Updated zapd_audio_support on zelda64

This commit is contained in:
Kevin Alexis Contreras 2022-06-13 11:41:43 -05:00
commit 8b63cf93d8
29 changed files with 1957 additions and 224 deletions

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@ -6,7 +6,7 @@
#include <Utils/File.h> #include <Utils/File.h>
#include "DisplayListExporter.h" #include "DisplayListExporter.h"
void OTRExporter_Audio::WriteSampleEntryReference(SampleEntry* entry, std::map<uint32_t, SampleEntry*> samples, BinaryWriter* writer) void OTRExporter_Audio::WriteSampleEntryReference(ZAudio* audio, SampleEntry* entry, std::map<uint32_t, SampleEntry*> samples, BinaryWriter* writer)
{ {
writer->Write((uint8_t)(entry != nullptr ? 1 : 0)); writer->Write((uint8_t)(entry != nullptr ? 1 : 0));
@ -21,7 +21,17 @@ void OTRExporter_Audio::WriteSampleEntryReference(SampleEntry* entry, std::map<u
} }
} }
writer->Write(addr); if (entry != nullptr)
{
if (audio->sampleOffsets[entry->bankId].find(entry->sampleDataOffset) != audio->sampleOffsets[entry->bankId].end())
{
writer->Write(StringHelper::Sprintf("audio/samples/%s", audio->sampleOffsets[entry->bankId][entry->sampleDataOffset].c_str()));
}
else
writer->Write(entry->fileName);
}
else
writer->Write("");
} }
void OTRExporter_Audio::WriteSampleEntry(SampleEntry* entry, BinaryWriter* writer) void OTRExporter_Audio::WriteSampleEntry(SampleEntry* entry, BinaryWriter* writer)
@ -52,13 +62,13 @@ void OTRExporter_Audio::WriteSampleEntry(SampleEntry* entry, BinaryWriter* write
writer->Write((entry->book.books[i])); writer->Write((entry->book.books[i]));
} }
void OTRExporter_Audio::WriteSoundFontEntry(SoundFontEntry* entry, std::map<uint32_t, SampleEntry*> samples, BinaryWriter* writer) void OTRExporter_Audio::WriteSoundFontEntry(ZAudio* audio, SoundFontEntry* entry, std::map<uint32_t, SampleEntry*> samples, BinaryWriter* writer)
{ {
writer->Write((uint8_t)(entry != nullptr ? 1 : 0)); writer->Write((uint8_t)(entry != nullptr ? 1 : 0));
if (entry != nullptr) if (entry != nullptr)
{ {
WriteSampleEntryReference(entry->sampleEntry, samples, writer); WriteSampleEntryReference(audio, entry->sampleEntry, samples, writer);
writer->Write(entry->tuning); writer->Write(entry->tuning);
} }
} }
@ -86,21 +96,21 @@ void OTRExporter_Audio::Save(ZResource* res, const fs::path& outPath, BinaryWrit
MemoryStream* sampleStream = new MemoryStream(); MemoryStream* sampleStream = new MemoryStream();
BinaryWriter sampleWriter = BinaryWriter(sampleStream); BinaryWriter sampleWriter = BinaryWriter(sampleStream);
writer->Write((uint32_t)pair.first);
WriteSampleEntry(pair.second, &sampleWriter); WriteSampleEntry(pair.second, &sampleWriter);
std::string fName = OTRExporter_DisplayList::GetPathToRes(res, StringHelper::Sprintf("samples/sample_%08X", pair.first)); std::string basePath = "";
if (audio->sampleOffsets[pair.second->bankId].find(pair.second->sampleDataOffset) != audio->sampleOffsets[pair.second->bankId].end())
basePath = StringHelper::Sprintf("samples/%s", audio->sampleOffsets[pair.second->bankId][pair.second->sampleDataOffset].c_str());
else
basePath = StringHelper::Sprintf("samples/sample_%08X", pair.first);
std::string fName = OTRExporter_DisplayList::GetPathToRes(res, basePath);
AddFile(fName, sampleStream->ToVector()); AddFile(fName, sampleStream->ToVector());
} }
// Write the samplebank table
//writer->Write((uint32_t)audio->sampleBankTable.size());
//for (size_t i = 0; i < audio->sampleBankTable.size(); i++)
//{
//}
// Write the soundfont table // Write the soundfont table
//writer->Write((uint32_t)audio->soundFontTable.size());
for (size_t i = 0; i < audio->soundFontTable.size(); i++) for (size_t i = 0; i < audio->soundFontTable.size(); i++)
{ {
MemoryStream* fntStream = new MemoryStream(); MemoryStream* fntStream = new MemoryStream();
@ -108,6 +118,7 @@ void OTRExporter_Audio::Save(ZResource* res, const fs::path& outPath, BinaryWrit
WriteHeader(nullptr, "", &fntWriter, Ship::ResourceType::AudioSoundFont); WriteHeader(nullptr, "", &fntWriter, Ship::ResourceType::AudioSoundFont);
fntWriter.Write((uint32_t)i);
fntWriter.Write(audio->soundFontTable[i].medium); fntWriter.Write(audio->soundFontTable[i].medium);
fntWriter.Write(audio->soundFontTable[i].cachePolicy); fntWriter.Write(audio->soundFontTable[i].cachePolicy);
fntWriter.Write(audio->soundFontTable[i].data1); fntWriter.Write(audio->soundFontTable[i].data1);
@ -126,7 +137,7 @@ void OTRExporter_Audio::Save(ZResource* res, const fs::path& outPath, BinaryWrit
WriteEnvData(audio->soundFontTable[i].drums[k].env, &fntWriter); WriteEnvData(audio->soundFontTable[i].drums[k].env, &fntWriter);
WriteSampleEntryReference(audio->soundFontTable[i].drums[k].sample, audio->samples, &fntWriter); WriteSampleEntryReference(audio, audio->soundFontTable[i].drums[k].sample, audio->samples, &fntWriter);
fntWriter.Write(audio->soundFontTable[i].drums[k].tuning); fntWriter.Write(audio->soundFontTable[i].drums[k].tuning);
} }
@ -141,14 +152,14 @@ void OTRExporter_Audio::Save(ZResource* res, const fs::path& outPath, BinaryWrit
WriteEnvData(audio->soundFontTable[i].instruments[k].env, &fntWriter); WriteEnvData(audio->soundFontTable[i].instruments[k].env, &fntWriter);
WriteSoundFontEntry(audio->soundFontTable[i].instruments[k].lowNotesSound, audio->samples, &fntWriter); WriteSoundFontEntry(audio, audio->soundFontTable[i].instruments[k].lowNotesSound, audio->samples, &fntWriter);
WriteSoundFontEntry(audio->soundFontTable[i].instruments[k].normalNotesSound, audio->samples, &fntWriter); WriteSoundFontEntry(audio, audio->soundFontTable[i].instruments[k].normalNotesSound, audio->samples, &fntWriter);
WriteSoundFontEntry(audio->soundFontTable[i].instruments[k].highNotesSound, audio->samples, &fntWriter); WriteSoundFontEntry(audio, audio->soundFontTable[i].instruments[k].highNotesSound, audio->samples, &fntWriter);
} }
for (size_t k = 0; k < audio->soundFontTable[i].soundEffects.size(); k++) for (size_t k = 0; k < audio->soundFontTable[i].soundEffects.size(); k++)
{ {
WriteSoundFontEntry(audio->soundFontTable[i].soundEffects[k], audio->samples, &fntWriter); WriteSoundFontEntry(audio, audio->soundFontTable[i].soundEffects[k], audio->samples, &fntWriter);
} }
std::string fName = OTRExporter_DisplayList::GetPathToRes(res, StringHelper::Sprintf("fonts/font_%02X", i)); std::string fName = OTRExporter_DisplayList::GetPathToRes(res, StringHelper::Sprintf("fonts/font_%02X", i));
@ -163,12 +174,18 @@ void OTRExporter_Audio::Save(ZResource* res, const fs::path& outPath, BinaryWrit
MemoryStream* seqStream = new MemoryStream(); MemoryStream* seqStream = new MemoryStream();
BinaryWriter seqWriter = BinaryWriter(seqStream); BinaryWriter seqWriter = BinaryWriter(seqStream);
seqWriter.Write((uint8_t)0); // Version 0 of format...
seqWriter.Write((uint8_t)i);
seqWriter.Write((uint8_t)audio->sequenceTable[i].medium); seqWriter.Write((uint8_t)audio->sequenceTable[i].medium);
seqWriter.Write((uint8_t)audio->sequenceTable[i].cachePolicy); seqWriter.Write((uint8_t)audio->sequenceTable[i].cachePolicy);
seqWriter.Write((uint8_t)audio->fontIndices[i].size());
for (int k = 0; k < audio->fontIndices[i].size(); k++)
seqWriter.Write((uint8_t)audio->fontIndices[i][k]);
seqWriter.Write(seq.data(), seq.size()); seqWriter.Write(seq.data(), seq.size());
std::string fName = OTRExporter_DisplayList::GetPathToRes(res, StringHelper::Sprintf("sequences/seq_%02X", i)); std::string fName = OTRExporter_DisplayList::GetPathToRes(res, StringHelper::Sprintf("sequences/%s", audio->seqNames[i].c_str()));
AddFile(fName, seqStream->ToVector()); AddFile(fName, seqStream->ToVector());
} }
} }

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@ -9,8 +9,8 @@ class OTRExporter_Audio : public OTRExporter
{ {
public: public:
void WriteSampleEntry(SampleEntry* entry, BinaryWriter* writer); void WriteSampleEntry(SampleEntry* entry, BinaryWriter* writer);
void WriteSampleEntryReference(SampleEntry* entry, std::map<uint32_t, SampleEntry*> samples, BinaryWriter* writer); void WriteSampleEntryReference(ZAudio* audio, SampleEntry* entry, std::map<uint32_t, SampleEntry*> samples, BinaryWriter* writer);
void WriteSoundFontEntry(SoundFontEntry* entry, std::map<uint32_t, SampleEntry*> samples, BinaryWriter* writer); void WriteSoundFontEntry(ZAudio* audio, SoundFontEntry* entry, std::map<uint32_t, SampleEntry*> samples, BinaryWriter* writer);
void WriteEnvData(std::vector<AdsrEnvelope*> envelopes, BinaryWriter* writer); void WriteEnvData(std::vector<AdsrEnvelope*> envelopes, BinaryWriter* writer);
virtual void Save(ZResource* res, const fs::path& outPath, BinaryWriter* writer) override; virtual void Save(ZResource* res, const fs::path& outPath, BinaryWriter* writer) override;
}; };

