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remove what i assume to be accidentally copied stuff from a diff (#2909)
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@ -267,10 +267,10 @@ namespace GameControlEditor {
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UIWidgets::PaddedEnhancementCheckbox("Invert Camera Y Axis", "gInvertYAxis", true, true, false, "", UIWidgets::CheckboxGraphics::Cross, true);
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DrawHelpIcon("Inverts the Camera Y Axis in:\n-Free camera");
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UIWidgets::Spacer(0);
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+ UIWidgets::PaddedEnhancementSliderFloat("Third-Person Horizontal Sensitivity: %d %%", "##ThirdPersonSensitivity Horizontal",
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+ "gThirdPersonCameraSensitivityX", 0.01f, 5.0f, "", 1.0f, true, true, false, true);
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+ UIWidgets::PaddedEnhancementSliderFloat("Third-Person Vertical Sensitivity: %d %%", "##ThirdPersonSensitivity Vertical",
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+ "gThirdPersonCameraSensitivityY", 0.01f, 5.0f, "", 1.0f, true, true, false, true);
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UIWidgets::PaddedEnhancementSliderFloat("Third-Person Horizontal Sensitivity: %d %%", "##ThirdPersonSensitivity Horizontal",
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"gThirdPersonCameraSensitivityX", 0.01f, 5.0f, "", 1.0f, true, true, false, true);
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UIWidgets::PaddedEnhancementSliderFloat("Third-Person Vertical Sensitivity: %d %%", "##ThirdPersonSensitivity Vertical",
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"gThirdPersonCameraSensitivityY", 0.01f, 5.0f, "", 1.0f, true, true, false, true);
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UIWidgets::PaddedEnhancementSliderInt("Camera Distance: %d", "##CamDist",
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"gFreeCameraDistMax", 100, 900, "", 185, true, false, true);
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UIWidgets::PaddedEnhancementSliderInt("Camera Transition Speed: %d", "##CamTranSpeed",
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