#ifndef TEXTURES_VR_K4VR_STATIC_H #define TEXTURES_VR_K4VR_STATIC_H 1 #include "align_asset_macro.h" #define dgMidosHouseBgTex "__OTR__textures/vr_K4VR_static/gMidosHouseBgTex" static const ALIGN_ASSET(2) char gMidosHouseBgTex[] = dgMidosHouseBgTex; #define dgMidosHouse2BgTex "__OTR__textures/vr_K4VR_static/gMidosHouse2BgTex" static const ALIGN_ASSET(2) char gMidosHouse2BgTex[] = dgMidosHouse2BgTex; #define dgMidosHouse3BgTex "__OTR__textures/vr_K4VR_static/gMidosHouse3BgTex" static const ALIGN_ASSET(2) char gMidosHouse3BgTex[] = dgMidosHouse3BgTex; #endif // TEXTURES_VR_K4VR_STATIC_H