mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-24 02:12:18 -05:00
Add Support for macOS (#441)
* Fixed soh filters * add more makefile changes * almost ready * more updates * update * update * Update Makefiles to handle both platforms * Allow for overriding the CXX and CC executables * Restore original structure while supporting custom CXX flags * Remove some platform specific libs * Dynamic target name * Make X11 paths package-agnostic * Remove changes to `gfx_opengl.cpp` * Use OpenGL2 on MacOS instead of OpenGL3 * make it actually render something * render at least the first texture, still need to figure out the second one * Let’s use OpenGL 3 again * maybe this works to get the right texture? link's eyes still look off a bit * did this work? * set the platform to macos * actual numbers are right, but logic is ugly XXX/TODO, i know * add zlib to ldflags for ZAPDUtils * A bit of cleanup * Revert unneeded changes * Remove GL_CHECK * Fix issues with z64 branch * use an std::map instead of a giant array * three point filter fix (#2) * Fix mac compilation * fix audio for 64 bit * revert audio heap size, keep bigger pools * Add more Apple specific checks to our modifications * Add building instructions for macOS * Remove unecessary step from building instructions * Add missing SDL2 & GLEW to Linux LDLIBS * Update BUILDING.md Co-authored-by: BountyChocolate123456 <101743444+BountyChocolate123456@users.noreply.github.com> * Update soh/.gitignore to include other arch binaries Co-authored-by: BountyChocolate123456 <101743444+BountyChocolate123456@users.noreply.github.com> * Use right platform name for debugging window Co-authored-by: BountyChocolate123456 <101743444+BountyChocolate123456@users.noreply.github.com> * Fix stormlib on macos (arm64) * Simplify some of the ifdef checks * Revert an older no longer necessary fix * Remove remaining unecessary deviations * Update building instructions after StormLib changes * Feature: Use OpenGL 4.1 (#1) * Further tweak the BUILDING * Tidy up * reword -j message * Add Jenkins CI Support (#2) * Fix type issues * add target <appbundle> and <filledappbundle> add makefile targets to create an .app `filledappbundle` creates the target with the .otr included this should perhaps be moved to Application Support though * pull gcc's rpath from otool output * move make target to the end so it's not default * Add Jenkins and make exe in par with other platforms * Actually save build artefacts * Fix artefact path * Remove x11 mentions and linking (not used) * Update building instructions for generating app * use appsupport directory * Add new app icon * Update target to match macOS types * Update more audio types * fix null deref in Audio_PlayFanfare * Remove old import from z64 * address final nit with apple ifdefs Co-authored-by: KiritoDev <36680385+KiritoDv@users.noreply.github.com> Co-authored-by: Jeffrey Crowell <github@crowell.biz> Co-authored-by: BountyChocolate123456 <101743444+BountyChocolate123456@users.noreply.github.com>
This commit is contained in:
parent
77e7080a8c
commit
e42b18cf71
5
.gitignore
vendored
5
.gitignore
vendored
@ -400,3 +400,8 @@ ZAPD/BuildInfo.h
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DebugObj/*
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ReleaseObj/*
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.tags
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tags
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oot.otr
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oot_save.sav
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shipofharkinian.ini
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21
BUILDING.md
21
BUILDING.md
@ -46,6 +46,27 @@ make setup -j$(nproc) OPTFLAGS=-O2 DEBUG=0
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make -j $(nproc) OPTFLAGS=-O2 DEBUG=0
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```
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## macOS
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1. Requires `gcc@12, sdl2, libpng, glew, dylibbundler` (can be installed via brew, etc)
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```bash
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# Clone the repo
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git clone https://github.com/HarbourMasters/Shipwright.git
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cd ShipWright
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# Copy the baserom to the OTRExporter folder
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cp <path to your ROM> OTRExporter
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cd soh
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# Extract the assets/Compile the exporter/Run the exporter
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# -jX defines number of cores to use for compilation - lower or remove entirely if having issues
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make setup -j8 DEBUG=0 CC=gcc-12 CXX=g++-12
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# Compile the code (watch the -j parameter as above)
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make -j8 DEBUG=0 CC=gcc-12 CXX=g++-12
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# Create macOS app bundle
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make filledappbundle
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```
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9. Launch soh app in the soh folder!
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# Compatible Roms
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```
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OOT_PAL_GC checksum 0x09465AC3
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34
Jenkinsfile
vendored
34
Jenkinsfile
vendored
@ -122,5 +122,39 @@ pipeline {
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}
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}
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}
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stage ('Build macOS') {
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agent {
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label "SoH-Mac-Builders"
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}
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steps {
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checkout([
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$class: 'GitSCM',
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branches: scm.branches,
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doGenerateSubmoduleConfigurations: scm.doGenerateSubmoduleConfigurations,
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extensions: scm.extensions,
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userRemoteConfigs: scm.userRemoteConfigs
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])
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catchError(buildResult: 'FAILURE', stageResult: 'FAILURE') {
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sh '''
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cp ../../ZELOOTD.z64 OTRExporter/baserom_non_mq.z64
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cd soh
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make setup -j4 DEBUG=0 CC=gcc-12 CXX=g++-12
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make -j4 DEBUG=0 CC=gcc-12 CXX=g++-12
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make -j4 appbundle
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mv ../README.md readme.txt
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7z a soh-mac.7z soh.app readme.txt
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'''
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}
