Shipwright/ZAPDTR/ZAPD/ZRom.cpp
David Chavez e42b18cf71
Add Support for macOS (#441)
* Fixed soh filters

* add more makefile changes

* almost ready

* more updates

* update

* update

* Update Makefiles to handle both platforms

* Allow for overriding the CXX and CC executables

* Restore original structure while supporting custom CXX flags

* Remove some platform specific libs

* Dynamic target name

* Make X11 paths package-agnostic

* Remove changes to `gfx_opengl.cpp`

* Use OpenGL2 on MacOS instead of OpenGL3

* make it actually render something

* render at least the first texture, still need to figure out the second
one

* Let’s use OpenGL 3 again

* maybe this works to get the right texture? link's eyes still look off a bit

* did this work?

* set the platform to macos

* actual numbers are right, but logic is ugly XXX/TODO, i know

* add zlib to ldflags for ZAPDUtils

* A bit of cleanup

* Revert unneeded changes

* Remove GL_CHECK

* Fix issues with z64 branch

* use an std::map instead of a giant array

* three point filter fix (#2)

* Fix mac compilation

* fix audio for 64 bit

* revert audio heap size, keep bigger pools

* Add more Apple specific checks to our modifications

* Add building instructions for macOS

* Remove unecessary step from building instructions

* Add missing SDL2 & GLEW to Linux LDLIBS

* Update BUILDING.md

Co-authored-by: BountyChocolate123456 <101743444+BountyChocolate123456@users.noreply.github.com>

* Update soh/.gitignore to include other arch binaries

Co-authored-by: BountyChocolate123456 <101743444+BountyChocolate123456@users.noreply.github.com>

* Use right platform name for debugging window

Co-authored-by: BountyChocolate123456 <101743444+BountyChocolate123456@users.noreply.github.com>

* Fix stormlib on macos (arm64)

* Simplify some of the ifdef checks

* Revert an older no longer necessary fix

* Remove remaining unecessary deviations

* Update building instructions after StormLib changes

* Feature: Use OpenGL 4.1 (#1)

* Further tweak the BUILDING

* Tidy up

* reword -j message

* Add Jenkins CI Support (#2)

* Fix type issues

* add target <appbundle> and <filledappbundle>

add makefile targets to create an .app
`filledappbundle` creates the target with the .otr included

this should perhaps be moved to Application Support though

* pull gcc's rpath from otool output

* move make target to the end so it's not default

* Add Jenkins and make exe in par with other platforms

* Actually save build artefacts

* Fix artefact path

* Remove x11 mentions and linking (not used)

* Update building instructions for generating app

* use appsupport directory

* Add new app icon

* Update target to match macOS types

* Update more audio types

* fix null deref in Audio_PlayFanfare

* Remove old import from z64

* address final nit with apple ifdefs

Co-authored-by: KiritoDev <36680385+KiritoDv@users.noreply.github.com>
Co-authored-by: Jeffrey Crowell <github@crowell.biz>
Co-authored-by: BountyChocolate123456 <101743444+BountyChocolate123456@users.noreply.github.com>
2022-06-22 14:59:21 -04:00