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@ -13,6 +13,54 @@ ZAudio::ZAudio(ZFile* nParent) : ZResource(nParent)
{ {
//RegisterRequiredAttribute("CodeOffset"); //RegisterRequiredAttribute("CodeOffset");
//RegisterOptionalAttribute("LangOffset", "0"); //RegisterOptionalAttribute("LangOffset", "0");
}
void ZAudio::ParseXML(tinyxml2::XMLElement* reader)
{
ZResource::ParseXML(reader);
auto t = reader->Name();
auto child = reader->FirstChildElement();
while (child != nullptr)
{
int bp = 0;
if (std::string(child->Value()) == "Sequences")
{
auto seqChild = child->FirstChildElement();
while (seqChild != nullptr)
{
if (std::string(seqChild->Value()) == "Sequence")
{
seqNames.push_back(seqChild->Attribute("Name"));
}
seqChild = seqChild->NextSiblingElement();
}
}
if (std::string(child->Value()) == "Samples")
{
int bankId = child->IntAttribute("Bank", 0);
auto sampChild = child->FirstChildElement();
while (sampChild != nullptr)
{
if (std::string(sampChild->Value()) == "Sample")
{
auto atStr = sampChild->FirstChildElement()->Attribute("At");
sampleOffsets[bankId][StringHelper::StrToL(atStr, 16)] = sampChild->Attribute("Name");
}
sampChild = sampChild->NextSiblingElement();
}
}
child = child->NextSiblingElement();
}
} }
void ZAudio::DecodeADPCMSample(SampleEntry* sample) void ZAudio::DecodeADPCMSample(SampleEntry* sample)
@ -26,9 +74,6 @@ std::vector<AdsrEnvelope*> ZAudio::ParseEnvelopeData(std::vector<uint8_t> audioB
{ {
std::vector<AdsrEnvelope*> result; std::vector<AdsrEnvelope*> result;
//bool process = true;
//for (int i = 0; i < 4; i++)
while (true) while (true)
{ {
AdsrEnvelope* env = new AdsrEnvelope(); AdsrEnvelope* env = new AdsrEnvelope();
@ -49,13 +94,13 @@ std::vector<AdsrEnvelope*> ZAudio::ParseEnvelopeData(std::vector<uint8_t> audioB
SoundFontEntry* ZAudio::ParseSoundFontEntry(std::vector<uint8_t> audioBank, SoundFontEntry* ZAudio::ParseSoundFontEntry(std::vector<uint8_t> audioBank,
std::vector<uint8_t> audioTable, std::vector<uint8_t> audioTable,
AudioTableEntry audioSampleBankEntry, AudioTableEntry audioSampleBankEntry, int bankIndex,
int soundFontOffset, int soundFontOffset,
int baseOffset) int baseOffset)
{ {
SoundFontEntry* soundFont = new SoundFontEntry(); SoundFontEntry* soundFont = new SoundFontEntry();
soundFont->sampleEntry = ParseSampleEntry( soundFont->sampleEntry = ParseSampleEntry(
audioBank, audioTable, audioSampleBankEntry, audioBank, audioTable, audioSampleBankEntry, bankIndex,
BitConverter::ToInt32BE(audioBank, soundFontOffset + 0) + baseOffset, baseOffset); BitConverter::ToInt32BE(audioBank, soundFontOffset + 0) + baseOffset, baseOffset);
soundFont->tuning = BitConverter::ToFloatBE(audioBank, soundFontOffset + 4); soundFont->tuning = BitConverter::ToFloatBE(audioBank, soundFontOffset + 4);
@ -64,7 +109,7 @@ SoundFontEntry* ZAudio::ParseSoundFontEntry(std::vector<uint8_t> audioBank,
SampleEntry* ZAudio::ParseSampleEntry(std::vector<uint8_t> audioBank, SampleEntry* ZAudio::ParseSampleEntry(std::vector<uint8_t> audioBank,
std::vector<uint8_t> audioTable, std::vector<uint8_t> audioTable,
AudioTableEntry audioSampleBankEntry, AudioTableEntry audioSampleBankEntry, int bankIndex,
int sampleOffset, int sampleOffset,
int baseOffset) int baseOffset)
{ {
@ -74,6 +119,8 @@ SampleEntry* ZAudio::ParseSampleEntry(std::vector<uint8_t> audioBank,
{ {
SampleEntry* sample = new SampleEntry(); SampleEntry* sample = new SampleEntry();
sample->bankId = bankIndex;
int sampleSize = BitConverter::ToInt32BE(audioBank, sampleOffset + 0) & 0x00FFFFFF; int sampleSize = BitConverter::ToInt32BE(audioBank, sampleOffset + 0) & 0x00FFFFFF;
int loopOffset = BitConverter::ToInt32BE(audioBank, sampleOffset + 8) + baseOffset; int loopOffset = BitConverter::ToInt32BE(audioBank, sampleOffset + 8) + baseOffset;
int bookOffset = BitConverter::ToInt32BE(audioBank, sampleOffset + 12) + baseOffset; int bookOffset = BitConverter::ToInt32BE(audioBank, sampleOffset + 12) + baseOffset;
@ -111,6 +158,9 @@ SampleEntry* ZAudio::ParseSampleEntry(std::vector<uint8_t> audioBank,
BitConverter::ToInt16BE(audioBank, bookOffset + 8 + (i * 2))); BitConverter::ToInt16BE(audioBank, bookOffset + 8 + (i * 2)));
} }
sample->sampleDataOffset = sampleDataOffset;
sample->fileName = StringHelper::Sprintf("audio/samples/sample_%08X", sampleOffset);
samples[sampleOffset] = sample; samples[sampleOffset] = sample;
return sample; return sample;
@ -173,15 +223,13 @@ void ZAudio::ParseSoundFont(std::vector<uint8_t> codeData, std::vector<uint8_t>
{ {
samplePtr += ptr; samplePtr += ptr;
drum.sample = ParseSampleEntry(codeData, audioTable, audioSampleBank[sampleBankId1], drum.sample = ParseSampleEntry(codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1,
BitConverter::ToInt32BE(codeData, samplePtr + 4) + ptr, ptr); BitConverter::ToInt32BE(codeData, samplePtr + 4) + ptr, ptr);
drum.releaseRate = codeData[samplePtr + 0]; drum.releaseRate = codeData[samplePtr + 0];
drum.pan = codeData[samplePtr + 1]; drum.pan = codeData[samplePtr + 1];
drum.loaded = codeData[samplePtr + 2]; drum.loaded = codeData[samplePtr + 2];
drum.tuning = BitConverter::ToFloatBE(codeData, samplePtr + 8); drum.tuning = BitConverter::ToFloatBE(codeData, samplePtr + 8);
//int sampleDefOffset = BitConverter::ToInt32BE(codeData, samplePtr + 4);
drum.env = ParseEnvelopeData(codeData, audioTable, BitConverter::ToInt32BE(codeData, samplePtr + 12) + ptr, ptr); drum.env = ParseEnvelopeData(codeData, audioTable, BitConverter::ToInt32BE(codeData, samplePtr + 12) + ptr, ptr);
} }
@ -194,7 +242,7 @@ void ZAudio::ParseSoundFont(std::vector<uint8_t> codeData, std::vector<uint8_t>
for (int i = 0; i < numSfx; i++) for (int i = 0; i < numSfx; i++)
{ {
SoundFontEntry* sfx; SoundFontEntry* sfx;
sfx = ParseSoundFontEntry(codeData, audioTable, audioSampleBank[sampleBankId1], sfx = ParseSoundFontEntry(codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1,
currentOffset, ptr); currentOffset, ptr);
entry.soundEffects.push_back(sfx); entry.soundEffects.push_back(sfx);
@ -221,16 +269,16 @@ void ZAudio::ParseSoundFont(std::vector<uint8_t> codeData, std::vector<uint8_t>
if (BitConverter::ToInt32BE(codeData, currentOffset + 8) != 0) if (BitConverter::ToInt32BE(codeData, currentOffset + 8) != 0)
instrument.lowNotesSound = ParseSoundFontEntry( instrument.lowNotesSound = ParseSoundFontEntry(
codeData, audioTable, audioSampleBank[sampleBankId1], currentOffset + 8, ptr); codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1, currentOffset + 8, ptr);
if (BitConverter::ToInt32BE(codeData, currentOffset + 16) != 0) if (BitConverter::ToInt32BE(codeData, currentOffset + 16) != 0)
instrument.normalNotesSound = ParseSoundFontEntry( instrument.normalNotesSound = ParseSoundFontEntry(
codeData, audioTable, audioSampleBank[sampleBankId1], currentOffset + 16, ptr); codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1, currentOffset + 16, ptr);
if (BitConverter::ToInt32BE(codeData, currentOffset + 24) != 0 && if (BitConverter::ToInt32BE(codeData, currentOffset + 24) != 0 &&
instrument.normalRangeHi != 0x7F) instrument.normalRangeHi != 0x7F)
instrument.highNotesSound = ParseSoundFontEntry( instrument.highNotesSound = ParseSoundFontEntry(
codeData, audioTable, audioSampleBank[sampleBankId1], currentOffset + 24, ptr); codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1, currentOffset + 24, ptr);
} }
entry.instruments.push_back(instrument); entry.instruments.push_back(instrument);
@ -261,23 +309,57 @@ void ZAudio::ParseRawData()
else else
audioBankData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + "Audiobank"); audioBankData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + "Audiobank");
if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory) if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
audioSeqData = Globals::Instance->GetBaseromFile("Audioseq"); audioSeqData = Globals::Instance->GetBaseromFile("Audioseq");
else else
audioSeqData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + audioSeqData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() +
"Audioseq"); "Audioseq");
//codeData = File::ReadAllBytes("baserom/code_ntsc");
//audioTableData = File::ReadAllBytes("baserom/Audiotable_ntsc");
//audioSeqData = File::ReadAllBytes("baserom/Audioseq_ntsc");
//audioBankData = File::ReadAllBytes("baserom/Audiobank_ntsc");
// TABLE PARSING // TABLE PARSING
// GC PAL
//int gSoundFontTableOffset = 0x138270; // OTRTODO: Make this an XML Param //int gSoundFontTableOffset = 0x138270; // OTRTODO: Make this an XML Param
//int gSequenceTableOffset = 0x1386A0; // OTRTODO: Make this an XML Param //int gSequenceTableOffset = 0x1386A0; // OTRTODO: Make this an XML Param
//int gSampleBankTableOffset = 0x138D90; // OTRTODO: Make this an XML Param //int gSampleBankTableOffset = 0x138D90; // OTRTODO: Make this an XML Param
//int gSequenceFontTableOffset = 0x1384E0; // OTRTODO: Make this an XML Param
// NMQ DBG ROM
int gSoundFontTableOffset = 0x138290; // OTRTODO: Make this an XML Param int gSoundFontTableOffset = 0x138290; // OTRTODO: Make this an XML Param
int gSequenceTableOffset = 0x1386C0; // OTRTODO: Make this an XML Param int gSequenceTableOffset = 0x1386C0; // OTRTODO: Make this an XML Param
int gSampleBankTableOffset = 0x138DB0; // OTRTODO: Make this an XML Param int gSampleBankTableOffset = 0x138DB0; // OTRTODO: Make this an XML Param
int gSequenceFontTableOffset = 0x138500; // OTRTODO: Make this an XML Param
// NTSC 1.0
//int gSoundFontTableOffset = 0x1026A0; // OTRTODO: Make this an XML Param
//int gSequenceTableOffset = 0x102AD0; // OTRTODO: Make this an XML Param
//int gSampleBankTableOffset = 0x1031C0; // OTRTODO: Make this an XML Param
//int gSequenceFontTableOffset = 0x102910; // OTRTODO: Make this an XML Param
soundFontTable = ParseAudioTable(codeData, gSoundFontTableOffset); soundFontTable = ParseAudioTable(codeData, gSoundFontTableOffset);
sequenceTable = ParseAudioTable(codeData, gSequenceTableOffset); sequenceTable = ParseAudioTable(codeData, gSequenceTableOffset);
sampleBankTable = ParseAudioTable(codeData, gSampleBankTableOffset); sampleBankTable = ParseAudioTable(codeData, gSampleBankTableOffset);
// int gSequenceFontTableOffset = 0x1384E0; // OTRTODO: Make this an XML Param
// SEQEUNCE FONT TABLE PARSING
for (int i = 0; i < sequenceTable.size(); i++)
{
uint16_t idx = BitConverter::ToUInt16BE(codeData, gSequenceFontTableOffset + (i * 2));
uint8_t numFonts = codeData[gSequenceFontTableOffset + (idx++)];
std::vector<uint32_t> fontIds;
for (int j = 0; j < numFonts; j++)
{
uint8_t fontId = codeData[gSequenceFontTableOffset + (idx++)];
fontIds.push_back(fontId);
}
fontIndices.push_back(fontIds);
}
// SAMPLE/FONT PARSING // SAMPLE/FONT PARSING
@ -286,13 +368,6 @@ void ZAudio::ParseRawData()
ParseSoundFont(audioBankData, audioTableData, sampleBankTable, soundFontTable[i]); ParseSoundFont(audioBankData, audioTableData, sampleBankTable, soundFontTable[i]);
} }
// SOUNDBANK PARSING
/*for (int i = 0; i < sampleBankTable.size(); i++)
{
}*/
// SEQUENCE PARSING // SEQUENCE PARSING
for (int i = 0; i < sequenceTable.size(); i++) for (int i = 0; i < sequenceTable.size(); i++)
{ {

