
  7. Switch the solution to Release x64.
  8. Build the solution.
  9. Launching OTRExporter/extract_assets.py will generate an oot.otr archive file in OTRExporter/oot.otr.
  10. Run soh/soh.sln
  11. Switch the solution to Release x86.
  12. Build the solution.
  13. Copy the OTRExporter/oot.otr archive file to soh/Release.
  14. Launch soh.exe.

Linux

# Clone the repo
git clone git@github.com:HarbourMasters/ShipWright.git
cd ShipWright
# Copy the baserom to the OTRExporter folder
cp <path to your ROM> OTRExporter
# Build the docker image
sudo docker build . -t soh
# Run the docker image with the working directory mounted to /soh
sudo docker run --rm -it -v $(pwd):/soh soh /bin/bash

Inside the Docker container:

# Clone and build StormLib
git clone https://github.com/ladislav-zezula/StormLib external/StormLib
cmake -B external/StormLib/build -S external/StormLib
cmake --build external/StormLib/build
cp external/StormLib/build/libstorm.a external
cp /usr/local/lib/libGLEW.a external

cd soh
# Extract the assets/Compile the exporter/Run the exporter
make setup -j$(nproc) OPTFLAGS=-O2 DEBUG=0
# Compile the code
make -j $(nproc) OPTFLAGS=-O2 DEBUG=0

Compatible Roms

OOT_PAL_GC      checksum 0x09465AC3
OOT_PAL_GC_DBG1 checksum 0x871E1C92 (debug non-master quest)

OTRExporter Usage

The OTRExporter exports an oot.otr archive file which Ship of Harkinian requires to play.

Use the extract_assets.py script file to run the exporter using any of the following methods:

  1. Double click on the script after placing one or more roms in the directory.
  2. Drag & Drop a rom onto the script.
  3. In a terminal run python3 extract_assets.py after placing one or more roms in the directory.
  4. In a terminal run python3 extract_assets.py <path_to_rom>

If the script finds multiple roms the user is prompted which to use. Selection is done using the number keys and then pressing the carriage return key.