From 9940c9ed289ec59e382e59c25f4de90722fc8a2e Mon Sep 17 00:00:00 2001 From: Christopher Leggett Date: Sat, 13 Aug 2022 16:38:33 -0400 Subject: [PATCH] Fixes too many arguments error. Not sure why this didn't fail to build on Windows before. --- soh/src/overlays/actors/ovl_player_actor/z_player.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/soh/src/overlays/actors/ovl_player_actor/z_player.c b/soh/src/overlays/actors/ovl_player_actor/z_player.c index c0f9a106c..615b39894 100644 --- a/soh/src/overlays/actors/ovl_player_actor/z_player.c +++ b/soh/src/overlays/actors/ovl_player_actor/z_player.c @@ -6084,7 +6084,7 @@ void Player_SetPendingFlag(Player* this, GlobalContext* globalCtx) { Flags_SetTreasure(globalCtx, this->pendingFlag.flagID); break; case FLAG_EVENT_CHECK_INF: - Flags_SetEventChkInf(globalCtx, this->pendingFlag.flagID); + Flags_SetEventChkInf(this->pendingFlag.flagID); break; case FLAG_NONE: default: