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@ -331,11 +331,11 @@ s32 func_80B0C9F0(EnSw* this, GlobalContext* globalCtx) {
@@ -331,11 +331,11 @@ s32 func_80B0C9F0(EnSw* this, GlobalContext* globalCtx) {
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Audio_PlayActorSound2(&this->actor, NA_SE_EN_STALTU_DAMAGE); |
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return true; |
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} |
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if(CVar_GetS32("gGsCutscene", 0)) { |
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OnePointCutscene_Init(globalCtx, 2200, 90, &this->actor, MAIN_CAM); |
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} |
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Enemy_StartFinishingBlow(globalCtx, &this->actor); |
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if (((this->actor.params & 0xE000) >> 0xD) != 0) { |
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if (CVar_GetS32("gGsCutscene", 0)) { |
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OnePointCutscene_Init(globalCtx, 2200, 90, &this->actor, MAIN_CAM); |
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} |
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this->skelAnime.playSpeed = 8.0f; |
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if ((globalCtx->state.frames & 1) == 0) { |
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this->unk_420 = 0.1f; |
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