Revert accidental changes

This commit is contained in:
Garrett Cox 2022-08-05 23:40:43 -05:00
parent 733ce5d28f
commit cc4300ef8b

View File

@ -1776,19 +1776,19 @@ u8 Item_Give(GlobalContext* globalCtx, u8 item) {
} else if ((item >= ITEM_GERUDO_FORTRESS_SMALL_KEY) && (item <= ITEM_GANONS_CASTLE_SMALL_KEY)) {
int mapIndex = gSaveContext.mapIndex;
switch (item) {
case ITEM_FOREST_TEMPLE_BOSS_KEY:
case ITEM_FOREST_TEMPLE_SMALL_KEY:
mapIndex = SCENE_BMORI1;
break;
case ITEM_FIRE_TEMPLE_BOSS_KEY:
case ITEM_FIRE_TEMPLE_SMALL_KEY:
mapIndex = SCENE_HIDAN;
break;
case ITEM_WATER_TEMPLE_BOSS_KEY:
case ITEM_WATER_TEMPLE_SMALL_KEY:
mapIndex = SCENE_MIZUSIN;
break;
case ITEM_SPIRIT_TEMPLE_BOSS_KEY:
case ITEM_SPIRIT_TEMPLE_SMALL_KEY:
mapIndex = SCENE_JYASINZOU;
break;
case ITEM_SHADOW_TEMPLE_BOSS_KEY:
case ITEM_SHADOW_TEMPLE_SMALL_KEY:
mapIndex = SCENE_HAKADAN;
break;
case ITEM_BOTTOM_OF_THE_WELL_SMALL_KEY: