Fix build issue (#4504)

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Garrett Cox 2024-11-01 10:46:28 -05:00 committed by GitHub
parent 563061beda
commit 8d4adb0f50
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2 changed files with 2 additions and 3 deletions

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@ -92,8 +92,7 @@ static void RandomGrotto_Draw(Actor* actor, PlayState* play) {
OPEN_DISPS(play->state.gfxCtx);
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, (char*)__FILE__, __LINE__), G_MTX_MODELVIEW | G_MTX_LOAD);
gSPDisplayList(POLY_XLU_DISP++, (Gfx*)gGrottoDL);
Matrix_Translate(0.0f, -2700.0f, 0.0f, MTXMODE_APPLY);

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@ -10,7 +10,7 @@
#include "soh/util.h"
extern "C" {
PlayState* gPlayState;
extern PlayState* gPlayState;
}
using namespace std::literals::string_literals;