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Adds option for shorter biggoron quest
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@ -679,6 +679,8 @@ namespace SohImGui {
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Tooltip("Allows equiping the tunic and boots to c-buttons");
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EnhancementCheckbox("MM Bunny Hood", "gMMBunnyHood");
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Tooltip("Wearing the Bunny Hood grants a speed increase like in Majora's Mask");
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EnhancementCheckbox("2 Day Biggoron Quest", "gBiggoronShortQuest");
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Tooltip("Makes you wait 2 days instead of 3 to forge the Biggoron Sword");
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ImGui::EndMenu();
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}
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@ -96,10 +96,18 @@ u16 EnGo_GetTextID(GlobalContext* globalCtx, Actor* thisx) {
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if (gSaveContext.bgsFlag) {
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return 0x305E;
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} else if (INV_CONTENT(ITEM_TRADE_ADULT) >= ITEM_CLAIM_CHECK) {
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if (Environment_GetBgsDayCount() >= 3) {
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return 0x305E;
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if (CVar_GetS32("gBiggoronShortQuest", 0) != 0) {
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if (Environment_GetBgsDayCount() >= 2) {
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return 0x305E;
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} else {
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return 0x305D;
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}
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} else {
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return 0x305D;
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if (Environment_GetBgsDayCount() >= 3) {
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return 0x305E;
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} else {
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return 0x305D;
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}
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}
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} else if (INV_CONTENT(ITEM_TRADE_ADULT) >= ITEM_EYEDROPS) {
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player->exchangeItemId = EXCH_ITEM_EYEDROPS;
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@ -1021,19 +1021,37 @@ void EnGo2_BiggoronSetTextId(EnGo2* this, GlobalContext* globalCtx, Player* play
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} else if (!gSaveContext.bgsFlag && (INV_CONTENT(ITEM_TRADE_ADULT) == ITEM_CLAIM_CHECK)) {
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if (func_8002F368(globalCtx) == EXCH_ITEM_CLAIM_CHECK) {
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if (Environment_GetBgsDayCount() >= 3) {
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textId = 0x305E;
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} else {
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if (CVar_GetS32("gBiggoronShortQuest", 0) != 0) {
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if (Environment_GetBgsDayCount() >= 2) {
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textId = 0x305E;
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} else {
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textId = 0x305D;
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}
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this->actor.textId = textId;
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} else {
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if (Environment_GetBgsDayCount() >= 3) {
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textId = 0x305E;
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} else {
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textId = 0x305D;
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}
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this->actor.textId = textId;
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}
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this->actor.textId = textId;
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} else {
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if (Environment_GetBgsDayCount() >= 3) {
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textId = 0x3002;
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if (CVar_GetS32("gBiggoronShortQuest", 0) != 0) {
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if (Environment_GetBgsDayCount() >= 2) {
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textId = 0x3002;
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} else {
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textId = 0x305D;
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}
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this->actor.textId = textId;
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} else {
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textId = 0x305D;
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if (Environment_GetBgsDayCount() >= 3) {
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textId = 0x3002;
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} else {
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textId = 0x305D;
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}
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this->actor.textId = textId;
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}
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this->actor.textId = textId;
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}
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player->actor.textId = this->actor.textId;
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