Garrett Cox
3cb9f93ff4
[docs] Pull upstream updates: SetupDL ( #2048 )
2022-11-30 00:29:36 +01:00
Garrett Cox
99260acaf1
Use PlayState instead of GlobalContext ( #1927 )
...
* Use PlayState instead of GlobalContext
- GlobalContext -> PlayState
- globalCtx -> play
- GlobalCtx -> PlayState
- globalContext -> playState
* Find and replace Gameplay_ with Play_
* Correct some misnamed argument cases
2022-11-06 09:24:34 +01:00
Josh Bodner
4fb78f9caa
Add toggle option for walk speed modifiers ( #1783 )
...
* Add toggle option for walk speed modifiers
* Preserve toggle status between scene transitions
* Apply suggestions from code review
renaming from `gSpeedToggle` to `gWalkSpeedToggle`
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2022-10-20 23:55:15 -04:00
Garrett Cox
b0510d78f8
[ #1712 ] Reset fileNum when returning to title screen and prevent saving when file = 0xFF ( #1721 )
2022-10-10 10:16:40 +02:00
M4xw
39cc86c260
git subrepo clone https://github.com/HarbourMasters/soh.git
...
subrepo:
subdir: "soh"
merged: "ba904bbd0"
upstream:
origin: "https://github.com/HarbourMasters/soh.git "
branch: "master"
commit: "ba904bbd0"
git-subrepo:
version: "0.4.1"
origin: "???"
commit: "???"
2022-03-22 02:51:23 +01:00