Merge with develop

This commit is contained in:
Nicholas Estelami 2022-05-29 14:36:05 -04:00
parent fa0a66695c
commit a6092c21d4
9 changed files with 23 additions and 12 deletions

View File

@ -23,6 +23,7 @@ Globals::Globals()
singleThreaded = true;
verbosity = VerbosityLevel::VERBOSITY_SILENT;
outputPath = Directory::GetCurrentDirectory();
singleThreaded = true;
}
Globals::~Globals()

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@ -52,7 +52,7 @@ extern "C" void CVar_SetS32(const char* name, int32_t value) {
if (!cvar) {
cvar = std::make_unique<CVar>();
}
cvar->type = CVAR_TYPE_S32;
cvar->type = CVarType::S32;
cvar->value.valueS32 = value;
}
@ -61,7 +61,7 @@ void CVar_SetFloat(const char* name, float value) {
if (!cvar) {
cvar = std::make_unique<CVar>();
}
cvar->type = CVAR_TYPE_FLOAT;
cvar->type = CVarType::Float;
cvar->value.valueFloat = value;
}
@ -70,8 +70,8 @@ extern "C" void CVar_SetString(const char* name, const char* value) {
if (!cvar) {
cvar = std::make_unique<CVar>();
}
cvar->type = CVAR_TYPE_STRING;
cvar->value.valueStr = ImStrdup(value);
cvar->type = CVarType::String;
cvar->value.valueStr = value;
}
extern "C" void CVar_RegisterS32(const char* name, int32_t defaultValue) {

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@ -3,7 +3,14 @@
#include <stdint.h>
typedef enum CVarType { CVAR_TYPE_S32, CVAR_TYPE_FLOAT, CVAR_TYPE_STRING } CVarType;
#ifdef __cplusplus
typedef enum class CVarType
{
S32,
Float,
String,
RGBA
} CVarType;
typedef struct CVar {
const char* name;
@ -16,6 +23,9 @@ typedef struct CVar {
} value;
} CVar;
CVar* CVar_Get(char* name);
#endif
#ifdef __cplusplus
extern "C"
{

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@ -351,6 +351,7 @@
<ClInclude Include="Audio.h" />
<ClInclude Include="AudioPlayer.h" />
<ClInclude Include="Blob.h" />
<ClInclude Include="color.h" />
<ClInclude Include="ControlDeck.h" />
<ClInclude Include="Cvar.h" />
<ClInclude Include="Environment.h" />

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@ -653,6 +653,9 @@
<ClInclude Include="GameVersions.h">
<Filter>Source Files\Resources</Filter>
</ClInclude>
<ClInclude Include="color.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GameOverlay.h">
<Filter>Source Files\CustomImpl\Overlay</Filter>
</ClInclude>

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@ -988,7 +988,6 @@
<ClInclude Include="soh\frame_interpolation.h" />
<ClInclude Include="include\alloca.h" />
<ClInclude Include="include\bgm.h" />
<ClInclude Include="include\color.h" />
<ClInclude Include="include\command_macros_base.h" />
<ClInclude Include="include\fp.h" />
<ClInclude Include="include\functions.h" />

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@ -2384,9 +2384,6 @@
<ClInclude Include="include\bgm.h">
<Filter>Header Files\include</Filter>
</ClInclude>
<ClInclude Include="include\color.h">
<Filter>Header Files\include</Filter>
</ClInclude>
<ClInclude Include="include\command_macros_base.h">
<Filter>Header Files\include</Filter>
</ClInclude>

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@ -426,11 +426,11 @@ static bool GetCVarHandler(const std::vector<std::string>& args) {
if (cvar != nullptr)
{
if (cvar->type == CVAR_TYPE_S32)
if (cvar->type == CVarType::S32)
INFO("[SOH] Variable %s is %i", args[1].c_str(), cvar->value.valueS32);
else if (cvar->type == CVAR_TYPE_FLOAT)
else if (cvar->type == CVarType::Float)
INFO("[SOH] Variable %s is %f", args[1].c_str(), cvar->value.valueFloat);
else if (cvar->type == CVAR_TYPE_STRING)
else if (cvar->type == CVarType::String)
INFO("[SOH] Variable %s is %s", args[1].c_str(), cvar->value.valueStr);
}
else