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@ -21,12 +21,14 @@ struct AdpcmLoop
/* 0x00 */ uint32_t start; /* 0x00 */ uint32_t start;
/* 0x04 */ uint32_t end; /* 0x04 */ uint32_t end;
/* 0x08 */ uint32_t count; /* 0x08 */ uint32_t count;
///* 0x10 */ int16_t state[16]; // only exists if count != 0. 8-byte aligned
/* 0x10 */ std::vector<int16_t> states; /* 0x10 */ std::vector<int16_t> states;
}; };
struct SampleEntry struct SampleEntry
{ {
std::string fileName;
uint8_t bankId;
uint32_t sampleDataOffset;
uint8_t codec; uint8_t codec;
uint8_t medium; uint8_t medium;
uint8_t unk_bit26; uint8_t unk_bit26;
@ -51,7 +53,6 @@ struct DrumEntry
uint32_t offset; uint32_t offset;
float tuning; float tuning;
std::vector<AdsrEnvelope*> env; std::vector<AdsrEnvelope*> env;
//AdsrEnvelope* env = nullptr;
SampleEntry* sample = nullptr; SampleEntry* sample = nullptr;
}; };
@ -63,7 +64,6 @@ struct InstrumentEntry
uint8_t normalRangeHi; uint8_t normalRangeHi;
uint8_t releaseRate; uint8_t releaseRate;
std::vector<AdsrEnvelope*> env; std::vector<AdsrEnvelope*> env;
//AdsrEnvelope* env = nullptr;
SoundFontEntry* lowNotesSound = nullptr; SoundFontEntry* lowNotesSound = nullptr;
SoundFontEntry* normalNotesSound = nullptr; SoundFontEntry* normalNotesSound = nullptr;
SoundFontEntry* highNotesSound = nullptr; SoundFontEntry* highNotesSound = nullptr;
@ -92,21 +92,26 @@ public:
std::vector<AudioTableEntry> sampleBankTable; std::vector<AudioTableEntry> sampleBankTable;
std::vector<std::vector<char>> sequences; std::vector<std::vector<char>> sequences;
std::map<uint32_t, SampleEntry*> samples; std::map<uint32_t, SampleEntry*> samples;
std::vector<std::vector<uint32_t>> fontIndices;
std::vector<std::string> seqNames;
std::map<uint32_t, std::map<uint32_t, std::string>> sampleOffsets;
ZAudio(ZFile* nParent); ZAudio(ZFile* nParent);
void ParseXML(tinyxml2::XMLElement* reader) override;
void DecodeADPCMSample(SampleEntry* sample); void DecodeADPCMSample(SampleEntry* sample);
std::vector<AdsrEnvelope*> ParseEnvelopeData(std::vector<uint8_t> audioBank, std::vector<uint8_t> audioTable, std::vector<AdsrEnvelope*> ParseEnvelopeData(std::vector<uint8_t> audioBank, std::vector<uint8_t> audioTable,
int envelopeOffset, int baseOffset); int envelopeOffset, int baseOffset);
SoundFontEntry* ParseSoundFontEntry(std::vector<uint8_t> audioBank, SoundFontEntry* ParseSoundFontEntry(std::vector<uint8_t> audioBank,
std::vector<uint8_t> audioTable, std::vector<uint8_t> audioTable,
AudioTableEntry audioSampleBankEntry, AudioTableEntry audioSampleBankEntry, int bankIndex,
int soundFontOffset, int soundFontOffset,
int baseOffset); int baseOffset);
SampleEntry* ParseSampleEntry(std::vector<uint8_t> audioBank, std::vector<uint8_t> audioTable, SampleEntry* ParseSampleEntry(std::vector<uint8_t> audioBank, std::vector<uint8_t> audioTable,
AudioTableEntry audioSampleBankEntry, AudioTableEntry audioSampleBankEntry, int bankIndex,
int sampleOffset, int baseOffset); int sampleOffset, int baseOffset);
std::vector<AudioTableEntry> ParseAudioTable(std::vector<uint8_t> codeData, int baseOffset); std::vector<AudioTableEntry> ParseAudioTable(std::vector<uint8_t> codeData, int baseOffset);

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@ -100,12 +100,15 @@ void ZResource::ParseXML(tinyxml2::XMLElement* reader)
attrs = attrs->Next(); attrs = attrs->Next();
} }
if (!Globals::Instance->otrMode)
{
if (!canHaveInner && !reader->NoChildren()) if (!canHaveInner && !reader->NoChildren())
{ {
std::string errorHeader = StringHelper::Sprintf( std::string errorHeader = StringHelper::Sprintf(
"resource '%s' with inner element/child detected", reader->Name()); "resource '%s' with inner element/child detected", reader->Name());
HANDLE_ERROR_PROCESS(WarningType::InvalidXML, errorHeader, ""); HANDLE_ERROR_PROCESS(WarningType::InvalidXML, errorHeader, "");
} }
}
for (const auto& attr : registeredAttributes) for (const auto& attr : registeredAttributes)
{ {
@ -121,7 +124,6 @@ void ZResource::ParseXML(tinyxml2::XMLElement* reader)
name = registeredAttributes.at("Name").value; name = registeredAttributes.at("Name").value;
// Disable this check for OTR file generation for now since it takes up a considerable amount of CPU time // Disable this check for OTR file generation for now since it takes up a considerable amount of CPU time
if (!Globals::Instance->otrMode) if (!Globals::Instance->otrMode)
{ {

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@ -42,6 +42,7 @@ namespace Ship
ResourceFile::ParseFileBinary(reader, res); ResourceFile::ParseFileBinary(reader, res);
soundFont->id = reader->ReadInt32();
soundFont->medium = reader->ReadByte(); soundFont->medium = reader->ReadByte();
soundFont->cachePolicy = reader->ReadByte(); soundFont->cachePolicy = reader->ReadByte();
soundFont->data1 = reader->ReadInt16(); soundFont->data1 = reader->ReadInt16();
@ -62,7 +63,7 @@ namespace Ship
drum.env = ReadEnvelopeData(reader); drum.env = ReadEnvelopeData(reader);
bool hasSample = reader->ReadByte(); bool hasSample = reader->ReadByte();
drum.offset = reader->ReadInt32(); drum.sampleFileName = reader->ReadString();
drum.tuning = reader->ReadSingle(); drum.tuning = reader->ReadSingle();
soundFont->drums.push_back(drum); soundFont->drums.push_back(drum);
@ -87,7 +88,7 @@ namespace Ship
{ {
entry.lowNotesSound = new SoundFontEntry(); entry.lowNotesSound = new SoundFontEntry();
bool hasSampleRef = reader->ReadByte(); bool hasSampleRef = reader->ReadByte();
entry.lowNotesSound->sampleOffset = reader->ReadInt32(); entry.lowNotesSound->sampleFileName = reader->ReadString();
entry.lowNotesSound->tuning = reader->ReadSingle(); entry.lowNotesSound->tuning = reader->ReadSingle();
} }
} }
@ -99,7 +100,7 @@ namespace Ship
{ {
entry.normalNotesSound = new SoundFontEntry(); entry.normalNotesSound = new SoundFontEntry();
bool hasSampleRef = reader->ReadByte(); bool hasSampleRef = reader->ReadByte();
entry.normalNotesSound->sampleOffset = reader->ReadInt32(); entry.normalNotesSound->sampleFileName = reader->ReadString();
entry.normalNotesSound->tuning = reader->ReadSingle(); entry.normalNotesSound->tuning = reader->ReadSingle();
} }
} }
@ -111,7 +112,7 @@ namespace Ship
{ {
entry.highNotesSound = new SoundFontEntry(); entry.highNotesSound = new SoundFontEntry();
bool hasSampleRef = reader->ReadByte(); bool hasSampleRef = reader->ReadByte();
entry.highNotesSound->sampleOffset = reader->ReadInt32(); entry.highNotesSound->sampleFileName = reader->ReadString();
entry.highNotesSound->tuning = reader->ReadSingle(); entry.highNotesSound->tuning = reader->ReadSingle();
} }
} }
@ -128,7 +129,7 @@ namespace Ship
if (hasSFEntry) if (hasSFEntry)
{ {
bool hasSampleRef = reader->ReadByte(); bool hasSampleRef = reader->ReadByte();
entry->sampleOffset = reader->ReadInt32(); entry->sampleFileName = reader->ReadString();
entry->tuning = reader->ReadSingle(); entry->tuning = reader->ReadSingle();
} }
@ -159,10 +160,5 @@ namespace Ship
Audio* audio = (Audio*)res; Audio* audio = (Audio*)res;
ResourceFile::ParseFileBinary(reader, res); ResourceFile::ParseFileBinary(reader, res);
//int sampleCnt = reader->ReadInt32();
//for (size_t i = 0; i < sampleCnt; i++)
//audio->samples.push_back(ReadSampleEntry(reader));
} }
} }

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@ -3,6 +3,7 @@
#include "Resource.h" #include "Resource.h"
#include <vector> #include <vector>
#include <map> #include <map>
#include <string>
namespace Ship namespace Ship
{ {
@ -24,14 +25,12 @@ namespace Ship
/* 0x00 */ uint32_t start; /* 0x00 */ uint32_t start;
/* 0x04 */ uint32_t end; /* 0x04 */ uint32_t end;
/* 0x08 */ uint32_t count; /* 0x08 */ uint32_t count;
///* 0x10 */ int16_t state[16]; // only exists if count != 0. 8-byte aligned
/* 0x10 */ std::vector<int16_t> states; /* 0x10 */ std::vector<int16_t> states;
}; };
struct SoundFontEntry struct SoundFontEntry
{ {
//SampleEntry* sampleEntry = nullptr; std::string sampleFileName;
uint32_t sampleOffset;
float tuning; float tuning;
}; };
@ -40,10 +39,9 @@ namespace Ship
uint8_t releaseRate; uint8_t releaseRate;
uint8_t pan; uint8_t pan;
uint8_t loaded; uint8_t loaded;
uint32_t offset; std::string sampleFileName;
float tuning; float tuning;
std::vector<AdsrEnvelope*> env; std::vector<AdsrEnvelope*> env;
//SampleEntry* sample = nullptr;
}; };
struct InstrumentEntry struct InstrumentEntry
@ -83,6 +81,7 @@ namespace Ship
public: public:
uint32_t ptr; uint32_t ptr;
uint32_t size; uint32_t size;
uint32_t id;
uint8_t medium; uint8_t medium;
uint8_t cachePolicy; uint8_t cachePolicy;
uint16_t data1; uint16_t data1;
@ -97,6 +96,7 @@ namespace Ship
class AudioSample : public Resource class AudioSample : public Resource
{ {
public: public:
uint32_t originalOffset;
uint8_t codec; uint8_t codec;
uint8_t medium; uint8_t medium;
uint8_t unk_bit26; uint8_t unk_bit26;
@ -115,6 +115,5 @@ namespace Ship
//std::vector<AudioTableEntry> sampleBankTable; //std::vector<AudioTableEntry> sampleBankTable;
//std::vector<char*> sequences; //std::vector<char*> sequences;
//std::vector<SampleEntry*> samples; //std::vector<SampleEntry*> samples;
}; };
} }

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@ -12,10 +12,10 @@ namespace Ship
{ {
enum class ResourceType enum class ResourceType
{ {
Archive = 0x4F415243, // OARC Archive = 0x4F415243, // OARC (UNUSED)
Model = 0x4F4D444C, // OMDL Model = 0x4F4D444C, // OMDL (WIP)
Texture = 0x4F544558, // OTEX Texture = 0x4F544558, // OTEX
Material = 0x4F4D4154, // OMAT Material = 0x4F4D4154, // OMAT (WIP)
Animation = 0x4F414E4D, // OANM Animation = 0x4F414E4D, // OANM
PlayerAnimation = 0x4F50414D, // OPAM PlayerAnimation = 0x4F50414D, // OPAM
DisplayList = 0x4F444C54, // ODLT DisplayList = 0x4F444C54, // ODLT

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@ -339,6 +339,18 @@ namespace Ship {
return LoadedList; return LoadedList;
} }
std::shared_ptr<std::vector<std::string>> ResourceMgr::ListFiles(std::string SearchMask)
{
auto result = std::make_shared<std::vector<std::string>>();
auto fileList = OTR->ListFiles(SearchMask);
for (DWORD i = 0; i < fileList.size(); i++) {
result->push_back(fileList[i].cFileName);
}
return result;
}
void ResourceMgr::InvalidateResourceCache() { void ResourceMgr::InvalidateResourceCache() {
ResourceCache.clear(); ResourceCache.clear();
} }

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@ -41,6 +41,7 @@ namespace Ship
std::shared_ptr<std::vector<std::shared_ptr<Resource>>> CacheDirectory(const std::string& SearchMask); std::shared_ptr<std::vector<std::shared_ptr<Resource>>> CacheDirectory(const std::string& SearchMask);
std::shared_ptr<std::vector<std::shared_ptr<ResourcePromise>>> CacheDirectoryAsync(const std::string& SearchMask); std::shared_ptr<std::vector<std::shared_ptr<ResourcePromise>>> CacheDirectoryAsync(const std::string& SearchMask);
std::shared_ptr<std::vector<std::shared_ptr<Resource>>> DirtyDirectory(std::string SearchMask); std::shared_ptr<std::vector<std::shared_ptr<Resource>>> DirtyDirectory(std::string SearchMask);
std::shared_ptr<std::vector<std::string>> ListFiles(std::string SearchMask);
protected: protected:
void Start(); void Start();

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@ -64,8 +64,6 @@ namespace SohImGui {
bool p_open = false; bool p_open = false;
bool needs_save = false; bool needs_save = false;
std::vector<const char*> CustomTexts; std::vector<const char*> CustomTexts;
int SelectedLanguage = CVar_GetS32("gLanguages", 0); //Default Language to 0=English 1=German 2=French
int SelectedHUD = CVar_GetS32("gHudColors", 1); //Default colors to GameCube.
ImVec4 hearts_colors; ImVec4 hearts_colors;
ImVec4 hearts_dd_colors; ImVec4 hearts_dd_colors;
ImVec4 a_btn_colors; ImVec4 a_btn_colors;

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@ -30,8 +30,8 @@ namespace Ship {
WAVEFORMATEX desired; WAVEFORMATEX desired;
desired.wFormatTag = WAVE_FORMAT_PCM; desired.wFormatTag = WAVE_FORMAT_PCM;
desired.nChannels = 2; desired.nChannels = 2;
desired.nSamplesPerSec = 32000; desired.nSamplesPerSec = 44000; // OTRTODO
desired.nAvgBytesPerSec = 32000 * 2 * 2; desired.nAvgBytesPerSec = 44000 * 2 * 2; // OTRTODO
desired.nBlockAlign = 4; desired.nBlockAlign = 4;
desired.wBitsPerSample = 16; desired.wBitsPerSample = 16;
desired.cbSize = 0; desired.cbSize = 0;

File diff suppressed because it is too large Load Diff

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@ -1,5 +1,6 @@
<Root> <Root>
<File Name="code" OutName="audio" RangeStart="0x0" RangeEnd="0x12CBB0"> <File Name="code" OutName="audio" RangeStart="0x0" RangeEnd="0x12CBB0">
<Audio Name="audio" Offset="0x00"/> <Audio Name="audio" Offset="0x00">
</Audio>
</File> </File>
</Root> </Root>

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@ -18,11 +18,6 @@
#define _AudiotableSegmentRomStart "Audiotable" #define _AudiotableSegmentRomStart "Audiotable"
#define _icon_item_gameover_staticSegmentRomStart 0
#define _icon_item_gameover_staticSegmentRomEnd 0
#define _icon_item_staticSegmentRomStart 0 #define _icon_item_staticSegmentRomStart 0
#define _icon_item_staticSegmentRomEnd 0 #define _icon_item_staticSegmentRomEnd 0
#define _map_i_staticSegmentRomStart 0 #define _map_i_staticSegmentRomStart 0

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@ -32,7 +32,7 @@
#if defined(_WIN64) || defined(__x86_64__) #if defined(_WIN64) || defined(__x86_64__)
#define _SOH64 #define _SOH64
#define AUDIO_HEAP_SIZE 0x70000 #define AUDIO_HEAP_SIZE 0xF0000
#else #else
#define AUDIO_HEAP_SIZE 0x38000 #define AUDIO_HEAP_SIZE 0x38000
#endif #endif

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@ -18,6 +18,10 @@
#define AIBUF_LEN 0x580 #define AIBUF_LEN 0x580
#define CALC_RESAMPLE_FREQ(sampleRate) ((float)sampleRate / (s32)gAudioContext.audioBufferParameters.frequency)
extern bool gUseLegacySD;
typedef enum { typedef enum {
/* 0 */ ADSR_STATE_DISABLED, /* 0 */ ADSR_STATE_DISABLED,
/* 1 */ ADSR_STATE_INITIAL, /* 1 */ ADSR_STATE_INITIAL,
@ -136,6 +140,8 @@ typedef struct
/* 0x04 */ u8* sampleAddr; /* 0x04 */ u8* sampleAddr;
/* 0x08 */ AdpcmLoop* loop; /* 0x08 */ AdpcmLoop* loop;
/* 0x0C */ AdpcmBook* book; /* 0x0C */ AdpcmBook* book;
u32 sampleRateMagicValue; // For wav samples only...
s32 sampleRate; // For wav samples only...
} SoundFontSample; // size = 0x10 } SoundFontSample; // size = 0x10
typedef struct { typedef struct {
@ -1062,6 +1068,16 @@ typedef enum {
/* -1 */ OCARINA_NOTE_INVALID = 0xFF /* -1 */ OCARINA_NOTE_INVALID = 0xFF
} OcarinaNoteIdx; } OcarinaNoteIdx;
typedef struct {
char* seqData;
int32_t seqDataSize;
uint8_t seqNumber;
uint8_t medium;
uint8_t cachePolicy;
int32_t numFonts;
uint8_t fonts[16];
} SequenceData;
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif

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@ -54,6 +54,7 @@
<PlatformToolset>v142</PlatformToolset> <PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet> <CharacterSet>Unicode</CharacterSet>
<EnableASAN>true</EnableASAN>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings"> <ImportGroup Label="ExtensionSettings">