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archiveArtifacts artifacts: 'soh/soh-mac.7z', followSymlinks: false, onlyIfSuccessful: true
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}
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post {
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always {
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step([$class: 'WsCleanup']) // Clean workspace
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}
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}
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}
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}
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}
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@ -1,6 +1,6 @@
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# Only used for standalone compilation, usually inherits these from the main makefile
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CXX := g++
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CXX ?= g++
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AR := ar
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FORMAT := clang-format-11
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@ -31,7 +31,7 @@ ifneq ($(LTO),0)
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CXXFLAGS += -flto
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endif
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SRC_DIRS := $(shell find -type d -not -path "*build*")
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SRC_DIRS := $(shell find . -type d -not -path "*build*")
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CXX_FILES := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.cpp))
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H_FILES := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.h))
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@ -100,7 +100,7 @@ static int FillWritableHandle(
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pFileEntry->dwFlags = dwFlags | MPQ_FILE_EXISTS;
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// Initialize the file time, CRC32 and MD5
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assert(sizeof(hf->hctx) >= sizeof(hash_state));
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//assert(sizeof(hf->hctx) >= sizeof(hash_state));
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memset(pFileEntry->md5, 0, MD5_DIGEST_SIZE);
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md5_init((hash_state *)hf->hctx);
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pFileEntry->dwCrc32 = crc32(0, Z_NULL, 0);
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@ -7,12 +7,13 @@ DEBUG ?= 0
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COPYCHECK_ARGS ?=
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LLD ?= 0
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WERROR ?= 0
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UNAME := $(shell uname)
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# Use clang++ if available, else use g++
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ifeq ($(shell command -v clang++ >/dev/null 2>&1; echo $$?),0)
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CXX := clang++
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CXX ?= clang++
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else
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CXX := g++
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CXX ?= g++
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endif
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INC := -I ZAPD -I lib/elfio -I lib/libgfxd -I lib/tinyxml2 -I ZAPDUtils
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@ -44,8 +45,15 @@ ifneq ($(DEPRECATION_ON),0)
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endif
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# CXXFLAGS += -DTEXTURE_DEBUG
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LDFLAGS := -lm -ldl -lpng \
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-L../StormLib/build -L../libultraship -lz -lbz2 -pthread -lpulse -lultraship -lstorm -lSDL2 -lGLEW -lGL -lX11
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LDFLAGS := -lm -ldl \
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-L../StormLib/build -L../libultraship -lbz2 -pthread -lultraship -lstorm
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ifeq ($(UNAME), Darwin)
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LDFLAGS += $(shell pkg-config --libs glew libpng zlib) $(shell sdl2-config --libs) -framework OpenGL
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INC += $(shell pkg-config --cflags libpng)
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else
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LDFLAGS += -lpng -lGL -lGLEW -lX11 -lz -lSDL2 -lpulse
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endif
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# Use LLD if available. Set LLD=0 to not use it
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ifeq ($(shell command -v ld.lld >/dev/null 2>&1; echo $$?),0)
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@ -56,21 +64,12 @@ ifneq ($(LLD),0)
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LDFLAGS += -fuse-ld=lld
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endif
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UNAME := $(shell uname)
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UNAMEM := $(shell uname -m)
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ifneq ($(UNAME), Darwin)
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LDFLAGS += -Wl,-export-dynamic -lstdc++fs
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EXPORTERS := -Wl,--whole-archive ../OTRExporter/OTRExporter/OTRExporter.a -Wl,--no-whole-archive
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else
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EXPORTERS := -Wl,-force_load ../OTRExporter/OTRExporter/OTRExporter.a
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ifeq ($(UNAMEM),arm64)
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ifeq ($(shell brew list libpng > /dev/null 2>&1; echo $$?),0)
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LDFLAGS += -L $(shell brew --prefix)/lib
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INC += -I $(shell brew --prefix)/include
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else
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$(error Please install libpng via Homebrew)
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endif
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endif
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endif
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@ -4,7 +4,7 @@
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#include "Utils/Directory.h"
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#include "yaz0/yaz0.h"
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#ifndef _MSC_VER
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#ifdef __linux__
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#include <byteswap.h>
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#endif
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#include <Globals.h>
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@ -17,6 +17,10 @@ namespace fs = std::filesystem;
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#define __bswap_32 _byteswap_ulong
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#define bswap_32 _byteswap_ulong
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#endif
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#if defined __APPLE__
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#define __bswap32 __builtin_bswap32
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#define bswap32 __builtin_bswap32
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#endif
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// ROM DMA Table Start
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#define OOT_OFF_NTSC_10_RC 0x7430
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@ -1,7 +1,8 @@
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# Only used for standalone compilation, usually inherits these from the main makefile
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CXX ?= g++
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CXXFLAGS ?= -Wall -Wextra -O2 -g -std=c++17
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SRC_DIRS := $(shell find -type d -not -path "*build*")
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SRC_DIRS := $(shell find . -type d -not -path "*build*")
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CPP_FILES := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.cpp))
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H_FILES := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.h))
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@ -1,3 +1,4 @@
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CC ?= gcc
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CFLAGS = -Wall -O2 -g
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UC_OBJ = uc_f3d.o uc_f3db.o uc_f3dex.o uc_f3dexb.o uc_f3dex2.o
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OBJ = gfxd.o $(UC_OBJ)
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@ -1,9 +1,10 @@
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# Only used for standalone compilation, usually inherits these from the main makefile
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CXX := g++
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CC := gcc
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CXX ?= g++
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CC ?= gcc
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AR := ar
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FORMAT := clang-format-11
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UNAME := $(shell uname)
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ASAN ?= 0
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DEBUG ?= 1
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@ -16,7 +17,8 @@ WARN := -Wall -Wextra -Werror \
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-Wno-unused-function \
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-Wno-parentheses \
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-Wno-narrowing \
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-Wno-missing-field-initializers
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-Wno-missing-field-initializers \
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-Wno-error=multichar
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CWARN :=
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CXXWARN := -Wno-deprecated-enum-enum-conversion
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@ -25,6 +27,10 @@ CXXFLAGS := $(WARN) $(CXXWARN) -std=c++20 -D_GNU_SOURCE -DENABLE_OPENGL -DSPDLOG
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CFLAGS := $(WARN) $(CWARN) -std=c99 -D_GNU_SOURCE -DENABLE_OPENGL -DSPDLOG_ACTIVE_LEVEL=0
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CPPFLAGS := -MMD
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ifeq ($(UNAME), Darwin) #APPLE
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CPPFLAGS += $(shell pkg-config --cflags sdl2 glew) -framework OpenGL
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endif
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ifneq ($(DEBUG),0)
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CXXFLAGS += -g -D_DEBUG
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CFLAGS += -g -D_DEBUG
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@ -40,7 +46,7 @@ ifneq ($(LTO),0)
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CFLAGS += -flto
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endif
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SRC_DIRS := $(shell find -type d -not -path "*build*")
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SRC_DIRS := $(shell find . -type d -not -path "*build*")
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CXX_FILES := \
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$(shell find libultraship/Factories -name "*.cpp") \
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@ -71,6 +77,7 @@ INC_DIRS := $(addprefix -I, \
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libultraship/Lib/Fast3D/U64 \
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libultraship/Lib/spdlog \
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libultraship/Lib/spdlog/include \
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libultraship/Lib/ImGui \
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libultraship \
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../StormLib/src \
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)
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@ -8,20 +8,20 @@ namespace Ship
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ResourceFile::ParseFileBinary(reader, res);
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int seqDataSize = reader->ReadInt32();
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uint32_t seqDataSize = reader->ReadInt32();
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seq->seqData.reserve(seqDataSize);
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for (int i = 0; i < seqDataSize; i++)
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for (uint32_t i = 0; i < seqDataSize; i++)
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seq->seqData.push_back(reader->ReadUByte());
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seq->seqNumber = reader->ReadUByte();
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seq->medium = reader->ReadUByte();
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seq->cachePolicy = reader->ReadUByte();
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int numFonts = reader->ReadInt32();
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uint32_t numFonts = reader->ReadInt32();
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for (int i = 0; i < numFonts; i++)
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for (uint32_t i = 0; i < numFonts; i++)
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seq->fonts.push_back(reader->ReadUByte());
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}
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@ -36,26 +36,26 @@ namespace Ship
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entry->unk_bit26 = reader->ReadByte();
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entry->unk_bit25 = reader->ReadByte();
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int dataSize = reader->ReadInt32();
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uint32_t dataSize = reader->ReadInt32();
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for (int i = 0; i < dataSize; i++)
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for (uint32_t i = 0; i < dataSize; i++)
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entry->data.push_back(reader->ReadUByte());
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entry->loop.start = reader->ReadUInt32();
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entry->loop.end = reader->ReadUInt32();
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entry->loop.count = reader->ReadUInt32();
