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Bump latest LUS and Fix ship menu bar icon (#3935)
* fix ship menu bar icon * update cmake in wiiu/switch * different cmake install * wrong arch
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6
.github/workflows/generate-builds.yml
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6
.github/workflows/generate-builds.yml
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@ -221,6 +221,9 @@ jobs:
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run: |
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run: |
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sudo apt-get update
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sudo apt-get update
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sudo apt-get install -y ninja-build
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sudo apt-get install -y ninja-build
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sudo apt-get remove -y cmake
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wget https://github.com/Kitware/CMake/releases/download/v3.28.3/cmake-3.28.3-linux-x86_64.sh -O /tmp/cmake.sh
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sudo sh /tmp/cmake.sh --prefix=/usr/local/ --exclude-subdir
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- name: Fix dubious ownership error
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- name: Fix dubious ownership error
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if: ${{ vars.LINUX_RUNNER }}
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if: ${{ vars.LINUX_RUNNER }}
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run: git config --global --add safe.directory '*'
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run: git config --global --add safe.directory '*'
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@ -264,6 +267,9 @@ jobs:
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run: |
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run: |
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sudo apt-get update
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sudo apt-get update
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sudo apt-get install -y ninja-build
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sudo apt-get install -y ninja-build
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sudo apt-get remove -y cmake
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wget https://github.com/Kitware/CMake/releases/download/v3.28.3/cmake-3.28.3-linux-x86_64.sh -O /tmp/cmake.sh
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sudo sh /tmp/cmake.sh --prefix=/usr/local/ --exclude-subdir
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- uses: actions/checkout@v3
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- uses: actions/checkout@v3
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with:
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with:
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submodules: true
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submodules: true
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@ -1 +1 @@
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Subproject commit 825bd1275bc26a8532f07a887db5141cd635df13
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Subproject commit d5a39635a118f814613c0fdd1601f80c809a742d
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@ -111,11 +111,11 @@ namespace SohGui {
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void DrawMenuBarIcon() {
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void DrawMenuBarIcon() {
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static bool gameIconLoaded = false;
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static bool gameIconLoaded = false;
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if (!gameIconLoaded) {
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if (!gameIconLoaded) {
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LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTexture("Game_Icon", "textures/icons/gIcon.png");
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LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Game_Icon", "textures/icons/gIcon.png");
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gameIconLoaded = true;
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gameIconLoaded = true;
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}
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}
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if (LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName("Game_Icon")) {
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if (LUS::Context::GetInstance()->GetWindow()->GetGui()->HasTextureByName("Game_Icon")) {
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#ifdef __SWITCH__
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#ifdef __SWITCH__
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ImVec2 iconSize = ImVec2(20.0f, 20.0f);
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ImVec2 iconSize = ImVec2(20.0f, 20.0f);
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float posScale = 1.0f;
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float posScale = 1.0f;
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