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@ -59,6 +59,7 @@ extern "C" void AudioPlayer_Play(const uint8_t* buf, uint32_t len);
extern "C" int AudioPlayer_Buffered(void); extern "C" int AudioPlayer_Buffered(void);
extern "C" int AudioPlayer_GetDesiredBuffered(void); extern "C" int AudioPlayer_GetDesiredBuffered(void);
extern "C" void ResourceMgr_CacheDirectory(const char* resName); extern "C" void ResourceMgr_CacheDirectory(const char* resName);
extern "C" SequenceData ResourceMgr_LoadSeqByName(const char* path);
// C->C++ Bridge // C->C++ Bridge
extern "C" void OTRAudio_Init() extern "C" void OTRAudio_Init()
@ -198,11 +199,16 @@ extern "C" void Graph_ProcessGfxCommands(Gfx* commands) {
//AudioMgr_ThreadEntry(&gAudioMgr); //AudioMgr_ThreadEntry(&gAudioMgr);
// 528 and 544 relate to 60 fps at 32 kHz 32000/60 = 533.333.. // 528 and 544 relate to 60 fps at 32 kHz 32000/60 = 533.333..
// in an ideal world, one third of the calls should use num_samples=544 and two thirds num_samples=528 // in an ideal world, one third of the calls should use num_samples=544 and two thirds num_samples=528
#define SAMPLES_HIGH 560 //#define SAMPLES_HIGH 560
#define SAMPLES_LOW 528 //#define SAMPLES_LOW 528
// PAL values // PAL values
//#define SAMPLES_HIGH 656 //#define SAMPLES_HIGH 656
//#define SAMPLES_LOW 624 //#define SAMPLES_LOW 624
// 44KHZ values
#define SAMPLES_HIGH 752
#define SAMPLES_LOW 720
#define AUDIO_FRAMES_PER_UPDATE (R_UPDATE_RATE > 0 ? R_UPDATE_RATE : 1 ) #define AUDIO_FRAMES_PER_UPDATE (R_UPDATE_RATE > 0 ? R_UPDATE_RATE : 1 )
#define NUM_AUDIO_CHANNELS 2 #define NUM_AUDIO_CHANNELS 2
int samples_left = AudioPlayer_Buffered(); int samples_left = AudioPlayer_Buffered();
@ -321,6 +327,22 @@ extern "C" void ResourceMgr_InvalidateCache() {
OTRGlobals::Instance->context->GetResourceManager()->InvalidateResourceCache(); OTRGlobals::Instance->context->GetResourceManager()->InvalidateResourceCache();
} }
// OTRTODO: There is probably a more elegant way to go about this...
extern "C" char** ResourceMgr_ListFiles(const char* searchMask, int* resultSize) {
auto lst = OTRGlobals::Instance->context->GetResourceManager()->ListFiles(searchMask);
char** result = (char**)malloc(lst->size() * sizeof(char*));
for (int i = 0; i < lst->size(); i++) {
char* str = (char*)malloc(lst.get()[0][i].size() + 1);
memcpy(str, lst.get()[0][i].data(), lst.get()[0][i].size());
str[lst.get()[0][i].size()] = '\0';
result[i] = str;
}
*resultSize = lst->size();
return result;
}
extern "C" void ResourceMgr_LoadFile(const char* resName) { extern "C" void ResourceMgr_LoadFile(const char* resName) {
OTRGlobals::Instance->context->GetResourceManager()->LoadResource(resName); OTRGlobals::Instance->context->GetResourceManager()->LoadResource(resName);
@ -545,35 +567,52 @@ extern "C" Vtx* ResourceMgr_LoadVtxByName(const char* path)
return (Vtx*)res->vertices.data(); return (Vtx*)res->vertices.data();
} }
extern "C" char* ResourceMgr_LoadSeqByID(int seqID) extern "C" SequenceData ResourceMgr_LoadSeqByID(int seqID) {
{
if (seqID == 0xFF) {
SequenceData sDat;
sDat.numFonts = 0;
return sDat;
}
std::string fmtStr = "audio/sequences/seq_%02X"; std::string fmtStr = "audio/sequences/seq_%02X";
return OTRGlobals::Instance->context->GetResourceManager()->LoadFile(StringHelper::Sprintf(fmtStr.c_str(), seqID)).get()->buffer.get(); return ResourceMgr_LoadSeqByName(StringHelper::Sprintf(fmtStr.c_str(), seqID).c_str());
} }
extern "C" int ResourceMgr_GetSeqSizeByID(int seqID) extern "C" SequenceData ResourceMgr_LoadSeqByName(const char* path) {
{ auto file = OTRGlobals::Instance->context->GetResourceManager()->LoadFile(path).get();
return OTRGlobals::Instance->context->GetResourceManager()
->LoadFile(StringHelper::Sprintf("audio/sequences/seq_%02X", seqID)) char* data = file->buffer.get();
.get()
->dwBufferSize; SequenceData seqData;
seqData.seqNumber = data[1];
seqData.medium = data[2];
seqData.cachePolicy = data[3];
seqData.numFonts = data[4];
for (int i = 0; i < seqData.numFonts; i++)
seqData.fonts[i] = data[5 + i];
seqData.seqData = &data[5 + seqData.numFonts];
seqData.seqDataSize = file->dwBufferSize - 5 - seqData.numFonts;
return seqData;
} }
std::map<std::string, SoundFontSample*> cachedCustomSFs; std::map<std::string, SoundFontSample*> cachedCustomSFs;
extern "C" SoundFontSample* ResourceMgr_LoadAudioSample(int romOffset) extern "C" SoundFontSample* ResourceMgr_LoadAudioSample(const char* path) {
{ //auto str = StringHelper::Sprintf("audio/samples/sample_%08X", romOffset);
auto str = StringHelper::Sprintf("audio/samples/sample_%08X", romOffset);
if (cachedCustomSFs.find(str) != cachedCustomSFs.end()) if (std::string(path) == "")
return cachedCustomSFs[str]; return nullptr;
if (romOffset == 0x14f0) { if (cachedCustomSFs.find(path) != cachedCustomSFs.end())
int bp = 0; return cachedCustomSFs[path];
}
// Check if our file is actually a wav... // Check if our file is actually a wav...
auto sampleRaw = OTRGlobals::Instance->context->GetResourceManager()->LoadFile(str); auto sampleRaw = OTRGlobals::Instance->context->GetResourceManager()->LoadFile(path);
uint32_t* strem = (uint32_t*)sampleRaw->buffer.get(); uint32_t* strem = (uint32_t*)sampleRaw->buffer.get();
uint8_t* strem2 = (uint8_t*)strem; uint8_t* strem2 = (uint8_t*)strem;
@ -587,6 +626,8 @@ extern "C" SoundFontSample* ResourceMgr_LoadAudioSample(int romOffset)
*strem++; // fmt *strem++; // fmt
int fmtChunkSize = *strem++; int fmtChunkSize = *strem++;
*strem++; // wFormatTag + wChannels
int32_t sampleRate = *strem++; // dwSamplesPerSec
// OTRTODO: Make sure wav format is what the audio driver wants! // OTRTODO: Make sure wav format is what the audio driver wants!
strem = (uint32_t*)&strem2[0x0C + fmtChunkSize + 8 + 4]; strem = (uint32_t*)&strem2[0x0C + fmtChunkSize + 8 + 4];
@ -597,26 +638,25 @@ extern "C" SoundFontSample* ResourceMgr_LoadAudioSample(int romOffset)
// OTRTODO: Grab loop data from wav // OTRTODO: Grab loop data from wav
sampleC->loop = (AdpcmLoop*)malloc(sizeof(AdpcmLoop)); sampleC->loop = (AdpcmLoop*)malloc(sizeof(AdpcmLoop));
sampleC->loop->start = 0; sampleC->loop->start = 0;
sampleC->loop->end = sampleC->size / 2; sampleC->loop->end = sampleC->size / 2; // OTRTODO: This calculation is probably incorrect... Sometimes it goes past the sample, sometimes it stops too early...
sampleC->loop->count = 0; sampleC->loop->count = 0;
sampleC->sampleRateMagicValue = 'RIFF';
sampleC->sampleRate = sampleRate;
cachedCustomSFs[str] = sampleC; cachedCustomSFs[path] = sampleC;
return sampleC; return sampleC;
} }
auto sample = std::static_pointer_cast<Ship::AudioSample>(OTRGlobals::Instance->context->GetResourceManager()->LoadResource(str)); auto sample = std::static_pointer_cast<Ship::AudioSample>(
OTRGlobals::Instance->context->GetResourceManager()->LoadResource(path));
if (sample == nullptr) if (sample == nullptr)
return NULL; return NULL;
if (sample->cachedGameAsset != nullptr) if (sample->cachedGameAsset != nullptr) {
{
SoundFontSample* sampleC = (SoundFontSample*)sample->cachedGameAsset; SoundFontSample* sampleC = (SoundFontSample*)sample->cachedGameAsset;
return (SoundFontSample*)sample->cachedGameAsset; return (SoundFontSample*)sample->cachedGameAsset;
} } else {
else
{
SoundFontSample* sampleC = (SoundFontSample*)malloc(sizeof(SoundFontSample)); SoundFontSample* sampleC = (SoundFontSample*)malloc(sizeof(SoundFontSample));
sampleC->sampleAddr = sample->data.data(); sampleC->sampleAddr = sample->data.data();
@ -692,7 +732,7 @@ extern "C" SoundFont* ResourceMgr_LoadAudioSoundFont(int fontIndex) {
} }
} }
drum->sound.sample = ResourceMgr_LoadAudioSample(soundFont->drums[i].offset); drum->sound.sample = ResourceMgr_LoadAudioSample(soundFont->drums[i].sampleFileName.c_str());
drum->sound.tuning = soundFont->drums[i].tuning; drum->sound.tuning = soundFont->drums[i].tuning;
soundFontC->drums[i] = drum; soundFontC->drums[i] = drum;
@ -726,7 +766,7 @@ extern "C" SoundFont* ResourceMgr_LoadAudioSoundFont(int fontIndex) {
if (soundFont->instruments[i].lowNotesSound != nullptr) if (soundFont->instruments[i].lowNotesSound != nullptr)
{ {
inst->lowNotesSound.sample = inst->lowNotesSound.sample =
ResourceMgr_LoadAudioSample(soundFont->instruments[i].lowNotesSound->sampleOffset); ResourceMgr_LoadAudioSample(soundFont->instruments[i].lowNotesSound->sampleFileName.c_str());
inst->lowNotesSound.tuning = soundFont->instruments[i].lowNotesSound->tuning; inst->lowNotesSound.tuning = soundFont->instruments[i].lowNotesSound->tuning;
} else { } else {
inst->lowNotesSound.sample = NULL; inst->lowNotesSound.sample = NULL;
@ -735,7 +775,7 @@ extern "C" SoundFont* ResourceMgr_LoadAudioSoundFont(int fontIndex) {
if (soundFont->instruments[i].normalNotesSound != nullptr) { if (soundFont->instruments[i].normalNotesSound != nullptr) {
inst->normalNotesSound.sample = inst->normalNotesSound.sample =
ResourceMgr_LoadAudioSample(soundFont->instruments[i].normalNotesSound->sampleOffset); ResourceMgr_LoadAudioSample(soundFont->instruments[i].normalNotesSound->sampleFileName.c_str());
inst->normalNotesSound.tuning = soundFont->instruments[i].normalNotesSound->tuning; inst->normalNotesSound.tuning = soundFont->instruments[i].normalNotesSound->tuning;
} else { } else {
@ -745,7 +785,7 @@ extern "C" SoundFont* ResourceMgr_LoadAudioSoundFont(int fontIndex) {
if (soundFont->instruments[i].highNotesSound != nullptr) { if (soundFont->instruments[i].highNotesSound != nullptr) {
inst->highNotesSound.sample = inst->highNotesSound.sample =
ResourceMgr_LoadAudioSample(soundFont->instruments[i].highNotesSound->sampleOffset); ResourceMgr_LoadAudioSample(soundFont->instruments[i].highNotesSound->sampleFileName.c_str());
inst->highNotesSound.tuning = soundFont->instruments[i].highNotesSound->tuning; inst->highNotesSound.tuning = soundFont->instruments[i].highNotesSound->tuning;
} else { } else {
inst->highNotesSound.sample = NULL; inst->highNotesSound.sample = NULL;
@ -763,7 +803,7 @@ extern "C" SoundFont* ResourceMgr_LoadAudioSoundFont(int fontIndex) {
for (int i = 0; i < soundFont->soundEffects.size(); i++) for (int i = 0; i < soundFont->soundEffects.size(); i++)
{ {
soundFontC->soundEffects[i].sample = ResourceMgr_LoadAudioSample(soundFont->soundEffects[i]->sampleOffset); soundFontC->soundEffects[i].sample = ResourceMgr_LoadAudioSample(soundFont->soundEffects[i]->sampleFileName.c_str());
soundFontC->soundEffects[i].tuning = soundFont->soundEffects[i]->tuning; soundFontC->soundEffects[i].tuning = soundFont->soundEffects[i]->tuning;
} }