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int loopStateCnt = reader->ReadUInt32();
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uint32_t loopStateCnt = reader->ReadUInt32();
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for (int i = 0; i < loopStateCnt; i++)
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for (uint32_t i = 0; i < loopStateCnt; i++)
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entry->loop.states.push_back(reader->ReadInt16());
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entry->book.order = reader->ReadInt32();
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entry->book.npredictors = reader->ReadInt32();
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int bookSize = reader->ReadInt32();
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uint32_t bookSize = reader->ReadInt32();
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for (int i = 0; i < bookSize; i++)
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for (uint32_t i = 0; i < bookSize; i++)
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entry->book.books.push_back(reader->ReadInt16());
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}
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@ -72,11 +72,11 @@ namespace Ship
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soundFont->data2 = reader->ReadInt16();
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soundFont->data3 = reader->ReadInt16();
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int drumCnt = reader->ReadInt32();
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int instrumentCnt = reader->ReadInt32();
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int sfxCnt = reader->ReadInt32();
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uint32_t drumCnt = reader->ReadInt32();
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uint32_t instrumentCnt = reader->ReadInt32();
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uint32_t sfxCnt = reader->ReadInt32();
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|
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for (int i = 0; i < drumCnt; i++)
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for (uint32_t i = 0; i < drumCnt; i++)
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{
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DrumEntry drum;
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drum.releaseRate = reader->ReadUByte();
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@ -92,7 +92,7 @@ namespace Ship
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soundFont->drums.push_back(drum);
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}
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|
||||
for (int i = 0; i < instrumentCnt; i++)
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||||
for (uint32_t i = 0; i < instrumentCnt; i++)
|
||||
{
|
||||
InstrumentEntry entry;
|
||||
|
||||
@ -143,7 +143,7 @@ namespace Ship
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soundFont->instruments.push_back(entry);
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}
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||||
|
||||
for (int i = 0; i < sfxCnt; i++)
|
||||
for (uint32_t i = 0; i < sfxCnt; i++)
|
||||
{
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||||
SoundFontEntry* entry = new SoundFontEntry();
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||||
|
||||
@ -164,9 +164,9 @@ namespace Ship
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||||
{
|
||||
std::vector<AdsrEnvelope*> envelopes;
|
||||
|
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int envelopeCnt = reader->ReadInt32();
|
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uint32_t envelopeCnt = reader->ReadInt32();
|
||||
|
||||
for (int i = 0; i < envelopeCnt; i++)
|
||||
for (uint32_t i = 0; i < envelopeCnt; i++)
|
||||
{
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||||
AdsrEnvelope* env = new AdsrEnvelope();
|
||||
env->delay = reader->ReadInt16();
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||||
|
@ -15,8 +15,8 @@ namespace Ship
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||||
|
||||
struct AdpcmBook
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||||
{
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||||
/* 0x00 */ int32_t order;
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||||
/* 0x04 */ int32_t npredictors;
|
||||
/* 0x00 */ uint32_t order;
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||||
/* 0x04 */ uint32_t npredictors;
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||||
/* 0x08 */ std::vector<int16_t> books; // size 8 * order * npredictors. 8-byte aligned
|
||||
};
|
||||
|
||||
|
@ -27,6 +27,9 @@
|
||||
#include "SDL.h"
|
||||
#define GL_GLEXT_PROTOTYPES 1
|
||||
#include "SDL_opengl.h"
|
||||
#elif __APPLE__
|
||||
#include <SDL.h>
|
||||
#include <GL/glew.h>
|
||||
#else
|
||||
#include <SDL2/SDL.h>
|
||||
#include <GL/glew.h>
|
||||
@ -67,6 +70,9 @@ struct Framebuffer {
|
||||
|
||||
static map<pair<uint64_t, uint32_t>, struct ShaderProgram> shader_program_pool;
|
||||
static GLuint opengl_vbo;
|
||||
#ifdef __APPLE__
|
||||
static GLuint opengl_vao;
|
||||
#endif
|
||||
static bool current_depth_mask;
|
||||
|
||||
static uint32_t frame_count;
|
||||
@ -220,37 +226,67 @@ static struct ShaderProgram* gfx_opengl_create_and_load_new_shader(uint64_t shad
|
||||
size_t num_floats = 4;
|
||||
|
||||
// Vertex shader
|
||||
#ifdef __APPLE__
|
||||
append_line(vs_buf, &vs_len, "#version 410 core");
|
||||
append_line(vs_buf, &vs_len, "in vec4 aVtxPos;");
|
||||
#else
|
||||
append_line(vs_buf, &vs_len, "#version 110");
|
||||
append_line(vs_buf, &vs_len, "attribute vec4 aVtxPos;");
|
||||
#endif
|
||||
for (int i = 0; i < 2; i++) {
|
||||
if (cc_features.used_textures[i]) {
|
||||
#ifdef __APPLE__
|
||||
vs_len += sprintf(vs_buf + vs_len, "in vec2 aTexCoord%d;\n", i);
|
||||
vs_len += sprintf(vs_buf + vs_len, "out vec2 vTexCoord%d;\n", i);
|
||||
#else
|
||||
vs_len += sprintf(vs_buf + vs_len, "attribute vec2 aTexCoord%d;\n", i);
|
||||
vs_len += sprintf(vs_buf + vs_len, "varying vec2 vTexCoord%d;\n", i);
|
||||
#endif
|
||||
num_floats += 2;
|
||||
for (int j = 0; j < 2; j++) {
|
||||
if (cc_features.clamp[i][j]) {
|
||||
#ifdef __APPLE__
|
||||
vs_len += sprintf(vs_buf + vs_len, "in float aTexClamp%s%d;\n", j == 0 ? "S" : "T", i);
|
||||
vs_len += sprintf(vs_buf + vs_len, "out float vTexClamp%s%d;\n", j == 0 ? "S" : "T", i);
|
||||
#else
|
||||
vs_len += sprintf(vs_buf + vs_len, "attribute float aTexClamp%s%d;\n", j == 0 ? "S" : "T", i);
|
||||
vs_len += sprintf(vs_buf + vs_len, "varying float vTexClamp%s%d;\n", j == 0 ? "S" : "T", i);
|
||||
#endif
|
||||
num_floats += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (cc_features.opt_fog) {
|
||||
#ifdef __APPLE__
|
||||
append_line(vs_buf, &vs_len, "in vec4 aFog;");
|
||||
append_line(vs_buf, &vs_len, "out vec4 vFog;");
|
||||
#else
|
||||
append_line(vs_buf, &vs_len, "attribute vec4 aFog;");
|
||||
append_line(vs_buf, &vs_len, "varying vec4 vFog;");
|
||||
#endif
|
||||
num_floats += 4;
|
||||
}
|
||||
|
||||
if (cc_features.opt_grayscale) {
|
||||
#ifdef __APPLE__
|
||||
append_line(vs_buf, &vs_len, "in vec4 aGrayscaleColor;");
|
||||
append_line(vs_buf, &vs_len, "out vec4 vGrayscaleColor;");
|
||||
#else
|
||||
append_line(vs_buf, &vs_len, "attribute vec4 aGrayscaleColor;");
|
||||
append_line(vs_buf, &vs_len, "varying vec4 vGrayscaleColor;");
|
||||
#endif
|
||||
num_floats += 4;
|
||||
}
|
||||
|
||||
for (int i = 0; i < cc_features.num_inputs; i++) {
|
||||
#ifdef __APPLE__
|
||||
vs_len += sprintf(vs_buf + vs_len, "in vec%d aInput%d;\n", cc_features.opt_alpha ? 4 : 3, i + 1);
|
||||
