Fix: Unbreak Wii U sliders (#1486)

* Unbreak Wii U sliders

* #elseif -> #elif
This commit is contained in:
aMannus 2022-09-15 22:48:51 +02:00 committed by GitHub
parent 941cf65227
commit d53c8588e2
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 9 additions and 3 deletions

View File

@ -545,8 +545,10 @@ namespace GameMenuBar {
}
ImGui::SameLine();
ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f);
#if defined(__SWITCH__) || defined(__WIIU__)
#ifdef __SWITCH__
ImGui::PushItemWidth(ImGui::GetWindowSize().x - 110.0f);
#elif __WIIU__
ImGui::PushItemWidth(ImGui::GetWindowSize().x - 79.0f * 2);
#else
ImGui::PushItemWidth(ImGui::GetWindowSize().x - 79.0f);
#endif
@ -1073,8 +1075,10 @@ namespace GameMenuBar {
}
ImGui::SameLine();
ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f);
#if defined(__SWITCH__) || defined(__WIIU__)
#ifdef __SWITCH__
ImGui::PushItemWidth(ImGui::GetWindowSize().x - 110.0f);
#elif __WIIU__
ImGui::PushItemWidth(ImGui::GetWindowSize().x - 79.0f * 2);
#else
ImGui::PushItemWidth(ImGui::GetWindowSize().x - 79.0f);
#endif

View File

@ -322,8 +322,10 @@ namespace UIWidgets {
ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f);
}
if (PlusMinusButton) {
#if defined(__SWITCH__) || defined(__WIIU__)
#ifdef __SWITCH__
ImGui::PushItemWidth(ImGui::GetWindowSize().x - 110.0f);
#elif __WIIU__
ImGui::PushItemWidth(ImGui::GetWindowSize().x - 79.0f * 2);
#else
ImGui::PushItemWidth(ImGui::GetWindowSize().x - 79.0f);
#endif