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@ -35,6 +35,7 @@ uint16_t OTRGetPixelDepth(float x, float y);
int32_t OTRGetLastScancode(); int32_t OTRGetLastScancode();
uint32_t ResourceMgr_GetGameVersion(); uint32_t ResourceMgr_GetGameVersion();
void ResourceMgr_CacheDirectory(const char* resName); void ResourceMgr_CacheDirectory(const char* resName);
char** ResourceMgr_ListFiles(const char* searchMask, int* resultSize);
void ResourceMgr_LoadFile(const char* resName); void ResourceMgr_LoadFile(const char* resName);
char* ResourceMgr_LoadFileFromDisk(const char* filePath); char* ResourceMgr_LoadFileFromDisk(const char* filePath);
char* ResourceMgr_LoadJPEG(char* data, int dataSize); char* ResourceMgr_LoadJPEG(char* data, int dataSize);
@ -49,6 +50,10 @@ Gfx* ResourceMgr_PatchGfxByName(const char* path, int size);
char* ResourceMgr_LoadArrayByNameAsVec3s(const char* path); char* ResourceMgr_LoadArrayByNameAsVec3s(const char* path);
Vtx* ResourceMgr_LoadVtxByCRC(uint64_t crc); Vtx* ResourceMgr_LoadVtxByCRC(uint64_t crc);
Vtx* ResourceMgr_LoadVtxByName(const char* path); Vtx* ResourceMgr_LoadVtxByName(const char* path);
SoundFont* ResourceMgr_LoadAudioSoundFont(int fontIndex);
SequenceData ResourceMgr_LoadSeqByID(int seqID);
SequenceData ResourceMgr_LoadSeqByName(const char* path);
SoundFontSample* ResourceMgr_LoadAudioSample(const char* path);
CollisionHeader* ResourceMgr_LoadColByName(const char* path); CollisionHeader* ResourceMgr_LoadColByName(const char* path);
uint64_t GetPerfCounter(); uint64_t GetPerfCounter();
struct SkeletonHeader* ResourceMgr_LoadSkeletonByName(const char* path); struct SkeletonHeader* ResourceMgr_LoadSkeletonByName(const char* path);
@ -76,10 +81,6 @@ int AudioPlayer_GetDesiredBuffered(void);
void AudioPlayer_Play(const uint8_t* buf, uint32_t len); void AudioPlayer_Play(const uint8_t* buf, uint32_t len);
void AudioMgr_CreateNextAudioBuffer(s16* samples, u32 num_samples); void AudioMgr_CreateNextAudioBuffer(s16* samples, u32 num_samples);
int Controller_ShouldRumble(size_t i); int Controller_ShouldRumble(size_t i);
char* ResourceMgr_LoadSeqByID(int seqID);
int ResourceMgr_GetSeqSizeByID(int seqID);
SoundFont* ResourceMgr_LoadAudioSoundFont(int fontIndex);
SoundFontSample* ResourceMgr_LoadAudioSample(int romOffset);
#endif #endif
#endif #endif

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@ -1875,7 +1875,9 @@ AudioTable gSampleBankTable = { 0x0007,
}; };
#endif #endif
// OTRTODO: Implement This in OTR File #if 0
u8 gSequenceFontTable[1] = { 0 };
#else
u8 gSequenceFontTable[0x1C0] = { u8 gSequenceFontTable[0x1C0] = {
0xDC, 0xDC,
0x00, 0x00,
@ -2111,3 +2113,4 @@ u8 gSequenceFontTable[0x1C0] = {
0x03, 0x01, 0x1F, 0x01, 0x20, 0x01, 0x20, 0x01, 0x09, 0x01, 0x21, 0x01, 0x22, 0x01, 0x21, 0x01, 0x09, 0x01, 0x20, 0x03, 0x01, 0x1F, 0x01, 0x20, 0x01, 0x20, 0x01, 0x09, 0x01, 0x21, 0x01, 0x22, 0x01, 0x21, 0x01, 0x09, 0x01, 0x20,
0x01, 0x03, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x03, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}; };
#endif

View File

@ -544,16 +544,10 @@ u8 gDefaultShortNoteGateTimeTable[] = {
}; };
AdsrEnvelope gDefaultEnvelope[] = { AdsrEnvelope gDefaultEnvelope[] = {
// OTRTODO: Byteswapped manually for quick audio support.
{ 0x0100, 0x007D }, { 0x0100, 0x007D },
{ 0xE803, 0x007D }, { 0xE803, 0x007D },
{ 0xFFFF, 0x0000 }, { 0xFFFF, 0x0000 },
{ 0x0000, 0x0000 }, { 0x0000, 0x0000 },
/* { 1, 32000 },
{ 1000, 32000 },
{ -1, 0 },
{ 0, 0 },
*/
}; };
NoteSubEu gZeroNoteSub = { 0 }; NoteSubEu gZeroNoteSub = { 0 };

View File

@ -70,23 +70,24 @@ ReverbSettings D_80133420[][3] = {
}, },
}; };
// OTRTODO
AudioSpec gAudioSpecs[18] = { AudioSpec gAudioSpecs[18] = {
{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x4000, 0x2880, 0, 0, 0 }, { 44000, 1, 24, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x4000, 0x2880, 0, 0, 0 },
{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[1], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 }, { 44000, 1, 24, 4, 0, 0, 2, D_80133420[1], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[2], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 }, { 44000, 1, 24, 4, 0, 0, 2, D_80133420[2], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
{ 32000, 1, 23, 4, 0, 0, 2, D_80133420[4], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 }, { 44000, 1, 23, 4, 0, 0, 2, D_80133420[4], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
{ 32000, 1, 23, 4, 0, 0, 2, D_80133420[5], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 }, { 44000, 1, 23, 4, 0, 0, 2, D_80133420[5], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[6], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 }, { 44000, 1, 24, 4, 0, 0, 2, D_80133420[6], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[7], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 }, { 44000, 1, 24, 4, 0, 0, 2, D_80133420[7], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
{ 32000, 1, 23, 4, 0, 0, 2, D_80133420[8], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 }, { 44000, 1, 23, 4, 0, 0, 2, D_80133420[8], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[9], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 }, { 44000, 1, 24, 4, 0, 0, 2, D_80133420[9], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
{ 32000, 1, 23, 4, 0, 0, 2, D_80133420[8], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 }, { 44000, 1, 23, 4, 0, 0, 2, D_80133420[8], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
{ 32000, 1, 28, 3, 0, 0, 2, D_80133420[10], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x2800, 0x2880, 0, 0, 0 }, { 44000, 1, 28, 3, 0, 0, 2, D_80133420[10], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x2800, 0x2880, 0, 0, 0 },
{ 32000, 1, 28, 3, 0, 0, 1, D_80133420[11], 0x300, 0x200, 0x7FFF, 0, 0x4800, 0, 0x4000, 0, 0, 0, 0 }, { 44000, 1, 28, 3, 0, 0, 1, D_80133420[11], 0x300, 0x200, 0x7FFF, 0, 0x4800, 0, 0x4000, 0, 0, 0, 0 },
{ 32000, 1, 28, 3, 0, 0, 1, D_80133420[11], 0x300, 0x200, 0x7FFF, 0, 0, 0, 0x4000, 0x4800, 0, 0, 0 }, { 44000, 1, 28, 3, 0, 0, 1, D_80133420[11], 0x300, 0x200, 0x7FFF, 0, 0, 0, 0x4000, 0x4800, 0, 0, 0 },
{ 32000, 1, 22, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 }, { 44000, 1, 22, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
{ 32000, 1, 22, 4, 0, 0, 2, D_80133420[8], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 }, { 44000, 1, 22, 4, 0, 0, 2, D_80133420[8], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
{ 32000, 1, 16, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 }, { 44000, 1, 16, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
{ 22050, 1, 24, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 }, { 22050, 1, 24, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[2], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3600, 0x2600, 0, 0, 0 }, { 44000, 1, 24, 4, 0, 0, 2, D_80133420[2], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3600, 0x2600, 0, 0, 0 },
}; };

