louist103
635fb71b76
Save states ( #300 )
2022-05-12 13:28:24 -04:00
rozlette
d0c5e7aa0e
Add collision viewer
2022-05-01 01:27:00 -04:00
Emil Lenngren
589557be9c
Reduce input lag by one frame by reading the controller at the correct place
2022-04-30 10:36:58 -04:00
Sirius902
2425ffe27b
Put hookshot reticle on TITLE_CARD_DISP
...
Rename to WORLD_OVERLAY_DISP
Remove no-ops
2022-04-29 16:26:20 -04:00
Baoulettes
3c471f2fc5
Quick fix for Title cards issues
...
Funny on linux it show properly but windows require it
2022-04-25 16:29:36 -04:00
Baoulettes
6860600648
Potential fix for Title being over Kaleido. ( #162 )
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* Potential fix for Title being over Kaleido.
Changing "OVERLAY_DISP" to "POLY_XLU_DISP" seem to fix and do not bring any errors (I did tried scene one by one and walked around in game)
It may be no correct but it could point to the right direction if that is not correct.
* Update z_actor.c
* Update graph.c
* Update z64.h
* Update macros.h
2022-04-24 10:51:29 -04:00
Emill
ceef4a9453
Graphics backend enhancements etc. ( #163 )
2022-04-18 11:37:47 +02:00
M4xw
39cc86c260
git subrepo clone https://github.com/HarbourMasters/soh.git
...
subrepo:
subdir: "soh"
merged: "ba904bbd0"
upstream:
origin: "https://github.com/HarbourMasters/soh.git "
branch: "master"
commit: "ba904bbd0"
git-subrepo:
version: "0.4.1"
origin: "???"
commit: "???"
2022-03-22 02:51:23 +01:00