vs_len += sprintf(vs_buf + vs_len, "out vec%d vInput%d;\n", cc_features.opt_alpha ? 4 : 3, i + 1);
|
||||
#else
|
||||
vs_len += sprintf(vs_buf + vs_len, "attribute vec%d aInput%d;\n", cc_features.opt_alpha ? 4 : 3, i + 1);
|
||||
vs_len += sprintf(vs_buf + vs_len, "varying vec%d vInput%d;\n", cc_features.opt_alpha ? 4 : 3, i + 1);
|
||||
#endif
|
||||
num_floats += cc_features.opt_alpha ? 4 : 3;
|
||||
}
|
||||
append_line(vs_buf, &vs_len, "void main() {");
|
||||
@ -277,26 +313,50 @@ static struct ShaderProgram* gfx_opengl_create_and_load_new_shader(uint64_t shad
|
||||
append_line(vs_buf, &vs_len, "}");
|
||||
|
||||
// Fragment shader
|
||||
append_line(fs_buf, &fs_len, "#version 130");
|
||||
#ifdef __APPLE__
|
||||
append_line(fs_buf, &fs_len, "#version 410 core");
|
||||
#else
|
||||
append_line(fs_buf, &fs_len, "#version 120");
|
||||
#endif
|
||||
//append_line(fs_buf, &fs_len, "precision mediump float;");
|
||||
for (int i = 0; i < 2; i++) {
|
||||
if (cc_features.used_textures[i]) {
|
||||
#ifdef __APPLE__
|
||||
fs_len += sprintf(fs_buf + fs_len, "in vec2 vTexCoord%d;\n", i);
|
||||
#else
|
||||
fs_len += sprintf(fs_buf + fs_len, "varying vec2 vTexCoord%d;\n", i);
|
||||
#endif
|
||||
for (int j = 0; j < 2; j++) {
|
||||
if (cc_features.clamp[i][j]) {
|
||||
#ifdef __APPLE__
|
||||
fs_len += sprintf(fs_buf + fs_len, "in float vTexClamp%s%d;\n", j == 0 ? "S" : "T", i);
|
||||
#else
|
||||
fs_len += sprintf(fs_buf + fs_len, "varying float vTexClamp%s%d;\n", j == 0 ? "S" : "T", i);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (cc_features.opt_fog) {
|
||||
#ifdef __APPLE__
|
||||
append_line(fs_buf, &fs_len, "in vec4 vFog;");
|
||||
#else
|
||||
append_line(fs_buf, &fs_len, "varying vec4 vFog;");
|
||||
#endif
|
||||
}
|
||||
if (cc_features.opt_grayscale) {
|
||||
#ifdef __APPLE__
|
||||
append_line(fs_buf, &fs_len, "in vec4 vGrayscaleColor;");
|
||||
#else
|
||||
append_line(fs_buf, &fs_len, "varying vec4 vGrayscaleColor;");
|
||||
#endif
|
||||
}
|
||||
for (int i = 0; i < cc_features.num_inputs; i++) {
|
||||
#ifdef __APPLE__
|
||||
fs_len += sprintf(fs_buf + fs_len, "in vec%d vInput%d;\n", cc_features.opt_alpha ? 4 : 3, i + 1);
|
||||
#else
|
||||
fs_len += sprintf(fs_buf + fs_len, "varying vec%d vInput%d;\n", cc_features.opt_alpha ? 4 : 3, i + 1);
|
||||
#endif
|
||||
}
|
||||
if (cc_features.used_textures[0]) {
|
||||
append_line(fs_buf, &fs_len, "uniform sampler2D uTex0;");
|
||||
@ -316,7 +376,11 @@ static struct ShaderProgram* gfx_opengl_create_and_load_new_shader(uint64_t shad
|
||||
}
|
||||
|
||||
if (current_filter_mode == THREE_POINT) {
|
||||
#if __APPLE__
|
||||
append_line(fs_buf, &fs_len, "#define TEX_OFFSET(off) texture(tex, texCoord - (off)/texSize)");
|
||||
#else
|
||||
append_line(fs_buf, &fs_len, "#define TEX_OFFSET(off) texture2D(tex, texCoord - (off)/texSize)");
|
||||
#endif
|
||||
append_line(fs_buf, &fs_len, "vec4 filter3point(in sampler2D tex, in vec2 texCoord, in vec2 texSize) {");
|
||||
append_line(fs_buf, &fs_len, " vec2 offset = fract(texCoord*texSize - vec2(0.5));");
|
||||
append_line(fs_buf, &fs_len, " offset -= step(1.0, offset.x + offset.y);");
|
||||
@ -330,10 +394,18 @@ static struct ShaderProgram* gfx_opengl_create_and_load_new_shader(uint64_t shad
|
||||
append_line(fs_buf, &fs_len, "}");
|
||||
} else {
|
||||
append_line(fs_buf, &fs_len, "vec4 hookTexture2D(in sampler2D tex, in vec2 uv, in vec2 texSize) {");
|
||||
#if __APPLE__
|
||||
append_line(fs_buf, &fs_len, " return texture(tex, uv);");
|
||||
#else
|
||||
append_line(fs_buf, &fs_len, " return texture2D(tex, uv);");
|
||||
#endif
|
||||
append_line(fs_buf, &fs_len, "}");
|
||||
}
|
||||
|
||||
#if __APPLE__
|
||||
append_line(fs_buf, &fs_len, "out vec4 outColor;");
|
||||
#endif
|
||||
|
||||
append_line(fs_buf, &fs_len, "void main() {");
|
||||
|
||||
for (int i = 0; i < 2; i++) {
|
||||
@ -405,9 +477,17 @@ static struct ShaderProgram* gfx_opengl_create_and_load_new_shader(uint64_t shad
|
||||
if (cc_features.opt_invisible) {
|
||||
append_line(fs_buf, &fs_len, "texel.a = 0.0;");
|
||||
}
|
||||
#if __APPLE__
|
||||
append_line(fs_buf, &fs_len, "outColor = texel;");
|
||||
#else
|
||||
append_line(fs_buf, &fs_len, "gl_FragColor = texel;");
|
||||
#endif
|
||||
} else {
|
||||
#if __APPLE__
|
||||
append_line(fs_buf, &fs_len, "outColor = vec4(texel, 1.0);");
|
||||
#else
|
||||
append_line(fs_buf, &fs_len, "gl_FragColor = vec4(texel, 1.0);");
|
||||
#endif
|
||||
}
|
||||
append_line(fs_buf, &fs_len, "}");
|
||||
|
||||
@ -557,7 +637,6 @@ static void gfx_opengl_select_texture(int tile, GLuint texture_id) {
|
||||
glActiveTexture(GL_TEXTURE0 + tile);
|
||||
glBindTexture(GL_TEXTURE_2D, texture_id);
|
||||
}
|
||||
|
||||
static void gfx_opengl_upload_texture(const uint8_t *rgba32_buf, uint32_t width, uint32_t height) {
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, rgba32_buf);
|
||||
}
|
||||
@ -636,6 +715,11 @@ static void gfx_opengl_init(void) {
|
||||
glGenBuffers(1, &opengl_vbo);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, opengl_vbo);
|
||||
|
||||
#ifdef __APPLE__
|
||||
glGenVertexArrays(1, &opengl_vao);
|
||||
glBindVertexArray(opengl_vao);
|
||||
#endif
|
||||
|
||||
glEnable(GL_DEPTH_CLAMP);
|
||||
glDepthFunc(GL_LEQUAL);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
@ -2,6 +2,7 @@
|
||||
#define GFX_PC_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
#include <unordered_map>
|
||||
#include <list>
|
||||
|
@ -13,6 +13,8 @@
|
||||
#include "SDL.h"
|
||||
#define GL_GLEXT_PROTOTYPES 1
|
||||
#include "SDL_opengl.h"
|
||||
#elif __APPLE__
|
||||
#include <SDL.h>
|
||||
#else
|
||||
#include <SDL2/SDL.h>
|
||||
#define GL_GLEXT_PROTOTYPES 1
|
||||
@ -119,7 +121,7 @@ static void set_fullscreen(bool on, bool call_callback) {
|
||||
}
|
||||
|
||||
static uint64_t previous_time;
|
||||
#ifndef __linux__
|
||||
#ifdef _WIN32
|
||||
static HANDLE timer;
|
||||
#endif
|
||||
|
||||
@ -134,7 +136,14 @@ static void gfx_sdl_init(const char *game_name, bool start_in_fullscreen) {
|
||||
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
|
||||
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
||||
|
||||
#ifndef __linux
|
||||
#if defined(__APPLE__)
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG); // Always required on Mac
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
timer = CreateWaitableTimer(nullptr, false, nullptr);
|
||||
#endif
|
||||
|
||||
@ -271,7 +280,7 @@ static inline void sync_framerate_with_timer(void) {
|
||||
const int64_t next = previous_time + 10 * FRAME_INTERVAL_US_NUMERATOR / FRAME_INTERVAL_US_DENOMINATOR;
|
||||
const int64_t left = next - t;
|
||||
if (left > 0) {
|
||||
#ifdef __linux__
|
||||
#if defined __linux__ || defined __APPLE__
|
||||
const timespec spec = { 0, left * 100 };
|
||||
nanosleep(&spec, nullptr);
|
||||
#else
|
||||
|
@ -66,11 +66,15 @@
|
||||
|
||||
// SDL
|
||||
// (the multi-viewports feature requires SDL features supported from SDL 2.0.4+. SDL 2.0.5+ is highly recommended)
|
||||
#if defined(__APPLE__)
|
||||
#include "SDL.h"
|
||||
#include "SDL_syswm.h"
|
||||
#include "SDL_stdinc.h"
|
||||
#include <TargetConditionals.h>
|
||||
#else
|
||||
#include <SDL2/SDL.h>
|
||||
#include <SDL2/SDL_syswm.h>
|
||||
#include <SDL2/SDL_stdinc.h>
|
||||
#if defined(__APPLE__)
|
||||
#include <TargetConditionals.h>
|
||||
#endif
|
||||
|
||||
#if SDL_VERSION_ATLEAST(2,0,4) && !defined(__EMSCRIPTEN__) && !defined(__ANDROID__) && !(defined(__APPLE__) && TARGET_OS_IOS)
|
||||
@ -865,7 +869,11 @@ static void ImGui_ImplSDL2_SwapBuffers(ImGuiViewport* viewport, void*)
|
||||
// Vulkan support (the Vulkan renderer needs to call a platform-side support function to create the surface)
|
||||
// SDL is graceful enough to _not_ need <vulkan/vulkan.h> so we can safely include this.