View File

@ -76,6 +76,8 @@ void* sUnusedHandler = NULL;
s32 gAudioContextInitalized = false; s32 gAudioContextInitalized = false;
char* sequenceMap[512];
uintptr_t fontStart; uintptr_t fontStart;
uint32_t fontOffsets[8192]; uint32_t fontOffsets[8192];
@ -388,6 +390,7 @@ SoundFontData* AudioLoad_SyncLoadSeqFonts(s32 seqId, u32* outDefaultFontId) {
while (numFonts > 0) { while (numFonts > 0) {
fontId = gAudioContext.sequenceFontTable[index++]; fontId = gAudioContext.sequenceFontTable[index++];
font = AudioLoad_SyncLoadFont(fontId); font = AudioLoad_SyncLoadFont(fontId);
numFonts--; numFonts--;
} }
@ -480,6 +483,18 @@ void AudioLoad_AsyncLoadFont(s32 fontId, s32 arg1, s32 retData, OSMesgQueue* ret
u8* AudioLoad_GetFontsForSequence(s32 seqId, u32* outNumFonts) { u8* AudioLoad_GetFontsForSequence(s32 seqId, u32* outNumFonts) {
s32 index; s32 index;
if (!gUseLegacySD)
{
if (seqId == 255)
return NULL;
SequenceData sDat = ResourceMgr_LoadSeqByName(sequenceMap[seqId]);
if (sDat.numFonts == 0)
return NULL;
return sDat.fonts;
} else {
index = ((u16*)gAudioContext.sequenceFontTable)[seqId]; index = ((u16*)gAudioContext.sequenceFontTable)[seqId];
*outNumFonts = gAudioContext.sequenceFontTable[index++]; *outNumFonts = gAudioContext.sequenceFontTable[index++];
@ -487,6 +502,7 @@ u8* AudioLoad_GetFontsForSequence(s32 seqId, u32* outNumFonts) {
return NULL; return NULL;
} }
return &gAudioContext.sequenceFontTable[index]; return &gAudioContext.sequenceFontTable[index];
}
} }
void AudioLoad_DiscardSeqFonts(s32 seqId) { void AudioLoad_DiscardSeqFonts(s32 seqId) {
@ -569,17 +585,28 @@ s32 AudioLoad_SyncInitSeqPlayerInternal(s32 playerIdx, s32 seqId, s32 arg2) {
AudioSeq_SequencePlayerDisable(seqPlayer); AudioSeq_SequencePlayerDisable(seqPlayer);
fontId = 0xFF; fontId = 0xFF;
if (gUseLegacySD) {
index = ((u16*)gAudioContext.sequenceFontTable)[seqId]; index = ((u16*)gAudioContext.sequenceFontTable)[seqId];
numFonts = gAudioContext.sequenceFontTable[index++]; numFonts = gAudioContext.sequenceFontTable[index++];
while (numFonts > 0) { while (numFonts > 0) {
fontId = gAudioContext.sequenceFontTable[index++]; fontId = gAudioContext.sequenceFontTable[index++];
// if (gUseLegacySD) AudioLoad_SyncLoadFont(fontId); // NOTE: If this is commented out, then enemies will play child link sounds...
AudioLoad_SyncLoadFont(fontId);
numFonts--; numFonts--;
} }
} else {
SequenceData seqData2 = ResourceMgr_LoadSeqByName(sequenceMap[seqId]);
for (int i = 0; i < seqData2.numFonts; i++)
{
fontId = seqData2.fonts[i];
AudioLoad_SyncLoadFont(fontId); // NOTE: If this is commented out, then enemies will play child link sounds...
numFonts--;
}
}
seqData = AudioLoad_SyncLoadSeq(seqId); seqData = AudioLoad_SyncLoadSeq(seqId);
@ -660,7 +687,6 @@ SoundFontData* AudioLoad_SyncLoadFont(u32 fontId) {
s32 didAllocate; s32 didAllocate;
RelocInfo relocInfo; RelocInfo relocInfo;
s32 realFontId = AudioLoad_GetRealTableIndex(FONT_TABLE, fontId); s32 realFontId = AudioLoad_GetRealTableIndex(FONT_TABLE, fontId);
//s32 realFontId = fontId;
if (gAudioContext.fontLoadStatus[realFontId] == 1) { if (gAudioContext.fontLoadStatus[realFontId] == 1) {
return NULL; return NULL;
@ -722,26 +748,20 @@ uintptr_t AudioLoad_SyncLoad(u32 tableType, u32 id, s32* didAllocate) {
char* seqData = 0; char* seqData = 0;
SoundFont* fnt; SoundFont* fnt;
if (!gUseLegacySD && tableType == SEQUENCE_TABLE) if (!gUseLegacySD && tableType == SEQUENCE_TABLE) {
{ SequenceData sData = ResourceMgr_LoadSeqByName(sequenceMap[id]);
seqData = ResourceMgr_LoadSeqByID(id); seqData = sData.seqData;
size = ResourceMgr_GetSeqSizeByID(id); size = sData.seqDataSize;
size -= 2; medium = sData.medium;
medium = seqData[0]; cachePolicy = sData.cachePolicy;
cachePolicy = seqData[1];
romAddr = 0; romAddr = 0;
seqData += 2; } else if (!gUseLegacySD && tableType == FONT_TABLE) {
}
else if (!gUseLegacySD && tableType == FONT_TABLE)
{
fnt = ResourceMgr_LoadAudioSoundFont(id); fnt = ResourceMgr_LoadAudioSoundFont(id);
size = sizeof(SoundFont); size = sizeof(SoundFont);
medium = 2; medium = 2;
cachePolicy = 0; cachePolicy = 0;
romAddr = 0; romAddr = 0;
} } else {
else
{
table = AudioLoad_GetLoadTable(tableType); table = AudioLoad_GetLoadTable(tableType);
size = table->entries[realId].size; size = table->entries[realId].size;
size = ALIGN16(size); size = ALIGN16(size);
@ -1181,7 +1201,6 @@ s32 AudioLoad_AssertValidAddr(uintptr_t ramAddr, uintptr_t startAddr, size_t siz
#define BASE_ROM_OFFSET(x) (uintptr_t)((uintptr_t)(x) + (uintptr_t)(romAddr)) #define BASE_ROM_OFFSET(x) (uintptr_t)((uintptr_t)(x) + (uintptr_t)(romAddr))
void AudioLoad_InitSwapFontSampleHeaders(SoundFontSample* sample, uintptr_t romAddr) { void AudioLoad_InitSwapFontSampleHeaders(SoundFontSample* sample, uintptr_t romAddr) {
// OTRTODO: This will be removed when we actually extract the data.
size_t maxSoundFontSize = 0x3AA0; // soundFont 0 is the largest size at 0x3AA0 size_t maxSoundFontSize = 0x3AA0; // soundFont 0 is the largest size at 0x3AA0
AdpcmLoop* loop; AdpcmLoop* loop;
AdpcmBook* book; AdpcmBook* book;
@ -1390,12 +1409,21 @@ void AudioLoad_Init(void* heap, size_t heapSize) {
uintptr_t bankStart = ResourceMgr_LoadFileRaw(_AudiobankSegmentRomStart); uintptr_t bankStart = ResourceMgr_LoadFileRaw(_AudiobankSegmentRomStart);
uintptr_t tableStart = ResourceMgr_LoadFileRaw(_AudiotableSegmentRomStart); uintptr_t tableStart = ResourceMgr_LoadFileRaw(_AudiotableSegmentRomStart);
// If we have the old audioseq files present (and this is a 32-bit build), use the legacy audio system
if (seqStart != NULL && bankStart != NULL && tableStart != NULL)
gUseLegacySD = true;
fontStart = bankStart; fontStart = bankStart;
AudioLoad_InitTable(gAudioContext.sequenceTable, seqStart, 0); AudioLoad_InitTable(gAudioContext.sequenceTable, seqStart, 0);
AudioLoad_InitTable(gAudioContext.soundFontTable, bankStart, 0); AudioLoad_InitTable(gAudioContext.soundFontTable, bankStart, 0);
AudioLoad_InitTable(gAudioContext.sampleBankTable, tableStart, 0); AudioLoad_InitTable(gAudioContext.sampleBankTable, tableStart, 0);
if (gUseLegacySD)
numFonts = gAudioContext.soundFontTable->numEntries; numFonts = gAudioContext.soundFontTable->numEntries;
else
numFonts = 0x26; // OTRTODO: Count the number of soundfonts that are inside the OTR(s)
gAudioContext.soundFonts = AudioHeap_Alloc(&gAudioContext.audioInitPool, numFonts * sizeof(SoundFont)); gAudioContext.soundFonts = AudioHeap_Alloc(&gAudioContext.audioInitPool, numFonts * sizeof(SoundFont));
if (gUseLegacySD) { if (gUseLegacySD) {
@ -1404,6 +1432,23 @@ void AudioLoad_Init(void* heap, size_t heapSize) {
} }
AudioLoad_InitSwapFont(); AudioLoad_InitSwapFont();
} else {
int seqListSize = 0;
char** seqList = ResourceMgr_ListFiles("audio/sequences*", &seqListSize);
for (int i = 0; i < seqListSize; i++)
{
SequenceData sDat = ResourceMgr_LoadSeqByName(seqList[i]);
char* str = malloc(strlen(seqList[i]) + 1);
strcpy(str, seqList[i]);
sequenceMap[sDat.seqNumber] = str;
}
free(seqList);
int bp = 0;
} }
if (temp_v0_3 = AudioHeap_Alloc(&gAudioContext.audioInitPool, D_8014A6C4.permanentPoolSize), temp_v0_3 == NULL) { if (temp_v0_3 = AudioHeap_Alloc(&gAudioContext.audioInitPool, D_8014A6C4.permanentPoolSize), temp_v0_3 == NULL) {
@ -1424,7 +1469,6 @@ void AudioLoad_InitSlowLoads(void) {
s32 AudioLoad_SlowLoadSample(s32 fontId, s32 instId, s8* isDone) { s32 AudioLoad_SlowLoadSample(s32 fontId, s32 instId, s8* isDone) {
SoundFontSample* sample; SoundFontSample* sample;
AudioSlowLoad* slowLoad; AudioSlowLoad* slowLoad;
sample = AudioLoad_GetFontSample(fontId, instId); sample = AudioLoad_GetFontSample(fontId, instId);
if (sample == NULL) { if (sample == NULL) {
*isDone = 0; *isDone = 0;
@ -1596,11 +1640,13 @@ s32 AudioLoad_SlowLoadSeq(s32 seqId, u8* ramAddr, s8* isDone) {
slowLoad->sample.sampleAddr = NULL; slowLoad->sample.sampleAddr = NULL;
slowLoad->isDone = isDone; slowLoad->isDone = isDone;
if (!gUseLegacySD) { if (!gUseLegacySD)
char* seqData = ResourceMgr_LoadSeqByID(seqId); {
size = ResourceMgr_GetSeqSizeByID(seqId) - 2; SequenceData sData = ResourceMgr_LoadSeqByName(sequenceMap[seqId]);
slowLoad->curDevAddr = seqData + 2; char* seqData = sData.seqData;
slowLoad->medium = seqData[0]; size = sData.seqDataSize;
slowLoad->curDevAddr = seqData;
slowLoad->medium = sData.medium;
} else { } else {
size = seqTable->entries[seqId].size; size = seqTable->entries[seqId].size;
size = ALIGN16(size); size = ALIGN16(size);
@ -1825,41 +1871,22 @@ void AudioLoad_AsyncDmaUnkMedium(uintptr_t devAddr, uintptr_t ramAddr, size_t si
#define RELOC(v, base) (reloc = (uintptr_t)((uintptr_t)(v) + (uintptr_t)(base))) #define RELOC(v, base) (reloc = (uintptr_t)((uintptr_t)(v) + (uintptr_t)(base)))
void AudioLoad_RelocateSample(SoundFontSound* sound, SoundFontData* mem, RelocInfo* relocInfo, int fontId) { void AudioLoad_RelocateSample(SoundFontSound* sound, SoundFontData* mem, RelocInfo* relocInfo, int fontId) {
// OTRTODO: This is hack to detect whether or not the sample has been relocated.
size_t maxSoundBankSize = 0x3EB2A0; // sample bank 0 is largest size at 0x3EB2A0 size_t maxSoundBankSize = 0x3EB2A0; // sample bank 0 is largest size at 0x3EB2A0
if (gUseLegacySD)
{
// NOTE: This is hack to detect whether or not the sample has been relocated.
if ((uintptr_t)mem <= maxSoundBankSize) { if ((uintptr_t)mem <= maxSoundBankSize) {
// OTRTODO: This can be removed once we have properly byteswapped files on the disk.
assert("mem for sound font bank is too low."); assert("mem for sound font bank is too low.");
} }
}
SoundFontSample* sample; SoundFontSample* sample;
void* reloc; void* reloc;
// OTRTODO: Seems precarious to assume the RAM is never <= 0x3EB2A0, but it largely works. // NOTE: Seems precarious to assume the RAM is never <= 0x3EB2A0, but it largely works.
if ((uintptr_t)sound->sample < maxSoundBankSize || !gUseLegacySD) if ((uintptr_t)sound->sample < maxSoundBankSize || !gUseLegacySD) {
{
if (!gUseLegacySD) { if (!gUseLegacySD) {
SoundFontSample* sample2 = sound; SoundFontSample* sample2 = sound;
if (sample2->unk_bit25 != 1)
{
//if (sample2->size == 0x5CC8)
//{
// switch (sample2->medium) {
// case 0:
// sample2->medium = relocInfo->medium1;
// break;
// case 1:
// sample2->medium = relocInfo->medium2;
// break;
// }
// sample2->unk_bit25 = 1;
// if (sample2->unk_bit26 && (sample2->medium != MEDIUM_RAM)) {
// // gAudioContext.usedSamples[gAudioContext.numUsedSamples++] = sample2;
// }
//}
}
} else { } else {
sample = sound->sample = RELOC(sound->sample, mem); sample = sound->sample = RELOC(sound->sample, mem);
@ -2112,9 +2139,11 @@ s32 AudioLoad_GetSamplesForFont(s32 fontId, SoundFontSample** sampleSet) {
void AudioLoad_AddUsedSample(SoundFontSound* sound) { void AudioLoad_AddUsedSample(SoundFontSound* sound) {
SoundFontSample* sample = sound->sample; SoundFontSample* sample = sound->sample;
if (sample != NULL) {
if ((sample->size != 0) && (sample->unk_bit26) && (sample->medium != MEDIUM_RAM)) { if ((sample->size != 0) && (sample->unk_bit26) && (sample->medium != MEDIUM_RAM)) {
gAudioContext.usedSamples[gAudioContext.numUsedSamples++] = sample; gAudioContext.usedSamples[gAudioContext.numUsedSamples++] = sample;
} }
}
} }
void AudioLoad_PreloadSamplesForFont(s32 fontId, s32 async, RelocInfo* relocInfo) { void AudioLoad_PreloadSamplesForFont(s32 fontId, s32 async, RelocInfo* relocInfo) {

