Shipwright/soh/assets/textures/backgrounds/vr_K4VR_static.h

16 lines
597 B
C

#ifndef TEXTURES_VR_K4VR_STATIC_H
#define TEXTURES_VR_K4VR_STATIC_H 1
#include "align_asset_macro.h"
#define dgMidosHouseBgTex "__OTR__textures/vr_K4VR_static/gMidosHouseBgTex"
static const ALIGN_ASSET(2) char gMidosHouseBgTex[] = dgMidosHouseBgTex;
#define dgMidosHouse2BgTex "__OTR__textures/vr_K4VR_static/gMidosHouse2BgTex"
static const ALIGN_ASSET(2) char gMidosHouse2BgTex[] = dgMidosHouse2BgTex;
#define dgMidosHouse3BgTex "__OTR__textures/vr_K4VR_static/gMidosHouse3BgTex"
static const ALIGN_ASSET(2) char gMidosHouse3BgTex[] = dgMidosHouse3BgTex;
#endif // TEXTURES_VR_K4VR_STATIC_H