|
||||
#if SDL_HAS_VULKAN
|
||||
#if defined(__APPLE__)
|
||||
#include "SDL_vulkan.h"
|
||||
#else
|
||||
#include <SDL2/SDL_vulkan.h>
|
||||
#endif
|
||||
static int ImGui_ImplSDL2_CreateVkSurface(ImGuiViewport* viewport, ImU64 vk_instance, const void* vk_allocator, ImU64* out_vk_surface)
|
||||
{
|
||||
ImGui_ImplSDL2_ViewportData* vd = (ImGui_ImplSDL2_ViewportData*)viewport->PlatformUserData;
|
||||
|
@ -1,6 +1,10 @@
|
||||
#pragma once
|
||||
#include "AudioPlayer.h"
|
||||
#if __APPLE__
|
||||
#include <SDL.h>
|
||||
#else
|
||||
#include <SDL2/SDL.h>
|
||||
#endif
|
||||
|
||||
namespace Ship {
|
||||
class SDLAudioPlayer : public AudioPlayer {
|
||||
|
@ -1,6 +1,10 @@
|
||||
#pragma once
|
||||
#include "Controller.h"
|
||||
#if __APPLE__
|
||||
#include <SDL.h>
|
||||
#else
|
||||
#include <SDL2/SDL.h>
|
||||
#endif
|
||||
|
||||
#define INVALID_SDL_CONTROLLER_GUID (std::string("00000000000000000000000000000000"))
|
||||
|
||||
|
@ -137,7 +137,11 @@ namespace SohImGui {
|
||||
void ImGuiBackendInit() {
|
||||
switch (impl.backend) {
|
||||
case Backend::SDL:
|
||||
#if defined(__APPLE__)
|
||||
ImGui_ImplOpenGL3_Init("#version 410 core");
|
||||
#else
|
||||
ImGui_ImplOpenGL3_Init("#version 120");
|
||||
#endif
|
||||
break;
|
||||
|
||||
#if defined(ENABLE_DX11) || defined(ENABLE_DX12)
|
||||
@ -1327,6 +1331,8 @@ namespace SohImGui {
|
||||
|
||||
#ifdef _WIN32
|
||||
ImGui::Text("Platform: Windows");
|
||||
#elif __APPLE__
|
||||
ImGui::Text("Platform: macOS");
|
||||
#else
|
||||
ImGui::Text("Platform: Linux");
|
||||
#endif
|
||||
|
@ -18,7 +18,11 @@
|
||||
#include "Lib/Fast3D/gfx_sdl.h"
|
||||
#include "Lib/Fast3D/gfx_opengl.h"
|
||||
#include "stox.h"
|
||||
#if __APPLE__
|
||||
#include <SDL.h>
|
||||
#else
|
||||
#include <SDL2/SDL.h>
|
||||
#endif
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <chrono>
|
||||
|
7
soh/.gitignore
vendored
7
soh/.gitignore
vendored
@ -18,12 +18,16 @@ notes/
|
||||
baserom/
|
||||
docs/doxygen/
|
||||
*.elf
|
||||
*-arm64
|
||||
*-x86_64
|
||||
*.sra
|
||||
*.z64
|
||||
*.n64
|
||||
*.v64
|
||||
*.map
|
||||
*.dump
|
||||
*.app/
|
||||
*.icns
|
||||
out.txt
|
||||
shipofharkinian.ini
|
||||
imgui.ini
|
||||
@ -405,3 +409,6 @@ cvars.cfg
|
||||
|
||||
DebugObj/*
|
||||
ReleaseObj/*
|
||||
|
||||
# Junk from App Bundle
|
||||
appsupport
|
||||
|
104
soh/Makefile
104
soh/Makefile
@ -1,9 +1,11 @@
|
||||
CXX := g++
|
||||
CC := gcc
|
||||
CXX ?= g++
|
||||
CC ?= gcc
|
||||
LD := lld
|
||||
AR := ar
|
||||
FORMAT := clang-format-11
|
||||
ZAPD := ../ZAPDTR/ZAPD.out
|
||||
UNAME := $(shell uname)
|
||||
UNAMEM := $(shell uname -m)
|
||||
|
||||
LIBULTRASHIP := ../libultraship/libultraship.a
|
||||
ZAPDUTILS := ../ZAPDTR/ZAPDUtils/ZAPDUtils.a
|
||||
@ -17,11 +19,22 @@ LTO ?= 0
|
||||
WARN := \
|
||||
-Wno-return-type \
|
||||
-funsigned-char \
|
||||
-mhard-float -fno-stack-protector -fno-common -fno-zero-initialized-in-bss -fno-strict-aliasing -fno-inline-functions -fno-inline-small-functions -fno-toplevel-reorder -ffreestanding -fwrapv \
|
||||
-fno-stack-protector -fno-common -fno-zero-initialized-in-bss -fno-strict-aliasing -fno-inline-functions -fno-inline-small-functions -fno-toplevel-reorder -ffreestanding -fwrapv \
|
||||
|
||||
CXXFLAGS := $(WARN) -std=c++20 -D_GNU_SOURCE -fpermissive -no-pie -nostdlib -msse2 -mfpmath=sse
|
||||
CFLAGS := $(WARN) -std=c99 -D_GNU_SOURCE -no-pie -nostdlib -msse2 -mfpmath=sse
|
||||
CXXFLAGS := $(WARN) -std=c++20 -D_GNU_SOURCE -fpermissive -no-pie -nostdlib
|
||||
CFLAGS := $(WARN) -std=c99 -D_GNU_SOURCE -no-pie -nostdlib
|
||||
LDFLAGS :=
|
||||
|
||||
ifeq ($(UNAME), Linux) #LINUX
|
||||
CXXFLAGS += -mhard-float -msse2 -mfpmath=sse
|
||||
CFLAGS += -mhard-float -msse2 -mfpmath=sse
|
||||
endif
|
||||
|
||||
ifeq ($(UNAME), Darwin) #APPLE
|
||||
CXXFLAGS += $(shell pkg-config --cflags sdl2) $(shell sdl2-config --cflags) $(shell pkg-config --cflags glew) -framework OpenGL
|
||||
CFLAGS += $(shell pkg-config --cflags sdl2) $(shell sdl2-config --cflags) $(shell pkg-config --cflags glew) -framework OpenGL
|
||||
endif
|
||||
|
||||
CPPFLAGS := -MMD
|
||||
|
||||
ifneq ($(DEBUG),0)
|
||||
@ -41,7 +54,13 @@ ifneq ($(LTO),0)
|
||||
LDFLAGS += -flto
|
||||
endif
|
||||
|
||||
ifeq ($(UNAME), Linux) #LINUX
|
||||
TARGET := soh.elf
|
||||
endif
|
||||
|
||||
ifeq ($(UNAME), Darwin) #APPLE
|
||||