207 lines
5.7 KiB
C++

#include "ZRom.h"
#include "Utils/BitConverter.h"
#include "Utils/File.h"
#include "Utils/Directory.h"
#include "yaz0/yaz0.h"
#ifdef __linux__
#include <byteswap.h>
#endif
#include <Globals.h>
namespace fs = std::filesystem;
#define DMA_ENTRY_SIZE 16
#if defined(_MSC_VER)
#define __bswap_32 _byteswap_ulong
#define bswap_32 _byteswap_ulong
#endif
#if defined __APPLE__
#define __bswap32 __builtin_bswap32
#define bswap32 __builtin_bswap32
#endif
// ROM DMA Table Start
#define OOT_OFF_NTSC_10_RC 0x7430
#define OOT_OFF_NTSC_10 0x7430
#define OOT_OFF_NTSC_11 0x7430
#define OOT_OFF_PAL_10 0x7950
#define OOT_OFF_NTSC_12 0x7960
#define OOT_OFF_PAL_11 0x7950
#define OOT_OFF_JP_GC 0x7170
#define OOT_OFF_JP_MQ 0x7170
#define OOT_OFF_US_GC 0x7170
#define OOT_OFF_US_MQ 0x7170
#define OOT_OFF_PAL_GC_DBG1 0x12F70
#define OOT_OFF_PAL_MQ_DBG 0x12F70
#define OOT_OFF_PAL_GC_DBG2 0x12F70
#define OOT_OFF_PAL_GC 0x7170
#define OOT_OFF_PAL_MQ 0x7170
#define OOT_OFF_JP_GC_CE 007170
#define OOT_OFF_CN_IQUE 0xB7A0
#define OOT_OFF_TW_IQUE 0xB240
#define MM_OFF_US_10 0x1A500
#define MM_OFF_JP_10 0x1C110
#define MM_OFF_JP_11 0x1C050
#define MM_OFF_DBG 0x24F60
#define OOT_NTSC_10 0xEC7011B7
#define OOT_NTSC_11 0xD43DA81F
#define OOT_NTSC_12 0x693BA2AE
#define OOT_PAL_10 0xB044B569
#define OOT_PAL_11 0xB2055FBD
#define OOT_NTSC_JP_GC_CE 0xF7F52DB8
#define OOT_NTSC_JP_GC 0xF611F4BA
#define OOT_NTSC_US_GC 0xF3DD35BA
#define OOT_PAL_GC 0x09465AC3
#define OOT_NTSC_JP_MQ 0xF43B45BA
#define OOT_NTSC_US_MQ 0xF034001A
#define OOT_PAL_MQ 0x1D4136F3
#define OOT_PAL_GC_DBG1 0x871E1C92 // 03-21-2002 build
#define OOT_PAL_GC_DBG2 0x87121EFE // 03-13-2002 build
#define OOT_PAL_GC_MQ_DBG 0x917D18F6
#define OOT_IQUE_TW 0x3D81FB3E
#define OOT_IQUE_CN 0xB1E1E07B
#define OOT_UNKNOWN 0xFFFFFFFF
ZRom::ZRom(std::string romPath)
{
RomVersion version;
romData = File::ReadAllBytes(romPath);
version.crc = BitConverter::ToInt32BE(romData, 0x10);
switch (version.crc)
{
case OOT_NTSC_10:
version.version = "N64 NTSC 1.0";
version.listPath = "ntsc_oot.txt";
version.offset = OOT_OFF_NTSC_10;
break;
case OOT_NTSC_11:
version.version = "N64 NTSC 1.1";
version.listPath = "ntsc_oot.txt";
version.offset = OOT_OFF_NTSC_11;
break;
case OOT_NTSC_12:
version.version = "N64 NTSC 1.2";
version.listPath = "ntsc_oot.txt";
version.offset = OOT_OFF_NTSC_12;
break;
case OOT_PAL_10:
version.version = "N64 PAL 1.0";
version.listPath = "pal_oot.txt";
version.offset = OOT_OFF_PAL_10;
break;
case OOT_PAL_11:
version.version = "N64 PAL 1.1";
version.listPath = "pal_oot.txt";
version.offset = OOT_OFF_PAL_11;
break;
case OOT_NTSC_JP_GC:
version.version = "JP GameCube (MQ Disk)";
version.listPath = "gamecube.txt";
version.offset = OOT_OFF_JP_GC;
break;
case OOT_NTSC_JP_GC_CE:
version.version = "GameCube (Collectors Edition Disk)";
version.listPath = "gamecube.txt";
version.offset = OOT_OFF_JP_GC_CE;
break;
case OOT_NTSC_JP_MQ:
version.version = "JP Master Quest";
version.listPath = "gamecube.txt";
version.offset = OOT_OFF_JP_MQ;
break;
case OOT_NTSC_US_MQ:
version.version = "NTSC Master Quest";
version.listPath = "gamecube.txt";
version.offset = OOT_OFF_JP_MQ;
break;
case OOT_NTSC_US_GC:
version.version = "NTSC GameCube";
version.listPath = "gamecube.txt";
version.offset = OOT_OFF_US_MQ;
break;
case OOT_PAL_GC:
version.version = "PAL GameCube";
version.listPath = "gamecube_pal.txt";
version.offset = OOT_OFF_PAL_GC;
break;
case OOT_PAL_MQ:
version.version = "PAL Master Quest";
version.listPath = "gamecube_pal.txt";
version.offset = OOT_OFF_PAL_MQ;
break;
case OOT_PAL_GC_DBG1:
version.version = "GameCube Debug 1.0";
version.listPath = "dbg.txt";
version.offset = OOT_OFF_PAL_GC_DBG1;
break;
case OOT_PAL_GC_DBG2:
version.version = "GameCube Debug 2.0";
version.listPath = "dbg.txt";
version.offset = OOT_OFF_PAL_GC_DBG2;
break;
case OOT_PAL_GC_MQ_DBG:
version.version = "GameCube MQ-Debug";
version.listPath = "dbg.txt";
version.offset = OOT_OFF_PAL_MQ_DBG;
break;
case OOT_IQUE_CN:
version.version = "OoT IQue";
version.listPath = "ique.txt";
version.offset = OOT_OFF_CN_IQUE;
break;
case OOT_IQUE_TW:
version.version = "TW IQue";
version.listPath = "ique.txt";
version.offset = OOT_OFF_TW_IQUE;
break;
}
auto path = StringHelper::Sprintf("%s/%s", Globals::Instance->fileListPath.string().c_str(), version.listPath.c_str());
auto txt = File::ReadAllText(path);
std::vector<std::string> lines = StringHelper::Split(txt, "\n");
std::vector<uint8_t> decompressedData(1);
for (int i = 0; i < lines.size(); i++)
{
lines[i] = StringHelper::Strip(lines[i], "\r");
const int romOffset = version.offset + (DMA_ENTRY_SIZE * i);
const int virtStart = BitConverter::ToInt32BE(romData, romOffset + 0);
const int virtEnd = BitConverter::ToInt32BE(romData, romOffset + 4);
const int physStart = BitConverter::ToInt32BE(romData, romOffset + 8);
const int physEnd = BitConverter::ToInt32BE(romData, romOffset + 12);
const bool compressed = physEnd != 0;
int size = compressed ? physEnd - physStart : virtEnd - virtStart;
auto outData = std::vector<uint8_t>();
outData.resize(size);
memcpy(outData.data(), romData.data() + physStart, size);
if (compressed)
{
int decSize = virtEnd - virtStart;
decompressedData = std::vector<uint8_t>();
decompressedData.resize(decSize);
yaz0_decode(outData.data(), decompressedData.data(), decSize);
files[lines[i]] = decompressedData;
}
else
files[lines[i]] = outData;
//File::WriteAllBytes(StringHelper::Sprintf("baserom/%s", lines[i].c_str()), files[lines[i]]);
}
}
std::vector<uint8_t> ZRom::GetFile(std::string fileName)
{
return files[fileName];
}