#ifndef TEXTURES_ICON_ITEM_NES_STATIC_H #define TEXTURES_ICON_ITEM_NES_STATIC_H 1 #include "align_asset_macro.h" #define dgPauseDekuTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseDekuTitleENGTex" static const ALIGN_ASSET(2) char gPauseDekuTitleENGTex[] = dgPauseDekuTitleENGTex; #define dgPauseDodongoTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseDodongoTitleENGTex" static const ALIGN_ASSET(2) char gPauseDodongoTitleENGTex[] = dgPauseDodongoTitleENGTex; #define dgPauseJabuTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseJabuTitleENGTex" static const ALIGN_ASSET(2) char gPauseJabuTitleENGTex[] = dgPauseJabuTitleENGTex; #define dgPauseForestTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseForestTitleENGTex" static const ALIGN_ASSET(2) char gPauseForestTitleENGTex[] = dgPauseForestTitleENGTex; #define dgPauseFireTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseFireTitleENGTex" static const ALIGN_ASSET(2) char gPauseFireTitleENGTex[] = dgPauseFireTitleENGTex; #define dgPauseWaterTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseWaterTitleENGTex" static const ALIGN_ASSET(2) char gPauseWaterTitleENGTex[] = dgPauseWaterTitleENGTex; #define dgPauseSpiritTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseSpiritTitleENGTex" static const ALIGN_ASSET(2) char gPauseSpiritTitleENGTex[] = dgPauseSpiritTitleENGTex; #define dgPauseShadowTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseShadowTitleENGTex" static const ALIGN_ASSET(2) char gPauseShadowTitleENGTex[] = dgPauseShadowTitleENGTex; #define dgPauseBotWTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseBotWTitleENGTex" static const ALIGN_ASSET(2) char gPauseBotWTitleENGTex[] = dgPauseBotWTitleENGTex; #define dgPauseIceCavernTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseIceCavernTitleENGTex" static const ALIGN_ASSET(2) char gPauseIceCavernTitleENGTex[] = dgPauseIceCavernTitleENGTex; #define dgPauseToEquipENGTex "__OTR__textures/icon_item_nes_static/gPauseToEquipENGTex" static const ALIGN_ASSET(2) char gPauseToEquipENGTex[] = dgPauseToEquipENGTex; #define dgPauseToDecideENGTex "__OTR__textures/icon_item_nes_static/gPauseToDecideENGTex" static const ALIGN_ASSET(2) char gPauseToDecideENGTex[] = dgPauseToDecideENGTex; #define dgPauseToPlayMelodyENGTex "__OTR__textures/icon_item_nes_static/gPauseToPlayMelodyENGTex" static const ALIGN_ASSET(2) char gPauseToPlayMelodyENGTex[] = dgPauseToPlayMelodyENGTex; #define dgPauseToSelectItemENGTex "__OTR__textures/icon_item_nes_static/gPauseToSelectItemENGTex" static const ALIGN_ASSET(2) char gPauseToSelectItemENGTex[] = dgPauseToSelectItemENGTex; #define dgPauseToMapENGTex "__OTR__textures/icon_item_nes_static/gPauseToMapENGTex" static const ALIGN_ASSET(2) char gPauseToMapENGTex[] = dgPauseToMapENGTex; #define dgPauseToQuestStatusENGTex "__OTR__textures/icon_item_nes_static/gPauseToQuestStatusENGTex" static const ALIGN_ASSET(2) char gPauseToQuestStatusENGTex[] = dgPauseToQuestStatusENGTex; #define dgPauseToEquipmentENGTex "__OTR__textures/icon_item_nes_static/gPauseToEquipmentENGTex" static const ALIGN_ASSET(2) char gPauseToEquipmentENGTex[] = dgPauseToEquipmentENGTex; #define dgPauseSavePromptENGTex "__OTR__textures/icon_item_nes_static/gPauseSavePromptENGTex" static const ALIGN_ASSET(2) char gPauseSavePromptENGTex[] = dgPauseSavePromptENGTex; #define dgPauseSaveConfirmationENGTex "__OTR__textures/icon_item_nes_static/gPauseSaveConfirmationENGTex" static const ALIGN_ASSET(2) char gPauseSaveConfirmationENGTex[] = dgPauseSaveConfirmationENGTex; #define dgPauseYesENGTex "__OTR__textures/icon_item_nes_static/gPauseYesENGTex" static const ALIGN_ASSET(2) char gPauseYesENGTex[] = dgPauseYesENGTex; #define dgPauseNoENGTex "__OTR__textures/icon_item_nes_static/gPauseNoENGTex" static const ALIGN_ASSET(2) char gPauseNoENGTex[] = dgPauseNoENGTex; #define dgPauseCurrentPositionENGTex "__OTR__textures/icon_item_nes_static/gPauseCurrentPositionENGTex" static const ALIGN_ASSET(2) char gPauseCurrentPositionENGTex[] = dgPauseCurrentPositionENGTex; #define dgPauseEquipment10ENGTex "__OTR__textures/icon_item_nes_static/gPauseEquipment10ENGTex" static const ALIGN_ASSET(2) char gPauseEquipment10ENGTex[] = dgPauseEquipment10ENGTex; #define dgPauseSelectItem00ENGTex "__OTR__textures/icon_item_nes_static/gPauseSelectItem00ENGTex" static const ALIGN_ASSET(2) char gPauseSelectItem00ENGTex[] = dgPauseSelectItem00ENGTex; #define dgPauseSelectItem10ENGTex "__OTR__textures/icon_item_nes_static/gPauseSelectItem10ENGTex" static const ALIGN_ASSET(2) char gPauseSelectItem10ENGTex[] = dgPauseSelectItem10ENGTex; #define dgPauseSelectItem20ENGTex "__OTR__textures/icon_item_nes_static/gPauseSelectItem20ENGTex" static const ALIGN_ASSET(2) char gPauseSelectItem20ENGTex[] = dgPauseSelectItem20ENGTex; #define dgPauseMap10ENGTex "__OTR__textures/icon_item_nes_static/gPauseMap10ENGTex" static const ALIGN_ASSET(2) char gPauseMap10ENGTex[] = dgPauseMap10ENGTex; #define dgPauseQuestStatus00ENGTex "__OTR__textures/icon_item_nes_static/gPauseQuestStatus00ENGTex" static const ALIGN_ASSET(2) char gPauseQuestStatus00ENGTex[] = dgPauseQuestStatus00ENGTex; #define dgPauseQuestStatus10ENGTex "__OTR__textures/icon_item_nes_static/gPauseQuestStatus10ENGTex" static const ALIGN_ASSET(2) char gPauseQuestStatus10ENGTex[] = dgPauseQuestStatus10ENGTex; #define dgPauseQuestStatus20ENGTex "__OTR__textures/icon_item_nes_static/gPauseQuestStatus20ENGTex" static const ALIGN_ASSET(2) char gPauseQuestStatus20ENGTex[] = dgPauseQuestStatus20ENGTex; #define dgPauseSave10ENGTex "__OTR__textures/icon_item_nes_static/gPauseSave10ENGTex" static const ALIGN_ASSET(2) char gPauseSave10ENGTex[] = dgPauseSave10ENGTex; #endif // TEXTURES_ICON_ITEM_NES_STATIC_H