View File

@ -286,7 +286,18 @@ void Audio_ProcessNotes(void) {
} }
subAttrs.frequency *= playbackState->vibratoFreqScale * playbackState->portamentoFreqScale; subAttrs.frequency *= playbackState->vibratoFreqScale * playbackState->portamentoFreqScale;
subAttrs.frequency *= gAudioContext.audioBufferParameters.resampleRate;
f32 resampRate = gAudioContext.audioBufferParameters.resampleRate;
if (!gUseLegacySD && !noteSubEu2->bitField1.isSyntheticWave && noteSubEu2->sound.soundFontSound != NULL &&
noteSubEu2->sound.soundFontSound->sample != NULL &&
noteSubEu2->sound.soundFontSound->sample->sampleRateMagicValue == 'RIFF') {
resampRate = CALC_RESAMPLE_FREQ(noteSubEu2->sound.soundFontSound->sample->sampleRate);
}
subAttrs.frequency *= resampRate;
subAttrs.velocity *= scale; subAttrs.velocity *= scale;
Audio_InitNoteSub(note, noteSubEu2, &subAttrs); Audio_InitNoteSub(note, noteSubEu2, &subAttrs);
noteSubEu->bitField1.bookOffset = bookOffset; noteSubEu->bitField1.bookOffset = bookOffset;

View File

@ -3,6 +3,9 @@
#include "ultra64.h" #include "ultra64.h"
#include "global.h" #include "global.h"
extern bool gUseLegacySD;
extern char* sequenceMap[512];
#define PORTAMENTO_IS_SPECIAL(x) ((x).mode & 0x80) #define PORTAMENTO_IS_SPECIAL(x) ((x).mode & 0x80)
#define PORTAMENTO_MODE(x) ((x).mode & ~0x80) #define PORTAMENTO_MODE(x) ((x).mode & ~0x80)
#define PORTAMENTO_MODE_1 1 #define PORTAMENTO_MODE_1 1
@ -1060,9 +1063,14 @@ void AudioSeq_SequenceChannelProcessScript(SequenceChannel* channel) {
command = (u8)parameters[0]; command = (u8)parameters[0];
if (seqPlayer->defaultFont != 0xFF) { if (seqPlayer->defaultFont != 0xFF) {
if (gUseLegacySD) {
offset = ((u16*)gAudioContext.sequenceFontTable)[seqPlayer->seqId]; offset = ((u16*)gAudioContext.sequenceFontTable)[seqPlayer->seqId];
lowBits = gAudioContext.sequenceFontTable[offset]; lowBits = gAudioContext.sequenceFontTable[offset];
command = gAudioContext.sequenceFontTable[offset + lowBits - result]; command = gAudioContext.sequenceFontTable[offset + lowBits - result];
} else {
SequenceData sDat = ResourceMgr_LoadSeqByName(sequenceMap[seqPlayer->seqId]);
command = sDat.fonts[sDat.numFonts - result - 1];
}
} }
if (AudioHeap_SearchCaches(FONT_TABLE, CACHE_EITHER, command)) { if (AudioHeap_SearchCaches(FONT_TABLE, CACHE_EITHER, command)) {
@ -1171,9 +1179,14 @@ void AudioSeq_SequenceChannelProcessScript(SequenceChannel* channel) {
command = (u8)parameters[0]; command = (u8)parameters[0];
if (seqPlayer->defaultFont != 0xFF) { if (seqPlayer->defaultFont != 0xFF) {
if (gUseLegacySD) {
offset = ((u16*)gAudioContext.sequenceFontTable)[seqPlayer->seqId]; offset = ((u16*)gAudioContext.sequenceFontTable)[seqPlayer->seqId];
lowBits = gAudioContext.sequenceFontTable[offset]; lowBits = gAudioContext.sequenceFontTable[offset];
command = gAudioContext.sequenceFontTable[offset + lowBits - result]; command = gAudioContext.sequenceFontTable[offset + lowBits - result];
} else {
SequenceData sDat = ResourceMgr_LoadSeqByName(sequenceMap[seqPlayer->seqId]);
command = sDat.fonts[sDat.numFonts - result - 1];
}
} }
if (AudioHeap_SearchCaches(FONT_TABLE, CACHE_EITHER, command)) { if (AudioHeap_SearchCaches(FONT_TABLE, CACHE_EITHER, command)) {
@ -1330,14 +1343,12 @@ void AudioSeq_SequenceChannelProcessScript(SequenceChannel* channel) {
break; break;
case 0xB2: case 0xB2:
offset = (u16)parameters[0]; offset = (u16)parameters[0];
// OTRTODO: Byteswap added for quick audio
channel->unk_22 = BOMSWAP16(*(u16*)(seqPlayer->seqData + (uintptr_t)(offset + scriptState->value * 2))); channel->unk_22 = BOMSWAP16(*(u16*)(seqPlayer->seqData + (uintptr_t)(offset + scriptState->value * 2)));
break; break;
case 0xB4: case 0xB4:
channel->dynTable = (void*)&seqPlayer->seqData[channel->unk_22]; channel->dynTable = (void*)&seqPlayer->seqData[channel->unk_22];
break; break;
case 0xB5: case 0xB5:
// OTRTODO: Byteswap added for quick audio
channel->unk_22 = BOMSWAP16(((u16*)(channel->dynTable))[scriptState->value]); channel->unk_22 = BOMSWAP16(((u16*)(channel->dynTable))[scriptState->value]);
break; break;
case 0xB6: case 0xB6:

View File

@ -561,6 +561,9 @@ Acmd* AudioSynth_DoOneAudioUpdate(s16* aiBuf, s32 aiBufLen, Acmd* cmd, s32 updat
NoteSubEu* noteSubEu2; NoteSubEu* noteSubEu2;
s32 unk14; s32 unk14;
if (aiBufLen == 0)
return;
t = gAudioContext.numNotes * updateIndex; t = gAudioContext.numNotes * updateIndex;
count = 0; count = 0;
if (gAudioContext.numSynthesisReverbs == 0) { if (gAudioContext.numSynthesisReverbs == 0) {

View File

@ -363,7 +363,11 @@ void Audio_ProcessSeqCmd(u32 cmd) {
} }
} }
void Audio_QueueSeqCmd(u32 cmd) { extern f32 D_80130F24;
extern f32 D_80130F28;
void Audio_QueueSeqCmd(u32 cmd)
{
sAudioSeqCmds[sSeqCmdWrPos++] = cmd; sAudioSeqCmds[sSeqCmdWrPos++] = cmd;
} }

View File

@ -2093,7 +2093,12 @@ void func_80075B44(GlobalContext* globalCtx) {
case 7: case 7:
Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_CRITTER_1 << 4 | NATURE_CHANNEL_CRITTER_3, Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_CRITTER_1 << 4 | NATURE_CHANNEL_CRITTER_3,
CHANNEL_IO_PORT_1, 0); CHANNEL_IO_PORT_1, 0);
if (globalCtx->envCtx.unk_EE[0] == 0 && globalCtx->envCtx.unk_F2[0] == 0) { if (globalCtx->envCtx.unk_EE[0] == 0 && globalCtx->envCtx.unk_F2[0] == 0)
{
// OTRTODO: This is where corrupt audio happens. Commenting this out seems to not introduce any side effects?
// Further investigation is needed...
if (gUseLegacySD)
Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_CRITTER_4 << 4 | NATURE_CHANNEL_CRITTER_5, Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_CRITTER_4 << 4 | NATURE_CHANNEL_CRITTER_5,
CHANNEL_IO_PORT_1, 1); CHANNEL_IO_PORT_1, 1);
} }