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https://github.com/HarbourMasters/Shipwright.git
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Add missing randomizer options to default preset (#2171)
* add all randomizer options to the default preset clear * fix typo in randomizer menu * remove enhancements from randomizer preset clear list
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@ -176,46 +176,81 @@ const std::vector<const char*> enhancementsCvars = {
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};
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const std::vector<const char*> randomizerCvars = {
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"gChestSizeAndTextureMatchesContents",
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"gFastChests",
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"gMMBunnyHood",
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"gRandomizeAllLocationsReachable",
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"gRandomizeBigPoeTargetCount",
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"gRandomizeBlueFireArrows",
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"gRandomizeBombchusInLogic",
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"gRandomizeBossKeysanity",
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"gRandomizeCompleteMaskQuest",
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"gRandomizeCuccosToReturn",
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"gRandomizeDecoupleEntrances",
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"gRandomizeDoorOfTime",
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"gRandomizeDungeonCount",
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"gRandomizeEnableBombchuDrops",
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"gRandomizeEnableGlitchCutscenes",
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"gRandomizeExcludedLocations",
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"gRandomizeForest",
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"gRandomizeFullWallets",
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"gRandomizeGanonTrial",
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"gRandomizeGanonTrialCount",
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"gRandomizeGerudoFortress",
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"gRandomizeGerudoKeys",
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"gRandomizeGossipStoneHints",
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"gRandomizeGsExpectSunsSong",
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"gRandomizeHintClarity",
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"gRandomizeHintDistribution",
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"gRandomizeIceTraps",
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"gRandomizeItemPool",
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"gRandomizeKakarikoGate",
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"gRandomizeKeysanity",
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"gRandomizeLacsDungeonCount",
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"gRandomizeLacsMedallionCount",
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"gRandomizeLacsRewardCount",
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"gRandomizeLacsStoneCount",
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"gRandomizeLacsTokenCount",
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"gRandomizeLinksPocket",
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"gRandomizeLogicRules",
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"gRandomizeMedallionCount",
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"gRandomizeMixDungeons",
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"gRandomizeMixedEntrances",
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"gRandomizeMixGrottos",
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"gRandomizeMixInteriors",
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"gRandomizeMixOverworld",
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"gRandomizeMqDungeonCount",
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"gRandomizeMqDungeons",
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"gRandomizeRainbowBridge",
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"gRandomizeRewardCount",
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"gRandomizeShopsanity",
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"gRandomizeShuffleAdultTrade",
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"gRandomizeShuffleBeans",
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"gRandomizeShuffleCows",
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"gRandomizeShuffleDungeonReward",
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"gRandomizeShuffleDungeonsEntrances",
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"gRandomizeShuffleFrogSongRupees",
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"gRandomizeShuffleGanonBossKey",
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"gRandomizeShuffleGerudoToken",
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"gRandomizeShuffleGrottosEntrances",
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"gRandomizeShuffleInteriorsEntrances",
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"gRandomizeShuffleKeyRings",
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"gRandomizeShuffleKeyRingsBottomOfTheWell",
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"gRandomizeShuffleKeyRingsFireTemple",
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"gRandomizeShuffleKeyRingsForestTemple",
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"gRandomizeShuffleKeyRingsGanonsCastle",
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"gRandomizeShuffleKeyRingsGTG",
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"gRandomizeShuffleKeyRingsRandomCount",
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"gRandomizeShuffleKeyRingsShadowTemple",
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"gRandomizeShuffleKeyRingsSpiritTemple",
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"gRandomizeShuffleKeyRingsWaterTemple",
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"gRandomizeShuffleKokiriSword",
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"gRandomizeShuffleMerchants",
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"gRandomizeShuffleOcarinas",
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"gRandomizeShuffleOverworldEntrances",
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"gRandomizeShuffleOverworldSpawns",
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"gRandomizeShuffleOwlDrops",
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"gRandomizeShuffleScrubs",
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"gRandomizeShuffleSongs",
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"gRandomizeShuffleTokens",
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"gRandomizeShuffleWarpSongs",
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"gRandomizeShuffleWeirdEgg",
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"gRandomizeSkipChildStealth",
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"gRandomizeSkipChildZelda",
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@ -225,9 +260,13 @@ const std::vector<const char*> randomizerCvars = {
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"gRandomizeStartingAge",
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"gRandomizeStartingConsumables",
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"gRandomizeStartingDekuShield",
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"gRandomizeStartingOcarina",
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"gRandomizeStartingKokiriSword",
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"gRandomizeStartingMapsCompasses",
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"gRandomizeStartingOcarina",
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"gRandomizeStartingSkulltulaToken",
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"gRandomizeStoneCount",
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"gRandomizeSunlightArrows",
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"gRandomizeTokenCount",
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"gRandomizeZorasFountain",
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};
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@ -3211,7 +3211,7 @@ void DrawRandoEditor(bool& open) {
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if (CVar_GetS32("gRandomizeShuffleGrottosEntrances", RO_GENERIC_OFF)) {
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UIWidgets::Spacer(0);
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ImGui::SetCursorPosX(20);
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UIWidgets::EnhancementCheckbox("Mix Grotts", "gRandomizeMixGrottos");
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UIWidgets::EnhancementCheckbox("Mix Grottos", "gRandomizeMixGrottos");
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UIWidgets::InsertHelpHoverText("Grotto entrances will be part of the mixed pool");
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}
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}
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