TARGET := soh-$(UNAMEM)
|
||||
endif
|
||||
|
||||
INC_DIRS := $(addprefix -I, \
|
||||
. \
|
||||
@ -56,26 +75,52 @@ INC_DIRS := $(addprefix -I, \
|
||||
../libultraship/libultraship/Lib/Fast3D/U64/PR \
|
||||
)
|
||||
|
||||
ifeq ($(UNAME), Linux) #LINUX
|
||||
INC_DIRS += $(addprefix -I, \
|
||||
/opt/X11/include \
|
||||
)
|
||||
endif
|
||||
|
||||
LDDIRS := $(addprefix -L, \
|
||||
../libultraship/ \
|
||||
)
|
||||
|
||||
ifeq ($(UNAME), Linux) #LINUX
|
||||
LDDIRS += $(addprefix -L, \
|
||||
/opt/X11/lib \
|
||||
)
|
||||
endif
|
||||
|
||||
LDLIBS := \
|
||||
$(ZAPDUTILS) \
|
||||
$(LIBSTORM) \
|
||||
$(addprefix -l, \
|
||||
X11 \
|
||||
dl \
|
||||
bz2 \
|
||||
z \
|
||||
pthread \
|
||||
atomic \
|
||||
ultraship \
|
||||
)
|
||||
|
||||
ifeq ($(UNAME), Linux) #LINUX
|
||||
LDLIBS += \
|
||||
$(addprefix -l, \
|
||||
X11 \
|
||||
SDL2 \
|
||||
GL \
|
||||
GLEW \
|
||||
pulse\
|
||||
ultraship \
|
||||
pulse \
|
||||
)
|
||||
endif
|
||||
|
||||
ifeq ($(UNAME), Darwin) #APPLE
|
||||
LDLIBS += \
|
||||
$(addprefix -framework, \
|
||||
OpenGL \
|
||||
) \
|
||||
$(shell sdl2-config --libs) $(shell pkg-config --libs glew)
|
||||
endif
|
||||
|
||||
ASSET_BIN_DIRS := $(shell find assets/* -type d -not -path "assets/xml*")
|
||||
ASSET_FILES_XML := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.xml))
|
||||
@ -114,6 +159,14 @@ O_FILES := \
|
||||
$(CXX_FILES:%.cpp=build/%.o)
|
||||
D_FILES := $(O_FILES:%.o=%.d)
|
||||
|
||||
# Apple App Bundle
|
||||
APPNAME=soh
|
||||
APPBUNDLE=$(APPNAME).app
|
||||
APPBUNDLECONTENTS=$(APPBUNDLE)/Contents
|
||||
APPBUNDLEEXE=$(APPBUNDLECONTENTS)/MacOS
|
||||
APPBUNDLERESOURCES=$(APPBUNDLECONTENTS)/Resources
|
||||
APPBUNDLEICON=$(APPBUNDLECONTENTS)/Resources
|
||||
|
||||
# create build directory
|
||||
SRC_DIRS := $(shell find . -type d -a -not -path "*build*")
|
||||
$(shell mkdir -p $(SRC_DIRS:%=build/%))
|
||||
@ -158,3 +211,38 @@ $(TARGET): $(O_FILES)
|
||||
$(CXX) $^ -o $@ $(LDFLAGS) -fuse-ld=$(LD) $(LDDIRS) $(LDLIBS)
|
||||
|
||||
-include $(D_FILES)
|
||||
|
||||
appbundle: macosx/$(APPNAME).icns
|
||||
rm -rf $(APPBUNDLE)
|
||||
mkdir $(APPBUNDLE)
|
||||
mkdir $(APPBUNDLE)/Contents
|
||||
mkdir $(APPBUNDLE)/Contents/MacOS
|
||||
mkdir $(APPBUNDLE)/Contents/Resources
|
||||
cp macosx/Info.plist $(APPBUNDLECONTENTS)/
|
||||
cp macosx/PkgInfo $(APPBUNDLECONTENTS)/
|
||||
cp macosx/$(APPNAME).icns $(APPBUNDLEICON)/
|
||||
cp $(TARGET) $(APPBUNDLEEXE)/soh
|
||||
cp macosx/launcher.sh $(APPBUNDLEEXE)/launcher.sh
|
||||
clang -ObjC macosx/appsupport.m -arch arm64 -arch x86_64 -framework Foundation -o macosx/appsupport
|
||||
cp macosx/appsupport $(APPBUNDLEEXE)/appsupport
|
||||
otool -l $(TARGET) | grep -A 2 LC_RPATH | tail -n 1 | awk '{print $2}' | dylibbundler -od -b -x $(APPBUNDLEEXE)/soh -d $(APPBUNDLECONTENTS)/libs
|
||||
|
||||
macosx/$(APPNAME).icns: macosx/$(APPNAME)Icon.png
|
||||
rm -rf macosx/$(APPNAME).iconset
|
||||
mkdir macosx/$(APPNAME).iconset
|
||||
sips -z 16 16 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_16x16.png
|
||||
sips -z 32 32 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_16x16@2x.png
|
||||
sips -z 32 32 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_32x32.png
|
||||
sips -z 64 64 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_32x32@2x.png
|
||||
sips -z 128 128 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_128x128.png
|
||||
sips -z 256 256 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_128x128@2x.png
|
||||
sips -z 256 256 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_256x256.png
|
||||
sips -z 512 512 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_256x256@2x.png
|
||||
sips -z 512 512 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_512x512.png
|
||||
cp macosx/$(APPNAME)Icon.png macosx/$(APPNAME).iconset/icon_512x512@2x.png
|
||||
iconutil -c icns -o macosx/$(APPNAME).icns macosx/$(APPNAME).iconset
|
||||
rm -r macosx/$(APPNAME).iconset
|
||||
|
||||
filledappbundle: appbundle
|
||||
cp ./oot.otr $(APPBUNDLEEXE)/oot.otr
|
||||
|
||||
|
@ -60,7 +60,9 @@ void Locale_ResetRegion(void);
|
||||
u32 func_80001F48(void);
|
||||
u32 func_80001F8C(void);
|
||||
u32 Locale_IsRegionNative(void);
|
||||
#ifndef __APPLE__
|
||||
void __assert(const char* exp, const char* file, s32 line);
|
||||
#endif
|
||||
void isPrintfInit(void);
|
||||
