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Fix issue with 'auto' controller setting (#1548)
* Fix issue with 'auto' controller setting * Combine inputs rather than overwrite for auto setting * Swap condition checking for zeroed pads
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@ -79,7 +79,14 @@ namespace Ship {
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padBuffer.push_front(padToBuffer);
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if (pad != nullptr) {
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*pad = padBuffer[std::min(padBuffer.size() - 1, (size_t)CVar_GetS32("gSimulatedInputLag", 0))];
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auto &padFromBuffer = padBuffer[std::min(padBuffer.size() - 1, (size_t)CVar_GetS32("gSimulatedInputLag", 0))];
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pad->button |= padFromBuffer.button;
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if (pad->stick_x == 0) pad->stick_x = padFromBuffer.stick_x;
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if (pad->stick_y == 0) pad->stick_y = padFromBuffer.stick_y;
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if (pad->gyro_x == 0) pad->gyro_x = padFromBuffer.gyro_x;
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if (pad->gyro_y == 0) pad->gyro_y = padFromBuffer.gyro_y;
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if (pad->right_stick_x == 0) pad->right_stick_x = padFromBuffer.right_stick_x;
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if (pad->right_stick_y == 0) pad->right_stick_y = padFromBuffer.right_stick_y;
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}
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while (padBuffer.size() > 6) {
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