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update cvar name for n64 mode (#2440)
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@ -720,7 +720,7 @@ namespace GameMenuBar {
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ImGui::EndMenu();
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ImGui::EndMenu();
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}
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}
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UIWidgets::PaddedEnhancementCheckbox("N64 Mode", "gN64Mode", true, false);
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UIWidgets::PaddedEnhancementCheckbox("N64 Mode", "gLowResMode", true, false);
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UIWidgets::Tooltip("Sets aspect ratio to 4:3 and lowers resolution to 240p, the N64's native resolution");
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UIWidgets::Tooltip("Sets aspect ratio to 4:3 and lowers resolution to 240p, the N64's native resolution");
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UIWidgets::PaddedEnhancementCheckbox("Glitch line-up tick", "gDrawLineupTick", true, false);
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UIWidgets::PaddedEnhancementCheckbox("Glitch line-up tick", "gDrawLineupTick", true, false);
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UIWidgets::Tooltip("Displays a tick in the top center of the screen to help with glitch line-ups in SoH, as traditional UI based line-ups do not work outside of 4:3");
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UIWidgets::Tooltip("Displays a tick in the top center of the screen to help with glitch line-ups in SoH, as traditional UI based line-ups do not work outside of 4:3");
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