Fixes too many arguments error.

Not sure why this didn't fail to build on Windows before.
This commit is contained in:
Christopher Leggett 2022-08-13 16:38:33 -04:00
parent 76282830d3
commit 9940c9ed28
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GPG Key ID: 7093AE5FF7037D79

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@ -6084,7 +6084,7 @@ void Player_SetPendingFlag(Player* this, GlobalContext* globalCtx) {
Flags_SetTreasure(globalCtx, this->pendingFlag.flagID); Flags_SetTreasure(globalCtx, this->pendingFlag.flagID);
break; break;
case FLAG_EVENT_CHECK_INF: case FLAG_EVENT_CHECK_INF:
Flags_SetEventChkInf(globalCtx, this->pendingFlag.flagID); Flags_SetEventChkInf(this->pendingFlag.flagID);
break; break;
case FLAG_NONE: case FLAG_NONE:
default: default: