Shipwright/soh/assets/textures/icon_item_nes_static/icon_item_nes_static.h

100 lines
5.6 KiB
C

#ifndef TEXTURES_ICON_ITEM_NES_STATIC_H
#define TEXTURES_ICON_ITEM_NES_STATIC_H 1
#include "align_asset_macro.h"
#define dgPauseDekuTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseDekuTitleENGTex"
static const ALIGN_ASSET(2) char gPauseDekuTitleENGTex[] = dgPauseDekuTitleENGTex;
#define dgPauseDodongoTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseDodongoTitleENGTex"
static const ALIGN_ASSET(2) char gPauseDodongoTitleENGTex[] = dgPauseDodongoTitleENGTex;
#define dgPauseJabuTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseJabuTitleENGTex"
static const ALIGN_ASSET(2) char gPauseJabuTitleENGTex[] = dgPauseJabuTitleENGTex;
#define dgPauseForestTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseForestTitleENGTex"
static const ALIGN_ASSET(2) char gPauseForestTitleENGTex[] = dgPauseForestTitleENGTex;
#define dgPauseFireTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseFireTitleENGTex"
static const ALIGN_ASSET(2) char gPauseFireTitleENGTex[] = dgPauseFireTitleENGTex;
#define dgPauseWaterTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseWaterTitleENGTex"
static const ALIGN_ASSET(2) char gPauseWaterTitleENGTex[] = dgPauseWaterTitleENGTex;
#define dgPauseSpiritTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseSpiritTitleENGTex"
static const ALIGN_ASSET(2) char gPauseSpiritTitleENGTex[] = dgPauseSpiritTitleENGTex;
#define dgPauseShadowTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseShadowTitleENGTex"
static const ALIGN_ASSET(2) char gPauseShadowTitleENGTex[] = dgPauseShadowTitleENGTex;
#define dgPauseBotWTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseBotWTitleENGTex"
static const ALIGN_ASSET(2) char gPauseBotWTitleENGTex[] = dgPauseBotWTitleENGTex;
#define dgPauseIceCavernTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseIceCavernTitleENGTex"
static const ALIGN_ASSET(2) char gPauseIceCavernTitleENGTex[] = dgPauseIceCavernTitleENGTex;
#define dgPauseToEquipENGTex "__OTR__textures/icon_item_nes_static/gPauseToEquipENGTex"
static const ALIGN_ASSET(2) char gPauseToEquipENGTex[] = dgPauseToEquipENGTex;
#define dgPauseToDecideENGTex "__OTR__textures/icon_item_nes_static/gPauseToDecideENGTex"
static const ALIGN_ASSET(2) char gPauseToDecideENGTex[] = dgPauseToDecideENGTex;
#define dgPauseToPlayMelodyENGTex "__OTR__textures/icon_item_nes_static/gPauseToPlayMelodyENGTex"
static const ALIGN_ASSET(2) char gPauseToPlayMelodyENGTex[] = dgPauseToPlayMelodyENGTex;
#define dgPauseToSelectItemENGTex "__OTR__textures/icon_item_nes_static/gPauseToSelectItemENGTex"
static const ALIGN_ASSET(2) char gPauseToSelectItemENGTex[] = dgPauseToSelectItemENGTex;
#define dgPauseToMapENGTex "__OTR__textures/icon_item_nes_static/gPauseToMapENGTex"
static const ALIGN_ASSET(2) char gPauseToMapENGTex[] = dgPauseToMapENGTex;
#define dgPauseToQuestStatusENGTex "__OTR__textures/icon_item_nes_static/gPauseToQuestStatusENGTex"
static const ALIGN_ASSET(2) char gPauseToQuestStatusENGTex[] = dgPauseToQuestStatusENGTex;
#define dgPauseToEquipmentENGTex "__OTR__textures/icon_item_nes_static/gPauseToEquipmentENGTex"
static const ALIGN_ASSET(2) char gPauseToEquipmentENGTex[] = dgPauseToEquipmentENGTex;
#define dgPauseSavePromptENGTex "__OTR__textures/icon_item_nes_static/gPauseSavePromptENGTex"
static const ALIGN_ASSET(2) char gPauseSavePromptENGTex[] = dgPauseSavePromptENGTex;
#define dgPauseSaveConfirmationENGTex "__OTR__textures/icon_item_nes_static/gPauseSaveConfirmationENGTex"
static const ALIGN_ASSET(2) char gPauseSaveConfirmationENGTex[] = dgPauseSaveConfirmationENGTex;
#define dgPauseYesENGTex "__OTR__textures/icon_item_nes_static/gPauseYesENGTex"
static const ALIGN_ASSET(2) char gPauseYesENGTex[] = dgPauseYesENGTex;
#define dgPauseNoENGTex "__OTR__textures/icon_item_nes_static/gPauseNoENGTex"
static const ALIGN_ASSET(2) char gPauseNoENGTex[] = dgPauseNoENGTex;
#define dgPauseCurrentPositionENGTex "__OTR__textures/icon_item_nes_static/gPauseCurrentPositionENGTex"
static const ALIGN_ASSET(2) char gPauseCurrentPositionENGTex[] = dgPauseCurrentPositionENGTex;
#define dgPauseEquipment10ENGTex "__OTR__textures/icon_item_nes_static/gPauseEquipment10ENGTex"
static const ALIGN_ASSET(2) char gPauseEquipment10ENGTex[] = dgPauseEquipment10ENGTex;
#define dgPauseSelectItem00ENGTex "__OTR__textures/icon_item_nes_static/gPauseSelectItem00ENGTex"
static const ALIGN_ASSET(2) char gPauseSelectItem00ENGTex[] = dgPauseSelectItem00ENGTex;
#define dgPauseSelectItem10ENGTex "__OTR__textures/icon_item_nes_static/gPauseSelectItem10ENGTex"
static const ALIGN_ASSET(2) char gPauseSelectItem10ENGTex[] = dgPauseSelectItem10ENGTex;
#define dgPauseSelectItem20ENGTex "__OTR__textures/icon_item_nes_static/gPauseSelectItem20ENGTex"
static const ALIGN_ASSET(2) char gPauseSelectItem20ENGTex[] = dgPauseSelectItem20ENGTex;
#define dgPauseMap10ENGTex "__OTR__textures/icon_item_nes_static/gPauseMap10ENGTex"
static const ALIGN_ASSET(2) char gPauseMap10ENGTex[] = dgPauseMap10ENGTex;
#define dgPauseQuestStatus00ENGTex "__OTR__textures/icon_item_nes_static/gPauseQuestStatus00ENGTex"
static const ALIGN_ASSET(2) char gPauseQuestStatus00ENGTex[] = dgPauseQuestStatus00ENGTex;
#define dgPauseQuestStatus10ENGTex "__OTR__textures/icon_item_nes_static/gPauseQuestStatus10ENGTex"
static const ALIGN_ASSET(2) char gPauseQuestStatus10ENGTex[] = dgPauseQuestStatus10ENGTex;
#define dgPauseQuestStatus20ENGTex "__OTR__textures/icon_item_nes_static/gPauseQuestStatus20ENGTex"
static const ALIGN_ASSET(2) char gPauseQuestStatus20ENGTex[] = dgPauseQuestStatus20ENGTex;
#define dgPauseSave10ENGTex "__OTR__textures/icon_item_nes_static/gPauseSave10ENGTex"
static const ALIGN_ASSET(2) char gPauseSave10ENGTex[] = dgPauseSave10ENGTex;
#endif // TEXTURES_ICON_ITEM_NES_STATIC_H