limit entrance discovered saving to end of operation (#3459)

This commit is contained in:
Adam Bird 2023-11-29 00:29:25 -05:00 committed by GitHub
parent d523b104d8
commit dd5e72a023
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GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 20 additions and 14 deletions

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@ -76,7 +76,7 @@ static s16 newIceCavernEntrance = ICE_CAVERN_ENTRANCE;
static s8 hasCopiedEntranceTable = 0;
static s8 hasModifiedEntranceTable = 0;
void Entrance_SetEntranceDiscovered(u16 entranceIndex);
void Entrance_SetEntranceDiscovered(u16 entranceIndex, u8 isReversedEntrance);
u8 Entrance_EntranceIsNull(EntranceOverride* entranceOverride) {
return entranceOverride->index == 0 && entranceOverride->destination == 0 && entranceOverride->blueWarp == 0
@ -276,13 +276,13 @@ s16 Entrance_OverrideNextIndex(s16 nextEntranceIndex) {
return nextEntranceIndex;
}
Entrance_SetEntranceDiscovered(nextEntranceIndex);
Entrance_SetEntranceDiscovered(nextEntranceIndex, false);
EntranceTracker_SetLastEntranceOverride(nextEntranceIndex);
return Grotto_OverrideSpecialEntrance(Entrance_GetOverride(nextEntranceIndex));
}
s16 Entrance_OverrideDynamicExit(s16 dynamicExitIndex) {
Entrance_SetEntranceDiscovered(dynamicExitList[dynamicExitIndex]);
Entrance_SetEntranceDiscovered(dynamicExitList[dynamicExitIndex], false);
EntranceTracker_SetLastEntranceOverride(dynamicExitList[dynamicExitIndex]);
return Grotto_OverrideSpecialEntrance(Entrance_GetOverride(dynamicExitList[dynamicExitIndex]));
}
@ -784,7 +784,7 @@ u8 Entrance_GetIsEntranceDiscovered(u16 entranceIndex) {
return 0;
}
void Entrance_SetEntranceDiscovered(u16 entranceIndex) {
void Entrance_SetEntranceDiscovered(u16 entranceIndex, u8 isReversedEntrance) {
// Skip if already set to save time from setting the connected entrance or
// if this entrance is outside of the randomized entrance range (i.e. is a dynamic entrance)
if (entranceIndex > MAX_ENTRANCE_RANDO_USED_INDEX || Entrance_GetIsEntranceDiscovered(entranceIndex)) {
@ -796,14 +796,20 @@ void Entrance_SetEntranceDiscovered(u16 entranceIndex) {
if (idx < SAVEFILE_ENTRANCES_DISCOVERED_IDX_COUNT) {
u32 entranceBit = 1 << (entranceIndex - (idx * bitsPerIndex));
gSaveContext.sohStats.entrancesDiscovered[idx] |= entranceBit;
// Set connected
for (size_t i = 0; i < ENTRANCE_OVERRIDES_MAX_COUNT; i++) {
if (entranceIndex == gSaveContext.entranceOverrides[i].index) {
Entrance_SetEntranceDiscovered(gSaveContext.entranceOverrides[i].overrideDestination);
break;
// Set reverse entrance when not decoupled
if (!Randomizer_GetSettingValue(RSK_DECOUPLED_ENTRANCES) && !isReversedEntrance) {
for (size_t i = 0; i < ENTRANCE_OVERRIDES_MAX_COUNT; i++) {
if (entranceIndex == gSaveContext.entranceOverrides[i].index) {
Entrance_SetEntranceDiscovered(gSaveContext.entranceOverrides[i].overrideDestination, true);
break;
}
}
}
}
// Save entrancesDiscovered
Save_SaveSection(SECTION_ID_ENTRANCES);
// Save entrancesDiscovered when it is not the reversed entrance
if (!isReversedEntrance) {
Save_SaveSection(SECTION_ID_ENTRANCES);
}
}

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@ -63,7 +63,7 @@ void Entrance_OverrideSpawnScene(int32_t sceneNum, int32_t spawn);
int32_t Entrance_OverrideSpawnSceneRoom(int32_t sceneNum, int32_t spawn, int32_t room);
void Entrance_EnableFW(void);
uint8_t Entrance_GetIsEntranceDiscovered(uint16_t entranceIndex);
void Entrance_SetEntranceDiscovered(uint16_t entranceIndex);
void Entrance_SetEntranceDiscovered(uint16_t entranceIndex, uint8_t isReversedEntrance);
#ifdef __cplusplus
}
#endif

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@ -140,7 +140,7 @@ s16 Grotto_OverrideSpecialEntrance(s16 nextEntranceIndex) {
// If Link hits a grotto exit, load the entrance index from the grotto exit list
// based on the current grotto ID
if (nextEntranceIndex == 0x7FFF) {
Entrance_SetEntranceDiscovered(ENTRANCE_RANDO_GROTTO_EXIT_START + grottoId);
Entrance_SetEntranceDiscovered(ENTRANCE_RANDO_GROTTO_EXIT_START + grottoId, false);
EntranceTracker_SetLastEntranceOverride(ENTRANCE_RANDO_GROTTO_EXIT_START + grottoId);
nextEntranceIndex = grottoExitList[grottoId];
}
@ -211,7 +211,7 @@ void Grotto_OverrideActorEntrance(Actor* thisx) {
if (grottoContent == grottoLoadTable[index].content && gPlayState->sceneNum == grottoLoadTable[index].scene) {
// Find the override for the matching index from the grotto Load List
Entrance_SetEntranceDiscovered(ENTRANCE_RANDO_GROTTO_LOAD_START + index);
Entrance_SetEntranceDiscovered(ENTRANCE_RANDO_GROTTO_LOAD_START + index, false);
EntranceTracker_SetLastEntranceOverride(ENTRANCE_RANDO_GROTTO_LOAD_START + index);
index = grottoLoadList[index];