void osSyncPrintfUnused(const char* fmt, ...);
|
||||
//void osSyncPrintf(const char* fmt, ...);
|
||||
|
@ -501,7 +501,7 @@ typedef enum {
|
||||
/* 0x72 */ GID_BULLET_BAG_50,
|
||||
/* 0x73 */ GID_SWORD_KOKIRI,
|
||||
/* 0x74 */ GID_SKULL_TOKEN_2,
|
||||
/* 0x75 */ GID_MAX
|
||||
/* 0x75 */ GID_MAXIMUM
|
||||
} GetItemDrawID;
|
||||
|
||||
typedef enum {
|
||||
|
35
soh/macosx/Info.plist
Normal file
35
soh/macosx/Info.plist
Normal file
@ -0,0 +1,35 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>Ship of Harkinian</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>launcher.sh</string>
|
||||
<key>CFBundleGetInfoString</key>
|
||||
<string>2.0.0</string>
|
||||
<key>CFBundleIconFile</key>
|
||||
<string>soh.icns</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>com.shipofharkinian.ShipOfHarkinian</string>
|
||||
<key>CFBundleDocumentTypes</key>
|
||||
<array>
|
||||
</array>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>2.0.0</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>ZOoT</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>2.0.0</string>
|
||||
<key>NSHumanReadableCopyright</key>
|
||||
<string>Copyright 2022 HarbourMasters.</string>
|
||||
<key>LSMinimumSystemVersion</key>
|
||||
<string>10.3</string>
|
||||
</dict>
|
||||
</plist>
|
1
soh/macosx/PkgInfo
Normal file
1
soh/macosx/PkgInfo
Normal file
@ -0,0 +1 @@
|
||||
APPLZOoT
|
26
soh/macosx/appsupport.m
Normal file
26
soh/macosx/appsupport.m
Normal file
@ -0,0 +1,26 @@
|
||||
#import <Foundation/Foundation.h>
|
||||
int main(void) {
|
||||
NSString *appSupportDir = [NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES) lastObject];
|
||||
//If there isn't an App Support Directory yet ...
|
||||
if (![[NSFileManager defaultManager] fileExistsAtPath:appSupportDir isDirectory:NULL]) {
|
||||
NSError *error = nil;
|
||||
//Create one
|
||||
if (![[NSFileManager defaultManager] createDirectoryAtPath:appSupportDir withIntermediateDirectories:YES attributes:nil error:&error]) {
|
||||
NSLog(@"%@", error.localizedDescription);
|
||||
}
|
||||
else {
|
||||
// *** OPTIONAL *** Mark the directory as excluded from iCloud backups
|
||||
NSURL *url = [NSURL fileURLWithPath:appSupportDir];
|
||||
if (![url setResourceValue:@YES
|
||||
forKey:NSURLIsExcludedFromBackupKey
|
||||
error:&error])
|
||||
{
|
||||
NSLog(@"Error excluding %@ from backup %@", url.lastPathComponent, error.localizedDescription);
|
||||
}
|
||||
else {
|
||||
NSLog(@"Yay");
|
||||
}
|
||||
}
|
||||
}
|
||||
printf("%s\n", [appSupportDir UTF8String]);
|
||||
}
|
9
soh/macosx/launcher.sh
Executable file
9
soh/macosx/launcher.sh
Executable file
@ -0,0 +1,9 @@
|
||||
#!/bin/bash
|
||||
APPPATH="${0%/*}"
|
||||
cd "${APPPATH}"
|
||||
APPPATH=$(pwd)
|
||||
APPSUPPORT=$(./appsupport)
|
||||
mkdir -p "${APPSUPPORT}/com.shipofharkinian.soh"
|
||||
cd "${APPSUPPORT}/com.shipofharkinian.soh"
|
||||
cp "${APPPATH}/oot.otr" .
|
||||
${APPPATH}/soh
|
BIN
soh/macosx/sohIcon.png
Normal file
BIN
soh/macosx/sohIcon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 139 KiB |
@ -40,7 +40,12 @@
|
||||
#include "macros.h"
|
||||
#include <Utils/StringHelper.h>
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include <SDL_scancode.h>
|
||||
#else
|
||||
#include <SDL2/SDL_scancode.h>
|
||||
#endif
|
||||
|
||||
#include <Audio.h>
|
||||
|
||||
OTRGlobals* OTRGlobals::Instance;
|
||||
|
@ -1,6 +1,8 @@
|
||||
#include "z64.h"
|
||||
#include <assert.h>
|
||||
#ifndef __APPLE__
|
||||
#include <malloc.h>
|
||||
#endif
|
||||
|
||||
#ifndef _MSC_VER
|
||||
#include <unistd.h>
|
||||
|
@ -4527,12 +4527,17 @@ void Audio_PlayFanfare(u16 seqId)
|
||||
sp26 = func_800FA0B4(SEQ_PLAYER_FANFARE);
|
||||
sp1C = func_800E5E84(sp26 & 0xFF, &sp20);
|
||||
sp18 = func_800E5E84(seqId & 0xFF, &sp20);
|
||||
if ((sp26 == NA_BGM_DISABLED) || (*sp1C == *sp18)) {
|
||||
D_8016B9F4 = 1;
|
||||
} else {
|
||||
D_8016B9F4 = 5;
|
||||
Audio_SeqCmd1(SEQ_PLAYER_FANFARE, 0);
|
||||
}
|
||||
if (!sp1C || !sp18) {
|
||||
// disable BGM, we're about to null deref!
|
||||
D_8016B9F4 = 1;
|
||||
} else {
|
||||
if ((sp26 == NA_BGM_DISABLED) || (*sp1C == *sp18)) {
|
||||
D_8016B9F4 = 1;
|
||||
} else {
|
||||
D_8016B9F4 = 5;
|
||||
Audio_SeqCmd1(SEQ_PLAYER_FANFARE, 0);
|
||||
}
|
||||
}
|
||||
D_8016B9F6 = seqId;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user